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AllTexturesSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ArgumentInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
CompilerInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ConfigurationInfo.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
DefinedTextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EnumItem.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EnumList.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
FlagTranslation.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
GameConfiguration.cs
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Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua)
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2016-03-03 01:25:27 +01:00 |
GeneralizedBit.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
GeneralizedCategory.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
GeneralizedOption.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
IFilledTextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
INumberedTitle.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
LinedefActionCategory.cs
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Allow linedef flags text to be changed per type (config isn't updated yet)
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2016-01-14 20:31:27 +01:00 |
LinedefActionInfo.cs
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Update config and restore copy slope rendering in Visual Mode.
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2021-02-17 01:49:48 +01:00 |
LinedefActivateInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
MapLumpInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
MatchingTextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ModelAndLightRenderModes.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
NodebuilderInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
PasteOptions.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ProgramConfiguration.cs
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Added an option to draw Things at a fixed size in 2D view
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2018-01-12 18:53:37 +01:00 |
ResourceTextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ScriptConfiguration.cs
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Merged in GZDB r2499.
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2016-04-07 22:54:11 +02:00 |
ScriptDocumentSettings.cs
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Merged in GZDB r2497.
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2016-04-07 19:31:06 +02:00 |
ScriptLumpInfo.cs
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Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua)
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2016-03-03 01:25:27 +01:00 |
SectorEffectInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SkillInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TagType.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ThingCategory.cs
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Look through SOC lumps for custom things and make them available in the editor (no sprites yet)
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2016-03-18 17:32:31 +01:00 |
ThingsFlagsCompare.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ThingTypeInfo.cs
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Parse MF_SOLID and MF_SPAWNCEILING for custom Things
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2017-10-10 09:17:42 +02:00 |
UniversalFieldInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |