ZoneBuilder/Source/Plugins/BuilderModes/VisualModes
MaxED 187653bfa9 Sectors, Linedefs, Things modes: optimized text label rendering.
Fixed, Things mode: in some cases selection labels were not updated after editing a thing.
Fixed, Things mode: selection labels were positioned incorrectly on things with FixedSize setting.
Fixed, Sectors mode: fixed a crash when selecting self-referencing sector when selection labels were enabled.
Fixed, Visual mode: in some cases Auto-align texture actions were not working when "use long texture names" Map Options setting was enabled.
Fixed, MD2/MD3 loader: available animation frames upper bound check was performed incorrectly, which would cause a crash in some very special cases.
Fixed, Game configurations: most Hexen/ZDoom teleport actions use TeleportDests as teleport targets, not MapSpots.
2023-01-04 17:16:18 +01:00
..
BaseVisualGeometrySector.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
BaseVisualGeometrySidedef.cs Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions. 2023-01-04 13:30:21 +01:00
BaseVisualMode.cs Sectors, Linedefs, Things modes: optimized text label rendering. 2023-01-04 17:16:18 +01:00
BaseVisualSector.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
BaseVisualThing.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
BaseVisualVertex.cs Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions. 2023-01-04 13:30:21 +01:00
Effect3DFloor.cs Add support for most new blendmodes. 2021-06-17 11:05:08 +02:00
EffectBrightnessLevel.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EffectCopySlope.cs Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
EffectGlowingFlat.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EffectLineSlope.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EffectPlaneCopySlope.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EffectSRB2ThingVertexSlope.cs Fix typo in vertex slope handling 2022-12-30 20:55:41 +01:00
EffectThingLineSlope.cs Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
EffectThingSlope.cs Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
EffectThingVertexSlope.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EffectTransferCeilingBrightness.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EffectTransferFloorBrightness.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EffectUDMFVertexOffset.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
IVisualEventReceiver.cs Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions. 2023-01-04 13:30:21 +01:00
NullVisualEventReceiver.cs Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions. 2023-01-04 13:30:21 +01:00
SectorData.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
SectorEffect.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SectorLevel.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SectorLevelComparer.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SectorLevelType.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TexturePlane.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ThingData.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VertexData.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisualActionResult.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisualCeiling.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
VisualFloor.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
VisualFogBoundary.cs Merged in GZDB r2483. 2016-01-25 16:50:03 +01:00
VisualLower.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
VisualMiddle3D.cs Sectors, Linedefs, Things modes: optimized text label rendering. 2023-01-04 17:16:18 +01:00
VisualMiddleBack.cs Fixed: alpha-based texture picking wasn't implemented for 3d floor inner sides. 2023-01-04 13:44:56 +01:00
VisualMiddleDouble.cs Fix regression in repeating midtexture handling. 2021-03-14 00:16:36 +01:00
VisualMiddleSingle.cs Make skywall rendering much more accurate to 2.2, and take horizon lines into account. 2021-10-21 12:21:27 +02:00
VisualSidedefParts.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisualUpper.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
WallPolygon.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00