..
BaseVisualGeometrySector.cs
Allow changing sector texture offsets, if the sector has tagless flat alignment.
2021-06-05 01:36:37 +02:00
BaseVisualGeometrySidedef.cs
Use Alt+Shift instead of Ctrl+Shift for wraparound midtex selection
2021-06-05 01:38:26 +02:00
BaseVisualMode.cs
Several Visual Mode enhancements and fixes:
2021-08-26 15:16:51 +02:00
BaseVisualSector.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
BaseVisualThing.cs
Display absolute-height slope vertices properly in Visual Mode.
2021-03-24 18:20:31 +01:00
BaseVisualVertex.cs
Added paint selecting to visual mode (PR#248 by biwa)
2021-03-22 19:52:25 +01:00
Effect3DFloor.cs
Added functionality for rendering only sides/planes of a 3D floor
2016-01-13 19:27:21 +01:00
EffectBrightnessLevel.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
EffectCopySlope.cs
Added support for SRB2's Thing type "parameter" property.
2016-02-29 11:41:17 +01:00
EffectGlowingFlat.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
EffectLineSlope.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
EffectPlaneCopySlope.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
EffectSRB2ThingVertexSlope.cs
Display absolute-height slope vertices properly in Visual Mode.
2021-03-24 18:20:31 +01:00
EffectThingLineSlope.cs
Added support for SRB2's Thing type "parameter" property.
2016-02-29 11:41:17 +01:00
EffectThingSlope.cs
Added support for SRB2's Thing type "parameter" property.
2016-02-29 11:41:17 +01:00
EffectThingVertexSlope.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
EffectTransferCeilingBrightness.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
EffectTransferFloorBrightness.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
EffectUDMFVertexOffset.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
IVisualEventReceiver.cs
Added paint selecting to visual mode (PR#248 by biwa)
2021-03-22 19:52:25 +01:00
NullVisualEventReceiver.cs
Added paint selecting to visual mode (PR#248 by biwa)
2021-03-22 19:52:25 +01:00
SectorData.cs
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
SectorEffect.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
SectorLevel.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
SectorLevelComparer.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
SectorLevelType.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
TexturePlane.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ThingData.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
VertexData.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
VisualActionResult.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
VisualCeiling.cs
Properly check for flat alignment linedefs for floors/ceilings in Visual Mode.
2021-08-26 13:59:31 +02:00
VisualFloor.cs
Properly check for flat alignment linedefs for floors/ceilings in Visual Mode.
2021-08-26 13:59:31 +02:00
VisualFogBoundary.cs
Merged in GZDB r2483.
2016-01-25 16:50:03 +01:00
VisualLower.cs
Fixed a typo in the last commit
2016-06-01 20:01:20 +02:00
VisualMiddle3D.cs
Merged in GZDB r2487
2016-01-29 11:02:09 +01:00
VisualMiddleBack.cs
Merged in GZDB r2483.
2016-01-25 16:50:03 +01:00
VisualMiddleDouble.cs
Fix regression in repeating midtexture handling.
2021-03-14 00:16:36 +01:00
VisualMiddleSingle.cs
Added texture skewing for everything except 3D floors. This is only partially tested and may display incorrectly in some situations.
2016-02-28 19:58:42 +01:00
VisualSidedefParts.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
VisualUpper.cs
Fixed skewing for upper textures
2016-06-01 20:26:06 +02:00
WallPolygon.cs
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00