ZoneBuilder/Source/Plugins/vpo_dll/w_wad.h

85 lines
1.8 KiB
C++

//-----------------------------------------------------------------------------
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// DESCRIPTION:
// WAD I/O functions.
//
//-----------------------------------------------------------------------------
#ifndef __W_WAD__
#define __W_WAD__
#include <stdio.h>
#include "doomtype.h"
#include "w_file.h"
//
// TYPES
//
//
// WADFILE I/O related stuff.
//
typedef struct lumpinfo_s lumpinfo_t;
struct lumpinfo_s
{
char name[8];
int position;
int size;
bool is_map_header; // e.g. MAP01 or E1M1
bool is_hexen;
};
extern lumpinfo_t *lumpinfo;
extern int numlumps;
// andrewj: only a single file can be added now
bool W_AddFile (const char *filename);
void W_RemoveFile(void);
int W_CheckNumForName (const char *name);
int W_LumpLength (int lumpnum);
// andrewj: all lump loading must occur between these calls
void W_BeginRead(void);
void W_EndRead();
byte * W_LoadLump(int lumpnum);
void W_FreeLump(byte * data);
#endif /* __W_WAD__ */
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