ZoneBuilder/Source/Core/Geometry
MaxED 945553e527 Changed: "Selection Options" window is now resized automatically.
Fixed: parts of UniFileds.UniValuesMatch() logic were inverted. In some cases this resulted in incorrect behavior of "Select Similar" action in UDMF map format.
Fixed, UDMF: alpha should be ignored when applying sector fade/light color gradients.
Ported eevee's fix for incorrect sector geometry occasionally created after dragging map elements (more info: https://github.com/sirjuddington/SLADE/issues/542).
2023-01-05 00:36:05 +01:00
..
Angle2D.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
CurveTools.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
DrawnVertex.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EarClipPolygon.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
EarClipVertex.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
InterpolationTools.cs Changed: "Selection Options" window is now resized automatically. 2023-01-05 00:36:05 +01:00
LabelPositionInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Line2D.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
LinedefAngleSorter.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
LinedefSide.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
LinedefsTracePath.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Plane.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2023-01-04 20:06:08 +01:00
ProjectedFrustum2D.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SidedefAngleSorter.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SidedefsTracePath.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Tools.cs Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last. 2023-01-05 00:34:35 +01:00
TracksTracer.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
Triangulation.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Vector2D.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
Vector3D.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00