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BaseVisualGeometrySector.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
BaseVisualGeometrySidedef.cs
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Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
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2023-01-04 13:30:21 +01:00 |
BaseVisualMode.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
BaseVisualSector.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
BaseVisualThing.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
BaseVisualVertex.cs
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Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
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2023-01-04 13:30:21 +01:00 |
Effect3DFloor.cs
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Add support for most new blendmodes.
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2021-06-17 11:05:08 +02:00 |
EffectBrightnessLevel.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EffectCopySlope.cs
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Added support for SRB2's Thing type "parameter" property.
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2016-02-29 11:41:17 +01:00 |
EffectGlowingFlat.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EffectLineSlope.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EffectPlaneCopySlope.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EffectSRB2ThingVertexSlope.cs
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Fix typo in vertex slope handling
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2022-12-30 20:55:41 +01:00 |
EffectThingLineSlope.cs
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Added support for SRB2's Thing type "parameter" property.
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2016-02-29 11:41:17 +01:00 |
EffectThingSlope.cs
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Added support for SRB2's Thing type "parameter" property.
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2016-02-29 11:41:17 +01:00 |
EffectThingVertexSlope.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EffectTransferCeilingBrightness.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EffectTransferFloorBrightness.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EffectUDMFVertexOffset.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
IVisualEventReceiver.cs
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Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
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2023-01-04 13:30:21 +01:00 |
NullVisualEventReceiver.cs
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Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
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2023-01-04 13:30:21 +01:00 |
SectorData.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
SectorEffect.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SectorLevel.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SectorLevelComparer.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SectorLevelType.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TexturePlane.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ThingData.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
VertexData.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
VisualActionResult.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
VisualCeiling.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
VisualFloor.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
VisualFogBoundary.cs
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Merged in GZDB r2483.
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2016-01-25 16:50:03 +01:00 |
VisualLower.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
VisualMiddle3D.cs
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Add some more safeguards to Visual Mode
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2022-12-19 21:57:31 +01:00 |
VisualMiddleBack.cs
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Fixed: alpha-based texture picking wasn't implemented for 3d floor inner sides.
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2023-01-04 13:44:56 +01:00 |
VisualMiddleDouble.cs
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Fix regression in repeating midtexture handling.
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2021-03-14 00:16:36 +01:00 |
VisualMiddleSingle.cs
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Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
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2021-10-21 12:21:27 +02:00 |
VisualSidedefParts.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
VisualUpper.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
WallPolygon.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |