ZoneBuilder/Source/Plugins/BuilderEffects/Properties
MaxED a4fe857710 Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
Internal: added NeutralResourcesLanguageAttribute to all assemblies. Theoretically this should result in a bit better performance when accessing embedded resources.
Updated ZDoom_DECORATE.cfg (A_Chase flags).
2023-01-04 13:47:31 +01:00
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AssemblyInfo.cs Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
Resources.Designer.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Resources.resx Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00