mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
synced 2024-11-15 00:51:39 +00:00
6651a14bc6
Changed, "Flip Linedefs" action: the action will no longer flip single-sided linedefs with only front side. Fixed a crash when trying to determine sprite angles when images with non-sprite names, starting with expected characters, were present in the Sprites namespace.
613 lines
21 KiB
C#
613 lines
21 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.IO;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Geometry;
|
|
using CodeImp.DoomBuilder.Config;
|
|
using CodeImp.DoomBuilder.Types;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.IO
|
|
{
|
|
internal class UniversalStreamReader
|
|
{
|
|
#region ================== Constants
|
|
|
|
// Name of the UDMF configuration file
|
|
private const string UDMF_CONFIG_NAME = "UDMF.cfg";
|
|
|
|
#endregion
|
|
|
|
#region ================== Variables
|
|
|
|
private readonly Configuration config;
|
|
private bool setknowncustomtypes;
|
|
private bool strictchecking = true;
|
|
private readonly Dictionary<MapElementType, Dictionary<string, UniversalType>> uifields; //mxd
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public bool SetKnownCustomTypes { get { return setknowncustomtypes; } set { setknowncustomtypes = value; } }
|
|
public bool StrictChecking { get { return strictchecking; } set { strictchecking = value; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Disposer
|
|
|
|
// Constructor
|
|
public UniversalStreamReader(Dictionary<MapElementType, Dictionary<string, UniversalType>> uifields)
|
|
{
|
|
this.uifields = uifields;
|
|
|
|
// Make configuration
|
|
config = new Configuration();
|
|
|
|
// Find a resource named UDMF.cfg
|
|
string[] resnames = General.ThisAssembly.GetManifestResourceNames();
|
|
foreach(string rn in resnames)
|
|
{
|
|
// Found it?
|
|
if(rn.EndsWith(UDMF_CONFIG_NAME, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
// Get a stream from the resource
|
|
Stream udmfcfg = General.ThisAssembly.GetManifestResourceStream(rn);
|
|
StreamReader udmfcfgreader = new StreamReader(udmfcfg, Encoding.ASCII);
|
|
|
|
// Load configuration from stream
|
|
config.InputConfiguration(udmfcfgreader.ReadToEnd());
|
|
|
|
// Now we add the linedef flags, activations and thing flags
|
|
// to this list, so that these don't show up in the custom
|
|
// fields list either. We use true as dummy value (it has no meaning)
|
|
|
|
// Add linedef flags
|
|
foreach(KeyValuePair<string, string> flag in General.Map.Config.LinedefFlags)
|
|
config.WriteSetting("managedfields.linedef." + flag.Key, true);
|
|
|
|
// Add linedef activations
|
|
foreach(LinedefActivateInfo activate in General.Map.Config.LinedefActivates)
|
|
config.WriteSetting("managedfields.linedef." + activate.Key, true);
|
|
|
|
// Add linedef flag translations
|
|
foreach(FlagTranslation f in General.Map.Config.LinedefFlagsTranslation)
|
|
{
|
|
foreach(string fn in f.Fields)
|
|
config.WriteSetting("managedfields.linedef." + fn, true);
|
|
}
|
|
|
|
//mxd. Add sidedef flags
|
|
foreach(KeyValuePair<string, string> flag in General.Map.Config.SidedefFlags)
|
|
config.WriteSetting("managedfields.sidedef." + flag.Key, true);
|
|
|
|
//mxd. Add sector flags
|
|
foreach(KeyValuePair<string, string> flag in General.Map.Config.SectorFlags)
|
|
config.WriteSetting("managedfields.sector." + flag.Key, true);
|
|
|
|
// Add thing flags
|
|
foreach(KeyValuePair<string, string> flag in General.Map.Config.ThingFlags)
|
|
config.WriteSetting("managedfields.thing." + flag.Key, true);
|
|
|
|
// Add thing flag translations
|
|
foreach(FlagTranslation f in General.Map.Config.ThingFlagsTranslation)
|
|
{
|
|
foreach(string fn in f.Fields)
|
|
config.WriteSetting("managedfields.thing." + fn, true);
|
|
}
|
|
|
|
// Done
|
|
udmfcfgreader.Dispose();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Reading
|
|
|
|
// This reads from a stream
|
|
public void Read(MapSet map, Stream stream)
|
|
{
|
|
StreamReader reader = new StreamReader(stream, Encoding.ASCII);
|
|
UniversalParser textmap = new UniversalParser();
|
|
textmap.StrictChecking = strictchecking;
|
|
|
|
// Read UDMF from stream
|
|
List<string> data = new List<string>(1000);
|
|
while(!reader.EndOfStream) data.Add(reader.ReadLine());
|
|
|
|
// Parse it
|
|
textmap.InputConfiguration(data.ToArray());
|
|
|
|
// Check for errors
|
|
if(textmap.ErrorResult != 0)
|
|
{
|
|
//mxd. Throw parse error
|
|
throw new Exception("Error on line " + textmap.ErrorLine + " while parsing UDMF map data:\n" + textmap.ErrorDescription);
|
|
}
|
|
|
|
// Read the map
|
|
Dictionary<int, Vertex> vertexlink = ReadVertices(map, textmap);
|
|
Dictionary<int, Sector> sectorlink = ReadSectors(map, textmap);
|
|
ReadLinedefs(map, textmap, vertexlink, sectorlink);
|
|
ReadThings(map, textmap);
|
|
}
|
|
|
|
// This reads the things
|
|
private void ReadThings(MapSet map, UniversalParser textmap)
|
|
{
|
|
// Get list of entries
|
|
List<UniversalCollection> collections = GetNamedCollections(textmap.Root, "thing");
|
|
|
|
// Go for all collections
|
|
map.SetCapacity(0, 0, 0, 0, map.Things.Count + collections.Count);
|
|
for(int i = 0; i < collections.Count; i++)
|
|
{
|
|
// Read fields
|
|
UniversalCollection c = collections[i];
|
|
int[] args = new int[Linedef.NUM_ARGS];
|
|
string where = "thing " + i;
|
|
float x = GetCollectionEntry(c, "x", true, 0.0f, where);
|
|
float y = GetCollectionEntry(c, "y", true, 0.0f, where);
|
|
float height = GetCollectionEntry(c, "height", false, 0.0f, where);
|
|
int tag = GetCollectionEntry(c, "id", false, 0, where);
|
|
int angledeg = GetCollectionEntry(c, "angle", false, 0, where);
|
|
int pitch = GetCollectionEntry(c, "pitch", false, 0, where); //mxd
|
|
int roll = GetCollectionEntry(c, "roll", false, 0, where); //mxd
|
|
float scaleX = GetCollectionEntry(c, "scalex", false, 1.0f, where); //mxd
|
|
float scaleY = GetCollectionEntry(c, "scaley", false, 1.0f, where); //mxd
|
|
float scale = GetCollectionEntry(c, "scale", false, 0f, where); //mxd
|
|
int type = GetCollectionEntry(c, "type", true, 0, where);
|
|
int special = GetCollectionEntry(c, "special", false, 0, where);
|
|
args[0] = GetCollectionEntry(c, "arg0", false, 0, where);
|
|
args[1] = GetCollectionEntry(c, "arg1", false, 0, where);
|
|
args[2] = GetCollectionEntry(c, "arg2", false, 0, where);
|
|
args[3] = GetCollectionEntry(c, "arg3", false, 0, where);
|
|
args[4] = GetCollectionEntry(c, "arg4", false, 0, where);
|
|
|
|
if(scale != 0) //mxd
|
|
{
|
|
scaleX = scale;
|
|
scaleY = scale;
|
|
}
|
|
|
|
// Flags
|
|
Dictionary<string, bool> stringflags = new Dictionary<string, bool>(StringComparer.Ordinal);
|
|
foreach(KeyValuePair<string, string> flag in General.Map.Config.ThingFlags)
|
|
stringflags[flag.Key] = GetCollectionEntry(c, flag.Key, false, false, where);
|
|
foreach(FlagTranslation ft in General.Map.Config.ThingFlagsTranslation)
|
|
{
|
|
foreach(string field in ft.Fields)
|
|
stringflags[field] = GetCollectionEntry(c, field, false, false, where);
|
|
}
|
|
|
|
// Create new item
|
|
Thing t = map.CreateThing();
|
|
if(t != null)
|
|
{
|
|
t.Update(type, x, y, height, angledeg, pitch, roll, scaleX, scaleY, stringflags, tag, special, args);
|
|
|
|
// Custom fields
|
|
ReadCustomFields(c, t, "thing");
|
|
}
|
|
}
|
|
}
|
|
|
|
// This reads the linedefs and sidedefs
|
|
private void ReadLinedefs(MapSet map, UniversalParser textmap,
|
|
Dictionary<int, Vertex> vertexlink, Dictionary<int, Sector> sectorlink)
|
|
{
|
|
// Get list of entries
|
|
List<UniversalCollection> linescolls = GetNamedCollections(textmap.Root, "linedef");
|
|
List<UniversalCollection> sidescolls = GetNamedCollections(textmap.Root, "sidedef");
|
|
|
|
// Go for all lines
|
|
map.SetCapacity(0, map.Linedefs.Count + linescolls.Count, map.Sidedefs.Count + sidescolls.Count, 0, 0);
|
|
char[] splitter = { ' ' }; //mxd
|
|
for(int i = 0; i < linescolls.Count; i++)
|
|
{
|
|
// Read fields
|
|
UniversalCollection lc = linescolls[i];
|
|
int[] args = new int[Linedef.NUM_ARGS];
|
|
string where = "linedef " + i;
|
|
int v1 = GetCollectionEntry(lc, "v1", true, 0, where);
|
|
int v2 = GetCollectionEntry(lc, "v2", true, 0, where);
|
|
|
|
if(!vertexlink.ContainsKey(v1) || !vertexlink.ContainsKey(v2))
|
|
{ //mxd
|
|
General.ErrorLogger.Add(ErrorType.Warning, "Linedef " + i + " references one or more invalid vertices. Linedef has been removed.");
|
|
continue;
|
|
}
|
|
|
|
int tag = GetCollectionEntry(lc, "id", false, 0, where);
|
|
int special = GetCollectionEntry(lc, "special", false, 0, where);
|
|
args[0] = GetCollectionEntry(lc, "arg0", false, 0, where);
|
|
args[1] = GetCollectionEntry(lc, "arg1", false, 0, where);
|
|
args[2] = GetCollectionEntry(lc, "arg2", false, 0, where);
|
|
args[3] = GetCollectionEntry(lc, "arg3", false, 0, where);
|
|
args[4] = GetCollectionEntry(lc, "arg4", false, 0, where);
|
|
int s1 = GetCollectionEntry(lc, "sidefront", false, -1, where);
|
|
int s2 = GetCollectionEntry(lc, "sideback", false, -1, where);
|
|
|
|
//mxd. MoreIDs
|
|
List<int> tags = new List<int> { tag };
|
|
string moreids = GetCollectionEntry(lc, "moreids", false, string.Empty, where);
|
|
if(!string.IsNullOrEmpty(moreids))
|
|
{
|
|
string[] moreidscol = moreids.Split(splitter, StringSplitOptions.RemoveEmptyEntries);
|
|
foreach(string sid in moreidscol)
|
|
{
|
|
int id;
|
|
if(int.TryParse(sid.Trim(), out id) && id != 0 && !tags.Contains(id))
|
|
{
|
|
tags.Add(id);
|
|
}
|
|
}
|
|
}
|
|
if(tag == 0 && tags.Count > 1) tags.RemoveAt(0);
|
|
|
|
// Flags
|
|
Dictionary<string, bool> stringflags = new Dictionary<string, bool>(StringComparer.Ordinal);
|
|
foreach(KeyValuePair<string, string> flag in General.Map.Config.LinedefFlags)
|
|
stringflags[flag.Key] = GetCollectionEntry(lc, flag.Key, false, false, where);
|
|
foreach(FlagTranslation ft in General.Map.Config.LinedefFlagsTranslation)
|
|
{
|
|
foreach(string field in ft.Fields)
|
|
stringflags[field] = GetCollectionEntry(lc, field, false, false, where);
|
|
}
|
|
|
|
// Activations
|
|
foreach(LinedefActivateInfo activate in General.Map.Config.LinedefActivates)
|
|
stringflags[activate.Key] = GetCollectionEntry(lc, activate.Key, false, false, where);
|
|
|
|
// Check if not zero-length
|
|
if(Vector2D.ManhattanDistance(vertexlink[v1].Position, vertexlink[v2].Position) > 0.0001f)
|
|
{
|
|
// Create new linedef
|
|
Linedef l = map.CreateLinedef(vertexlink[v1], vertexlink[v2]);
|
|
if(l != null)
|
|
{
|
|
l.Update(stringflags, 0, tags, special, args);
|
|
l.UpdateCache();
|
|
|
|
// Custom fields
|
|
ReadCustomFields(lc, l, "linedef");
|
|
|
|
// Read sidedefs and connect them to the line
|
|
if(s1 > -1)
|
|
{
|
|
if(s1 < sidescolls.Count)
|
|
ReadSidedef(map, sidescolls[s1], l, true, sectorlink, s1);
|
|
else
|
|
General.ErrorLogger.Add(ErrorType.Warning, "Linedef " + i + " references invalid front sidedef " + s1 + ". Sidedef has been removed.");
|
|
}
|
|
|
|
if(s2 > -1)
|
|
{
|
|
if(s2 < sidescolls.Count)
|
|
ReadSidedef(map, sidescolls[s2], l, false, sectorlink, s2);
|
|
else
|
|
General.ErrorLogger.Add(ErrorType.Warning, "Linedef " + i + " references invalid back sidedef " + s1 + ". Sidedef has been removed.");
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
General.ErrorLogger.Add(ErrorType.Warning, "Linedef " + i + " is zero-length. Linedef has been removed.");
|
|
}
|
|
}
|
|
}
|
|
|
|
// This reads a single sidedef and connects it to the given linedef
|
|
private void ReadSidedef(MapSet map, UniversalCollection sc, Linedef ld,
|
|
bool front, Dictionary<int, Sector> sectorlink, int index)
|
|
{
|
|
// Read fields
|
|
string where = "linedef " + ld.Index + (front ? " front sidedef " : " back sidedef ") + index;
|
|
int offsetx = GetCollectionEntry(sc, "offsetx", false, 0, where);
|
|
int offsety = GetCollectionEntry(sc, "offsety", false, 0, where);
|
|
string thigh = GetCollectionEntry(sc, "texturetop", false, "-", where);
|
|
string tlow = GetCollectionEntry(sc, "texturebottom", false, "-", where);
|
|
string tmid = GetCollectionEntry(sc, "texturemiddle", false, "-", where);
|
|
int sector = GetCollectionEntry(sc, "sector", true, 0, where);
|
|
|
|
//mxd. Flags
|
|
Dictionary<string, bool> stringflags = new Dictionary<string, bool>(StringComparer.Ordinal);
|
|
foreach(KeyValuePair<string, string> flag in General.Map.Config.SidedefFlags)
|
|
stringflags[flag.Key] = GetCollectionEntry(sc, flag.Key, false, false, where);
|
|
|
|
// Create sidedef
|
|
if(sectorlink.ContainsKey(sector))
|
|
{
|
|
Sidedef s = map.CreateSidedef(ld, front, sectorlink[sector]);
|
|
if(s != null)
|
|
{
|
|
s.Update(offsetx, offsety, thigh, tmid, tlow, stringflags);
|
|
|
|
// Custom fields
|
|
ReadCustomFields(sc, s, "sidedef");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
General.ErrorLogger.Add(ErrorType.Warning, "Sidedef references invalid sector " + sector + ". Sidedef has been removed.");
|
|
}
|
|
}
|
|
|
|
// This reads the sectors
|
|
private Dictionary<int, Sector> ReadSectors(MapSet map, UniversalParser textmap)
|
|
{
|
|
// Get list of entries
|
|
List<UniversalCollection> collections = GetNamedCollections(textmap.Root, "sector");
|
|
|
|
// Create lookup table
|
|
Dictionary<int, Sector> link = new Dictionary<int, Sector>(collections.Count);
|
|
|
|
// Go for all collections
|
|
map.SetCapacity(0, 0, 0, map.Sectors.Count + collections.Count, 0);
|
|
char[] splitter = new[] { ' ' }; //mxd
|
|
for(int i = 0; i < collections.Count; i++)
|
|
{
|
|
// Read fields
|
|
UniversalCollection c = collections[i];
|
|
string where = "sector " + i;
|
|
int hfloor = GetCollectionEntry(c, "heightfloor", false, 0, where);
|
|
int hceil = GetCollectionEntry(c, "heightceiling", false, 0, where);
|
|
string tfloor = GetCollectionEntry(c, "texturefloor", true, "-", where);
|
|
string tceil = GetCollectionEntry(c, "textureceiling", true, "-", where);
|
|
int bright = GetCollectionEntry(c, "lightlevel", false, 160, where);
|
|
int special = GetCollectionEntry(c, "special", false, 0, where);
|
|
int tag = GetCollectionEntry(c, "id", false, 0, where);
|
|
|
|
//mxd. MoreIDs
|
|
List<int> tags = new List<int> { tag };
|
|
string moreids = GetCollectionEntry(c, "moreids", false, string.Empty, where);
|
|
if(!string.IsNullOrEmpty(moreids))
|
|
{
|
|
string[] moreidscol = moreids.Split(splitter, StringSplitOptions.RemoveEmptyEntries);
|
|
foreach(string sid in moreidscol)
|
|
{
|
|
int id;
|
|
if(int.TryParse(sid.Trim(), out id) && id != 0 && !tags.Contains(id))
|
|
{
|
|
tags.Add(id);
|
|
}
|
|
}
|
|
}
|
|
if(tag == 0 && tags.Count > 1) tags.RemoveAt(0);
|
|
|
|
//mxd. Read slopes
|
|
float fslopex = GetCollectionEntry(c, "floorplane_a", false, 0.0f, where);
|
|
float fslopey = GetCollectionEntry(c, "floorplane_b", false, 0.0f, where);
|
|
float fslopez = GetCollectionEntry(c, "floorplane_c", false, 0.0f, where);
|
|
float foffset = GetCollectionEntry(c, "floorplane_d", false, float.NaN, where);
|
|
|
|
float cslopex = GetCollectionEntry(c, "ceilingplane_a", false, 0.0f, where);
|
|
float cslopey = GetCollectionEntry(c, "ceilingplane_b", false, 0.0f, where);
|
|
float cslopez = GetCollectionEntry(c, "ceilingplane_c", false, 0.0f, where);
|
|
float coffset = GetCollectionEntry(c, "ceilingplane_d", false, float.NaN, where);
|
|
|
|
//mxd. Read flags
|
|
Dictionary<string, bool> stringflags = new Dictionary<string, bool>(StringComparer.Ordinal);
|
|
foreach(KeyValuePair<string, string> flag in General.Map.Config.SectorFlags)
|
|
stringflags[flag.Key] = GetCollectionEntry(c, flag.Key, false, false, where);
|
|
|
|
// Create new item
|
|
Sector s = map.CreateSector();
|
|
if(s != null)
|
|
{
|
|
s.Update(hfloor, hceil, tfloor, tceil, special, stringflags, tags, bright, foffset, new Vector3D(fslopex, fslopey, fslopez).GetNormal(), coffset, new Vector3D(cslopex, cslopey, cslopez).GetNormal());
|
|
|
|
// Custom fields
|
|
ReadCustomFields(c, s, "sector");
|
|
|
|
// Add it to the lookup table
|
|
link.Add(i, s);
|
|
}
|
|
}
|
|
|
|
// Return lookup table
|
|
return link;
|
|
}
|
|
|
|
// This reads the vertices
|
|
private Dictionary<int, Vertex> ReadVertices(MapSet map, UniversalParser textmap)
|
|
{
|
|
// Get list of entries
|
|
List<UniversalCollection> collections = GetNamedCollections(textmap.Root, "vertex");
|
|
|
|
// Create lookup table
|
|
Dictionary<int, Vertex> link = new Dictionary<int, Vertex>(collections.Count);
|
|
|
|
// Go for all collections
|
|
map.SetCapacity(map.Vertices.Count + collections.Count, 0, 0, 0, 0);
|
|
for(int i = 0; i < collections.Count; i++)
|
|
{
|
|
// Read fields
|
|
UniversalCollection c = collections[i];
|
|
string where = "vertex " + i;
|
|
float x = GetCollectionEntry(c, "x", true, 0.0f, where);
|
|
float y = GetCollectionEntry(c, "y", true, 0.0f, where);
|
|
|
|
// Create new item
|
|
Vertex v = map.CreateVertex(new Vector2D(x, y));
|
|
if(v != null)
|
|
{
|
|
//mxd. zoffsets
|
|
v.ZCeiling = GetCollectionEntry(c, "zceiling", false, float.NaN, where); //mxd
|
|
v.ZFloor = GetCollectionEntry(c, "zfloor", false, float.NaN, where); //mxd
|
|
|
|
// Custom fields
|
|
ReadCustomFields(c, v, "vertex");
|
|
|
|
// Add it to the lookup table
|
|
link.Add(i, v);
|
|
}
|
|
}
|
|
|
|
// Return lookup table
|
|
return link;
|
|
}
|
|
|
|
// This reads custom fields from a collection and adds them to a map element
|
|
private void ReadCustomFields(UniversalCollection collection, MapElement element, string elementname)
|
|
{
|
|
element.Fields.BeforeFieldsChange();
|
|
|
|
// Go for all the elements in the collection
|
|
foreach(UniversalEntry e in collection)
|
|
{
|
|
// mxd. Check if uifield
|
|
if(uifields.ContainsKey(element.ElementType) && uifields[element.ElementType].ContainsKey(e.Key))
|
|
{
|
|
int type = (int)uifields[element.ElementType][e.Key];
|
|
|
|
//mxd. Check type
|
|
object value = e.Value;
|
|
|
|
// Let's be kind and cast any int to a float if needed
|
|
if(type == (int)UniversalType.Float && e.Value is int)
|
|
{
|
|
value = (float)(int)e.Value;
|
|
}
|
|
else if(!e.IsValidType(e.Value.GetType()))
|
|
{
|
|
General.ErrorLogger.Add(ErrorType.Warning, element + ": the value of entry \"" + e.Key + "\" is of incompatible type (expected " + e.GetType().Name + ", but got " + e.Value.GetType().Name + "). If you save the map, this value will be ignored.");
|
|
continue;
|
|
}
|
|
|
|
// Make custom field
|
|
element.Fields[e.Key] = new UniValue(type, value);
|
|
|
|
} // Check if not a managed field
|
|
else if(!config.SettingExists("managedfields." + elementname + "." + e.Key))
|
|
{
|
|
int type = (int)UniversalType.Integer;
|
|
|
|
//mxd. Try to find the type from configuration
|
|
if(setknowncustomtypes)
|
|
{
|
|
type = General.Map.Options.GetUniversalFieldType(elementname, e.Key, -1);
|
|
|
|
if(type != -1)
|
|
{
|
|
object value = e.Value;
|
|
|
|
// Let's be kind and cast any int to a float if needed
|
|
if(type == (int)UniversalType.Float && e.Value is int)
|
|
{
|
|
value = (float)(int)e.Value;
|
|
}
|
|
else if(!e.IsValidType(e.Value.GetType()))
|
|
{
|
|
General.ErrorLogger.Add(ErrorType.Warning, element + ": the value of entry \"" + e.Key + "\" is of incompatible type (expected " + e.GetType().Name + ", but got " + e.Value.GetType().Name + "). If you save the map, this value will be ignored.");
|
|
continue;
|
|
}
|
|
|
|
// Make custom field
|
|
element.Fields[e.Key] = new UniValue(type, value);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Determine default type
|
|
if(e.Value is int) type = (int)UniversalType.Integer;
|
|
else if(e.Value is float) type = (int)UniversalType.Float;
|
|
else if(e.Value is bool) type = (int)UniversalType.Boolean;
|
|
else if(e.Value is string) type = (int)UniversalType.String;
|
|
|
|
// Make custom field
|
|
element.Fields[e.Key] = new UniValue(type, e.Value);
|
|
}
|
|
}
|
|
}
|
|
|
|
// This validates and returns an entry
|
|
private static T GetCollectionEntry<T>(UniversalCollection c, string entryname, bool required, T defaultvalue, string where)
|
|
{
|
|
T result = default(T);
|
|
bool found = false;
|
|
|
|
// Find the entry
|
|
foreach(UniversalEntry e in c)
|
|
{
|
|
// Check if matches
|
|
if(e.Key == entryname)
|
|
{
|
|
// Let's be kind and cast any int to a float if needed
|
|
if((typeof(T) == typeof(float)) && (e.Value is int))
|
|
{
|
|
// Make it a float
|
|
object fvalue = (float)(int)e.Value;
|
|
result = (T)fvalue;
|
|
}
|
|
else
|
|
{
|
|
// Verify type
|
|
e.ValidateType(typeof(T));
|
|
|
|
// Found it!
|
|
result = (T)e.Value;
|
|
}
|
|
|
|
// Done
|
|
found = true;
|
|
}
|
|
}
|
|
|
|
// Not found?
|
|
if(!found)
|
|
{
|
|
// Report error when entry is required!
|
|
if(required)
|
|
General.ErrorLogger.Add(ErrorType.Error, "Error while reading UDMF map data: Missing required field \"" + entryname + "\" at " + where + ".");
|
|
|
|
// Make default entry
|
|
result = defaultvalue;
|
|
}
|
|
|
|
// Return result
|
|
return result;
|
|
}
|
|
|
|
// This makes a list of all collections with the given name
|
|
private static List<UniversalCollection> GetNamedCollections(UniversalCollection collection, string entryname)
|
|
{
|
|
List<UniversalCollection> list = new List<UniversalCollection>();
|
|
|
|
// Make list
|
|
foreach(UniversalEntry e in collection)
|
|
{
|
|
UniversalCollection uc = e.Value as UniversalCollection;
|
|
if(uc != null && e.Key == entryname) list.Add(uc);
|
|
}
|
|
|
|
return list;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|
|
|