ZoneBuilder/Source/Core/ZDoom
MaxED 9683c5e59a Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them.
Fixed, Script Editor: auto-complete can now show the same term several times when it's case is different (like DECORATE's "Bright" keyword and "BRIGHT" flag).
Game configurations, ZDoom: updated "Scroll_Floor" and "Scroll_Ceiling" linedef action argument definitions.
Updated ZDoom_ACS.cfg (Ceiling_CrushAndRaiseSilentDist).
Updated ZDoom_DECORATE.cfg (A_SetChaseThreshold).
2022-10-12 15:46:38 +02:00
..
ActorStructure.cs Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them. 2022-10-12 15:46:38 +02:00
AnimdefsParser.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
DecorateParser.cs Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them. 2022-10-12 15:46:38 +02:00
PatchStructure.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ReverbsParser.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SndSeqParser.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
StateGoto.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
StateStructure.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TexturesParser.cs Merged in GZDB r2483. 2016-01-25 16:50:03 +01:00
TextureStructure.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VoxeldefParser.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ZDTextParser.cs Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them. 2022-10-12 15:46:38 +02:00