ZoneBuilder/Source/Plugins/BuilderModes
MaxED 79531796e6 Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
Fixed, Make Sectors mode: in some cases sector shape detection logic returned incorrect shape, or no shape at all.
2023-01-06 14:37:51 +01:00
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ClassicModes Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2023-01-06 14:37:51 +01:00
ErrorChecks Changed, Visual mode: "Paste Selection" action (Ctrl-V) can now paste both copied textures and things, based on what was copied last. 2023-01-05 00:34:35 +01:00
FindReplace Fixed several cases when sector/linedef tag changes were incorrectly recorded by undo system. 2023-01-06 11:40:36 +01:00
General Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2023-01-06 14:37:51 +01:00
Interface Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit. 2023-01-06 14:27:21 +01:00
IO Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
Properties resource bullshit 2023-01-06 14:24:09 +01:00
Resources Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit. 2023-01-06 14:27:21 +01:00
VisualModes Added, Game configurations: added "ignoreddirectories" parameter. It lists directory names to be ignored when loading PK3/PK7/Directory resources. 2023-01-06 14:02:41 +01:00
BuilderModes.csproj Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active). 2023-01-06 14:16:03 +01:00