..
Actions
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2023-01-04 14:04:43 +01:00
Compilers
Added, Tag Explorer plugin, UDMF: added multiple tags support.
2023-01-04 13:15:34 +01:00
Config
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2023-01-04 16:35:40 +01:00
Controls
Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
2023-01-04 14:24:06 +01:00
Data
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2023-01-04 16:35:40 +01:00
Editing
Fixed, "Check Polyobjects" error check: an error is no longer added when "Mirror Polyobject Number" of "Polyobj_Startline" is 0.
2023-01-04 14:26:07 +01:00
General
Classic modes: rewritten and optimized some parts of text label rendering logic.
2023-01-04 15:54:20 +01:00
Geometry
Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
2023-01-04 13:30:21 +01:00
GZBuilder
Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
2023-01-04 14:24:06 +01:00
IO
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2023-01-04 14:04:43 +01:00
Map
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2023-01-04 14:04:43 +01:00
Plugins
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
Properties
Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
2023-01-04 13:47:31 +01:00
Rendering
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2023-01-04 16:35:40 +01:00
Resources
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2023-01-04 16:35:40 +01:00
SRB2
Add angle arrow setting for individual thing definitions
2022-12-19 20:55:10 +01:00
Types
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
VisualModes
Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
2023-01-04 14:24:06 +01:00
Windows
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2023-01-04 16:35:40 +01:00
ZDoom
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
app.manifest
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Builder.csproj
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
2023-01-04 16:35:40 +01:00
Builder.sln
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ZB.ico
Rebranded the editor from GZDoom Builder to Zone Builder
2015-12-31 16:44:28 +01:00