ZoneBuilder/Source/Plugins/BuilderModes/General
MaxED b7fbb443e2 Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection.
Currently this will work as intended only if the selection ends up either completely inside a single sector or completely outside of any sector. Also this logic won't be applied if the selection contains the lines with only start or end vertex selected.
Internal: some TextLabel refactoring.
2023-01-04 20:06:08 +01:00
..
Association.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BuilderModesTools.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
BuilderPlug.cs Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
CopyStructures.cs Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected. 2023-01-04 14:11:51 +01:00
HintLabel.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2023-01-04 20:06:08 +01:00
LineLengthLabel.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2023-01-04 20:06:08 +01:00
SelectionLabel.cs Fixed, Tag Statistics window: fixed a crash when applying changes after deleting a tag label. 2023-01-04 17:38:43 +01:00
UndoGroup.cs Add quick sector/linedef tag increment/decrement actions 2022-12-21 02:21:30 +01:00