mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
synced 2024-11-15 09:01:40 +00:00
1575 lines
58 KiB
C#
1575 lines
58 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// Dieser Code wurde von einem Tool generiert.
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// Laufzeitversion:4.0.30319.42000
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//
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// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
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// der Code erneut generiert wird.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace CodeImp.DoomBuilder.Properties {
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using System;
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/// <summary>
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/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
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/// </summary>
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// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
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// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
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// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
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// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
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/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap About {
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get {
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object obj = ResourceManager.GetObject("About", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Add {
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get {
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object obj = ResourceManager.GetObject("Add", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Angle {
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get {
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object obj = ResourceManager.GetObject("Angle", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ArrowDown {
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get {
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object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ArrowUp {
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get {
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object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap axis1 {
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get {
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object obj = ResourceManager.GetObject("axis1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Brightness {
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get {
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object obj = ResourceManager.GetObject("Brightness", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Check {
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get {
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object obj = ResourceManager.GetObject("Check", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Clear {
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get {
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object obj = ResourceManager.GetObject("Clear", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ClearTextures {
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get {
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object obj = ResourceManager.GetObject("ClearTextures", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap CLogo {
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get {
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object obj = ResourceManager.GetObject("CLogo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Close {
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get {
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object obj = ResourceManager.GetObject("Close", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Collapse {
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get {
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object obj = ResourceManager.GetObject("Collapse", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ColorPick {
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get {
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object obj = ResourceManager.GetObject("ColorPick", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Comment {
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get {
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object obj = ResourceManager.GetObject("Comment", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap CommentInfo {
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get {
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object obj = ResourceManager.GetObject("CommentInfo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap CommentProblem {
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get {
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object obj = ResourceManager.GetObject("CommentProblem", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap CommentQuestion {
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get {
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object obj = ResourceManager.GetObject("CommentQuestion", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap CommentRegular {
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get {
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object obj = ResourceManager.GetObject("CommentRegular", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap CommentSmile {
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get {
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object obj = ResourceManager.GetObject("CommentSmile", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Configuration {
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get {
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object obj = ResourceManager.GetObject("Configuration", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Copy {
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get {
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object obj = ResourceManager.GetObject("Copy", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Cursor {
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get {
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object obj = ResourceManager.GetObject("Cursor", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Cut {
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get {
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object obj = ResourceManager.GetObject("Cut", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap DockerCollapse {
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get {
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object obj = ResourceManager.GetObject("DockerCollapse", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap DockerExpand {
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get {
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object obj = ResourceManager.GetObject("DockerExpand", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ErrorLarge {
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get {
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object obj = ResourceManager.GetObject("ErrorLarge", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Expand {
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get {
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object obj = ResourceManager.GetObject("Expand", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Failed {
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get {
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object obj = ResourceManager.GetObject("Failed", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap File {
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get {
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object obj = ResourceManager.GetObject("File", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Filter {
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get {
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object obj = ResourceManager.GetObject("Filter", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap fog {
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get {
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object obj = ResourceManager.GetObject("fog", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Folder {
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get {
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object obj = ResourceManager.GetObject("Folder", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap FolderExplore {
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get {
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object obj = ResourceManager.GetObject("FolderExplore", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap fx {
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get {
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object obj = ResourceManager.GetObject("fx", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Grid2 {
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get {
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object obj = ResourceManager.GetObject("Grid2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
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/// </summary>
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internal static System.Drawing.Bitmap Grid2_arrowup {
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get {
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object obj = ResourceManager.GetObject("Grid2_arrowup", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
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/// </summary>
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internal static System.Drawing.Bitmap Grid4 {
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get {
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object obj = ResourceManager.GetObject("Grid4", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
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internal static System.Drawing.Bitmap GridDecrease {
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get {
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object obj = ResourceManager.GetObject("GridDecrease", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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|
}
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/// <summary>
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|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap GridDynamic {
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get {
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object obj = ResourceManager.GetObject("GridDynamic", resourceCulture);
|
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return ((System.Drawing.Bitmap)(obj));
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}
|
|
}
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|
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/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap GridIncrease {
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|
get {
|
|
object obj = ResourceManager.GetObject("GridIncrease", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Group {
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|
get {
|
|
object obj = ResourceManager.GetObject("Group", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap GroupAdd {
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|
get {
|
|
object obj = ResourceManager.GetObject("GroupAdd", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
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/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap GroupRemove {
|
|
get {
|
|
object obj = ResourceManager.GetObject("GroupRemove", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap GZDB_Logo_small {
|
|
get {
|
|
object obj = ResourceManager.GetObject("GZDB_Logo_small", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Icon ähnlich wie (Symbol).
|
|
/// </summary>
|
|
internal static System.Drawing.Icon GZDB2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("GZDB2", resourceCulture);
|
|
return ((System.Drawing.Icon)(obj));
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|
}
|
|
}
|
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|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Help {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Help", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Hourglass {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Hourglass", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ImageStack {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ImageStack", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap InfoLine {
|
|
get {
|
|
object obj = ResourceManager.GetObject("InfoLine", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap InfoPanelCollapse {
|
|
get {
|
|
object obj = ResourceManager.GetObject("InfoPanelCollapse", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap InfoPanelExpand {
|
|
get {
|
|
object obj = ResourceManager.GetObject("InfoPanelExpand", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Keyboard {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Keyboard", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap KnownTextureSet {
|
|
get {
|
|
object obj = ResourceManager.GetObject("KnownTextureSet", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Light {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Light", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Light_animate {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Light_animate", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Lightbulb {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Lightbulb", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap LightDisabled {
|
|
get {
|
|
object obj = ResourceManager.GetObject("LightDisabled", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap LinedefColorPresets {
|
|
get {
|
|
object obj = ResourceManager.GetObject("LinedefColorPresets", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Link {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Link", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap List {
|
|
get {
|
|
object obj = ResourceManager.GetObject("List", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap List_Images {
|
|
get {
|
|
object obj = ResourceManager.GetObject("List_Images", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Marine {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Marine", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap MCrash {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MCrash", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap mergegeometry {
|
|
get {
|
|
object obj = ResourceManager.GetObject("mergegeometry", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap mergegeometry2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("mergegeometry2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap MissingTexture {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MissingTexture", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap MissingThing {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MissingThing", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap MixedThings {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MixedThings", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap MLogo {
|
|
get {
|
|
object obj = ResourceManager.GetObject("MLogo", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Model {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Model", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Model_selected {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Model_selected", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ModelDisabled {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ModelDisabled", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ModelFiltered {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ModelFiltered", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Monster2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Monster2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Monster3 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Monster3", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap NewMap {
|
|
get {
|
|
object obj = ResourceManager.GetObject("NewMap", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap NewScript {
|
|
get {
|
|
object obj = ResourceManager.GetObject("NewScript", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap OpenMap {
|
|
get {
|
|
object obj = ResourceManager.GetObject("OpenMap", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap OpenScript {
|
|
get {
|
|
object obj = ResourceManager.GetObject("OpenScript", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Paste {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Paste", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap PasteSpecial {
|
|
get {
|
|
object obj = ResourceManager.GetObject("PasteSpecial", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Pin {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Pin", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Prefab {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Prefab", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Prefab2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Prefab2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Preferences {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Preferences", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Properties {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Properties", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap PuzzlePiece {
|
|
get {
|
|
object obj = ResourceManager.GetObject("PuzzlePiece", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Question {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Question", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Redo {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Redo", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Reload {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Reload", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Replace {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Replace", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Reset {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Reset", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SaveAll {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SaveAll", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SaveMap {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SaveMap", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SaveScript {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SaveScript", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Screenshot {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Screenshot", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ScreenshotActiveWindow {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScreenshotActiveWindow", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Script2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Script2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ScriptCompile {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptCompile", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Byte[].
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ScriptConstant
|
|
{
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptConstant", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Byte[].
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ScriptError
|
|
{
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptError", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ScriptHelp {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptHelp", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Byte[].
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ScriptKeyword
|
|
{
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptKeyword", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ScriptPalette {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptPalette", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Byte[].
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ScriptSnippet
|
|
{
|
|
get {
|
|
object obj = ResourceManager.GetObject("ScriptSnippet", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Search {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Search", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SearchClear {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchClear", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SearchMatch {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchMatch", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SearchMatchCase {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchMatchCase", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SearchNext {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchNext", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SearchPrev {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SearchPrev", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Sky {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Sky", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Byte[].
|
|
/// </summary>
|
|
internal static byte[] SkySphere {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SkySphere", resourceCulture);
|
|
return ((byte[])(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SlimDX_small {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SlimDX_small", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap SnapVerts {
|
|
get {
|
|
object obj = ResourceManager.GetObject("SnapVerts", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Splash3_small {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Splash3_small", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Splash3_trans {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Splash3_trans", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Status0 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status0", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Status1 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status1", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Status10 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status10", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Status11 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status11", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Status12 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status12", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Status2 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Status2", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap TagStatistics {
|
|
get {
|
|
object obj = ResourceManager.GetObject("TagStatistics", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Test {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Test", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Text {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Text", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap TextIndent
|
|
{
|
|
get
|
|
{
|
|
object obj = ResourceManager.GetObject("TextIndent", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap TextUnindent
|
|
{
|
|
get
|
|
{
|
|
object obj = ResourceManager.GetObject("TextUnindent", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
internal static System.Drawing.Bitmap TextWhitespace
|
|
{
|
|
get
|
|
{
|
|
object obj = ResourceManager.GetObject("TextWhitespace", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ThingStatistics {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ThingStatistics", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap treeview {
|
|
get {
|
|
object obj = ResourceManager.GetObject("treeview", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Undo {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Undo", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap UnknownImage {
|
|
get {
|
|
object obj = ResourceManager.GetObject("UnknownImage", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Unlink {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Unlink", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Unpin {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Unpin", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Update {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Update", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ViewBrightness {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewBrightness", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ViewNormal {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewNormal", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ViewTextureCeiling {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewTextureCeiling", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ViewTextureFloor {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ViewTextureFloor", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap VisualVertices {
|
|
get {
|
|
object obj = ResourceManager.GetObject("VisualVertices", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Warning {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Warning", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap WarningLarge {
|
|
get {
|
|
object obj = ResourceManager.GetObject("WarningLarge", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap WarningOff {
|
|
get {
|
|
object obj = ResourceManager.GetObject("WarningOff", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap WordWrap {
|
|
get {
|
|
object obj = ResourceManager.GetObject("WordWrap", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ZB16 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ZB16", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap ZBLogo {
|
|
get {
|
|
object obj = ResourceManager.GetObject("ZBLogo", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap zonebuilder {
|
|
get {
|
|
object obj = ResourceManager.GetObject("zonebuilder", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Zoom {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Zoom", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Zoom_arrowup {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Zoom_arrowup", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
}
|
|
}
|