ZoneBuilder/Source/Core/General
MaxED 6651a14bc6 Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map.
Changed, "Flip Linedefs" action: the action will no longer flip single-sided linedefs with only front side.
Fixed a crash when trying to determine sprite angles when images with non-sprite names, starting with expected characters, were present in the Sprites namespace.
2023-01-05 00:44:34 +01:00
..
BinaryHeap.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Clock.cs Added, Tag Explorer plugin, UDMF: added multiple tags support. 2023-01-04 13:15:34 +01:00
CRC.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ErrorItem.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ErrorLogger.cs Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
FileLockChecker.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
General.cs Added, Edit Selection mode: Added "Adjust height" setting. It can be used to adjust floor/ceiling height of selected sectors based on the sector selection was in and the sector selection was moved into. 2023-01-04 23:07:04 +01:00
Launcher.cs Classic modes: further text label rendering optimization. 2023-01-04 17:22:25 +01:00
MapManager.cs Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map. 2023-01-05 00:44:34 +01:00
MurmurHash2.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SavePurpose.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
StepsList.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
UpdateChecker.cs one fix 2023-01-04 14:08:48 +01:00