ZoneBuilder/Source/Plugins
MaxED b6afbec977 Changed, internal, UDMF: local texture offsets and scale are now copied when merging sidedefs.
Changed, internal: made TextLabel and IRenderer2D public properties compatible with DB2 implementation.
Fixed some more cases when sidedefs belonging to linedefs, which were moved on top of existing linedefs, were incorrectly reassigned when applying Edit Selection and Drag Geometry modes.
Fixed, Map Analysis mode: error checks must be updated after switching map format.
2023-01-04 23:03:22 +01:00
..
BuilderEffects Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
BuilderModes Changed, internal, UDMF: local texture offsets and scale are now copied when merging sidedefs. 2023-01-04 23:03:22 +01:00
ColorPicker Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
CommentsPanel Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
ImageDrawingExample Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
NodesViewer Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
SoundPropagationMode Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
StairSectorBuilder Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2023-01-04 16:35:40 +01:00
TagExplorer Fixed, Tag Explorer: in some cases (for example, when geometry was removed implicitly by dragging geometry) the list was not updated. 2023-01-04 22:51:42 +01:00
TagRange Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
USDF Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisplaneExplorer Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
vpo_dll Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
WadAuthorMode Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00