ZoneBuilder/Source/Plugins/BuilderModes/Interface/MakeDoorForm.Designer.cs
MaxED 246f947cba Changed: position/size/state of the editor windows are now stored/applied in a uniform fashion.
Fixed: stored windows positions were not checked against current screen bounds, which may have resulted in windows being shown off-screen.
2023-01-06 13:15:26 +01:00

206 lines
No EOL
7.8 KiB
C#

namespace CodeImp.DoomBuilder.BuilderModes.Interface
{
partial class MakeDoorForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.doortexture = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.ceilingtexture = new CodeImp.DoomBuilder.Controls.FlatSelectorControl();
this.floortexture = new CodeImp.DoomBuilder.Controls.FlatSelectorControl();
this.label3 = new System.Windows.Forms.Label();
this.cancel = new System.Windows.Forms.Button();
this.apply = new System.Windows.Forms.Button();
this.resetoffsets = new System.Windows.Forms.CheckBox();
this.tracktexture = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.label4 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// doortexture
//
this.doortexture.Location = new System.Drawing.Point(12, 29);
this.doortexture.MultipleTextures = false;
this.doortexture.Name = "doortexture";
this.doortexture.Required = true;
this.doortexture.Size = new System.Drawing.Size(83, 105);
this.doortexture.TabIndex = 0;
this.doortexture.TextureName = "";
this.doortexture.UsePreviews = true;
//
// label1
//
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label1.Location = new System.Drawing.Point(12, 10);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(83, 21);
this.label1.TabIndex = 1;
this.label1.Text = "Door";
this.label1.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// label2
//
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label2.Location = new System.Drawing.Point(190, 10);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(83, 21);
this.label2.TabIndex = 2;
this.label2.Text = "Ceiling";
this.label2.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// ceilingtexture
//
this.ceilingtexture.Location = new System.Drawing.Point(190, 29);
this.ceilingtexture.MultipleTextures = false;
this.ceilingtexture.Name = "ceilingtexture";
this.ceilingtexture.Size = new System.Drawing.Size(83, 105);
this.ceilingtexture.TabIndex = 1;
this.ceilingtexture.TextureName = "";
this.ceilingtexture.UsePreviews = true;
//
// floortexture
//
this.floortexture.Location = new System.Drawing.Point(279, 29);
this.floortexture.MultipleTextures = false;
this.floortexture.Name = "floortexture";
this.floortexture.Size = new System.Drawing.Size(83, 105);
this.floortexture.TabIndex = 2;
this.floortexture.TextureName = "";
this.floortexture.UsePreviews = true;
//
// label3
//
this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label3.Location = new System.Drawing.Point(279, 10);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(83, 21);
this.label3.TabIndex = 4;
this.label3.Text = "Floor";
this.label3.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// cancel
//
this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.cancel.Location = new System.Drawing.Point(279, 140);
this.cancel.Name = "cancel";
this.cancel.Size = new System.Drawing.Size(83, 25);
this.cancel.TabIndex = 4;
this.cancel.Text = "Cancel";
this.cancel.UseVisualStyleBackColor = true;
this.cancel.Click += new System.EventHandler(this.cancel_Click);
//
// apply
//
this.apply.Location = new System.Drawing.Point(190, 140);
this.apply.Name = "apply";
this.apply.Size = new System.Drawing.Size(83, 25);
this.apply.TabIndex = 3;
this.apply.Text = "OK";
this.apply.UseVisualStyleBackColor = true;
this.apply.Click += new System.EventHandler(this.apply_Click);
//
// resetoffsets
//
this.resetoffsets.AutoSize = true;
this.resetoffsets.Checked = true;
this.resetoffsets.CheckState = System.Windows.Forms.CheckState.Checked;
this.resetoffsets.Location = new System.Drawing.Point(12, 140);
this.resetoffsets.Name = "resetoffsets";
this.resetoffsets.Size = new System.Drawing.Size(123, 17);
this.resetoffsets.TabIndex = 5;
this.resetoffsets.Text = "Reset texture offsets";
this.resetoffsets.UseVisualStyleBackColor = true;
//
// tracktexture
//
this.tracktexture.Location = new System.Drawing.Point(101, 29);
this.tracktexture.MultipleTextures = false;
this.tracktexture.Name = "tracktexture";
this.tracktexture.Required = false;
this.tracktexture.Size = new System.Drawing.Size(83, 105);
this.tracktexture.TabIndex = 6;
this.tracktexture.TextureName = "";
this.tracktexture.UsePreviews = true;
//
// label4
//
this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label4.Location = new System.Drawing.Point(101, 10);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(83, 21);
this.label4.TabIndex = 7;
this.label4.Text = "Track";
this.label4.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// MakeDoorForm
//
this.AcceptButton = this.apply;
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.CancelButton = this.cancel;
this.ClientSize = new System.Drawing.Size(372, 170);
this.Controls.Add(this.tracktexture);
this.Controls.Add(this.label4);
this.Controls.Add(this.resetoffsets);
this.Controls.Add(this.cancel);
this.Controls.Add(this.apply);
this.Controls.Add(this.floortexture);
this.Controls.Add(this.label3);
this.Controls.Add(this.ceilingtexture);
this.Controls.Add(this.label2);
this.Controls.Add(this.doortexture);
this.Controls.Add(this.label1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "MakeDoorForm";
this.Opacity = 0;
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Make Door";
this.HelpRequested += new System.Windows.Forms.HelpEventHandler(this.MakeDoorForm_HelpRequested);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private CodeImp.DoomBuilder.Controls.TextureSelectorControl doortexture;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private CodeImp.DoomBuilder.Controls.FlatSelectorControl ceilingtexture;
private CodeImp.DoomBuilder.Controls.FlatSelectorControl floortexture;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Button cancel;
private System.Windows.Forms.Button apply;
private System.Windows.Forms.CheckBox resetoffsets;
private CodeImp.DoomBuilder.Controls.TextureSelectorControl tracktexture;
private System.Windows.Forms.Label label4;
}
}