ZoneBuilder/Source/Core/GZBuilder/Controls
MaxED 50a547a570 Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/
Fixed, Game Configurations window: fixed a crash when switching to a game engine without the file path using the "Engine" drop-down.
2023-01-06 13:47:19 +01:00
..
AngleControl.cs Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split. 2023-01-05 00:27:03 +01:00
AngleControl.Designer.cs Expand angle loop settings, clean up thing info panel 2022-12-20 18:05:03 +01:00
AngleControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
AngleControlF.cs Add degree symbol to base angle of angle selector 2023-01-04 12:44:41 +01:00
AngleControlF.Designer.cs Expand angle loop settings, clean up thing info panel 2022-12-20 18:05:03 +01:00
AngleControlF.resx Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
ColorFieldsControl.cs Changed, Visual mode: adjusted fog density calculation to better match with GZDoom. 2023-01-04 14:24:06 +01:00
ColorFieldsControl.Designer.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ColorFieldsControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MultiSelectTreeview.cs Fixed crashes in the Choose Thing Type window when pressing certain keys while no Thing is selected 2016-09-16 22:22:45 +02:00
PairedFieldsControl.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
PairedFieldsControl.Designer.cs Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/ 2023-01-06 13:47:19 +01:00
PairedFieldsControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedFloatControl.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedFloatControl.Designer.cs Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/ 2023-01-06 13:47:19 +01:00
PairedFloatControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedIntControl.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PairedIntControl.Designer.cs Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/ 2023-01-06 13:47:19 +01:00
PairedIntControl.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TagSelector.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagSelector.Designer.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagSelector.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TagsSelector.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagsSelector.Designer.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
TagsSelector.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00