ZoneBuilder/Source/Core/Builder.csproj
MaxED 022b0474af Fixed inability to disable bilinear filtering in Visual mode some users experienced.
Fixed occasional TreeView flickering in Edit Things window, Browse Action window and Tag Explorer panel.
Updated Thing category icons in the Edit Things window. They now have "opened" and "closed" states.
Internal: added BufferedTreeView to the core controls.
Updated ZDoom game configurations (sector crush mode).
Updated ZDoom ACC.
2023-01-09 12:41:11 +01:00

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<None Include="Resources\ScriptSnippet.png" />
<None Include="Resources\ScriptKeyword.png" />
<None Include="Resources\ScriptError.png" />
<None Include="Resources\ScriptConstant.png" />
<None Include="Resources\Sky.png" />
<None Include="Resources\Update.png" />
<None Include="Resources\Reload.png" />
<None Include="Resources\Preferences.png" />
<None Include="Resources\Replace.png" />
<None Include="Resources\SearchPrev.png" />
<None Include="Resources\SearchNext.png" />
<None Include="Resources\SearchMatchCase.png" />
<None Include="Resources\SearchMatch.png" />
<None Include="Resources\WordWrap.png" />
<None Include="Resources\ScreenshotActiveWindow.png" />
<None Include="Resources\Screenshot.png" />
<None Include="Resources\PuzzlePiece.png" />
<None Include="Resources\Search.png" />
<None Include="Resources\SnapVerts.png" />
<EmbeddedResource Include="Resources\UDMF_UI.cfg" />
<None Include="Resources\Unlink.png" />
<None Include="Resources\Unpin.png" />
<None Include="Resources\Pin.png" />
<None Include="Resources\Reset.png" />
<None Include="Resources\TagStatistics.png" />
<None Include="Resources\VisualVertices.png" />
<None Include="Resources\SearchClear.png" />
<None Include="Resources\Text.png" />
<None Include="Resources\List_Images.png" />
<None Include="Resources\List.png" />
<None Include="Resources\PasteSpecial.png" />
<None Include="Resources\ScriptHelp.png" />
<None Include="Resources\ErrorLarge.png" />
<None Include="Resources\WarningLarge.png" />
<None Include="Resources\Question.png" />
<None Include="Resources\Help.png" />
<None Include="Resources\Status11.png" />
<None Include="Resources\Status10.png" />
<None Include="Resources\Status12.png" />
<EmbeddedResource Include="Resources\UnknownTexture3D.png" />
<None Include="Resources\Monster3.png" />
<None Include="Resources\Monster2.png" />
<None Include="Resources\Prefab2.png" />
<None Include="Resources\Prefab.png" />
<EmbeddedResource Include="Resources\Nothing.png" />
<EmbeddedResource Include="Resources\UnknownThing.png" />
<Compile Include="IO\DirectoryFileEntry.cs" />
<Compile Include="IO\DirectoryFilesList.cs" />
<Compile Include="Map\BlockEntry.cs" />
<Compile Include="Map\BlockMap.cs" />
<Compile Include="Types\AngleDegreesFloatHandler.cs" />
<Compile Include="Types\AngleDegreesHandler.cs" />
<Compile Include="Types\AngleRadiansHandler.cs" />
<Compile Include="Types\LinedefTagHandler.cs" />
<Compile Include="Types\SectorTagHandler.cs" />
<Compile Include="Types\ThingTagHandler.cs" />
<Compile Include="VisualModes\IVisualPickable.cs" />
<Compile Include="General\BinaryHeap.cs" />
<Compile Include="Geometry\Plane.cs" />
<Compile Include="Geometry\ProjectedFrustum2D.cs" />
<Compile Include="IO\DeserializerStream.cs" />
<Compile Include="IO\IReadWriteStream.cs" />
<Compile Include="IO\SerializerStream.cs" />
<Compile Include="Rendering\RenderPasses.cs" />
<Compile Include="VisualModes\VisualBlockEntry.cs" />
<Compile Include="VisualModes\VisualCamera.cs" />
<Compile Include="VisualModes\VisualPickResult.cs" />
<Compile Include="VisualModes\VisualThing.cs" />
<Compile Include="Windows\AngleForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Windows\AngleForm.Designer.cs">
<DependentUpon>AngleForm.cs</DependentUpon>
</Compile>
<Compile Include="Windows\PreferencesController.cs" />
<None Include="Resources\Script2.png" />
<None Include="Resources\ScriptCompile.png" />
<None Include="Resources\ScriptPalette.png" />
<None Include="Resources\SaveAll.png" />
<None Include="Resources\SaveScript.png" />
<None Include="Resources\OpenScript.png" />
<None Include="Resources\NewScript.png" />
<EmbeddedResource Include="Controls\ScriptEditorPanel.resx">
<SubType>Designer</SubType>
<DependentUpon>ScriptEditorPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Lexers.cfg" />
<None Include="Resources\ViewBrightness.png" />
<None Include="Resources\ViewTextureCeiling.png" />
<None Include="Resources\ViewTextureFloor.png" />
<None Include="Resources\ViewNormal.png" />
<None Include="Resources\KnownTextureSet.png" />
<EmbeddedResource Include="Resources\Hourglass3D.png" />
<None Include="Resources\Failed.png" />
<None Include="Resources\Grid2_arrowup.png" />
<None Include="Resources\Zoom_arrowup.png" />
<None Include="Resources\Paste.png" />
<None Include="Resources\Test.png" />
<None Include="Resources\Warning.png" />
<None Include="Resources\WarningOff.png" />
<None Include="Resources\SlimDX_small.png" />
<None Include="Resources\Splash3_trans.png" />
<None Include="Resources\Splash3_small.png" />
<EmbeddedResource Include="Resources\UDMF.cfg" />
<EmbeddedResource Include="Controls\AngleControl.resx">
<SubType>Designer</SubType>
<DependentUpon>AngleControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\ArgumentBox.resx">
<SubType>Designer</SubType>
<DependentUpon>ArgumentBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\ButtonsNumericTextbox.resx">
<SubType>Designer</SubType>
<DependentUpon>ButtonsNumericTextbox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\AngleForm.resx">
<SubType>Designer</SubType>
<DependentUpon>AngleForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\BitFlagsForm.resx">
<SubType>Designer</SubType>
<DependentUpon>BitFlagsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\CenterOnCoordinatesForm.resx">
<DependentUpon>CenterOnCoordinatesForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ChangeMapForm.resx">
<DependentUpon>ChangeMapForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\CustomFieldsForm.resx">
<SubType>Designer</SubType>
<DependentUpon>CustomFieldsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ErrorsForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ErrorsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\FlagsForm.resx">
<DependentUpon>FlagsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\LinedefColorPresetsForm.resx">
<DependentUpon>LinedefColorPresetsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\LinedefEditFormUDMF.resx">
<DependentUpon>LinedefEditFormUDMF.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\PasteOptionsForm.resx">
<DependentUpon>PasteOptionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ScriptEditorForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ScriptEditorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ScriptFindReplaceForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ScriptFindReplaceForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\SectorEditFormUDMF.resx">
<DependentUpon>SectorEditFormUDMF.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\TextEditForm.resx">
<SubType>Designer</SubType>
<DependentUpon>TextEditForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\TextureSetForm.resx">
<SubType>Designer</SubType>
<DependentUpon>TextureSetForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ThingBrowser2Form.resx">
<DependentUpon>ThingBrowser2Form.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ThingBrowserForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ThingBrowserForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ThingEditForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ThingEditForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ThingEditFormUDMF.resx">
<DependentUpon>ThingEditFormUDMF.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ThingsFiltersForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ThingsFiltersForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Resources\White.png" />
<EmbeddedResource Include="Windows\UpdateForm.resx">
<DependentUpon>UpdateForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\VertexEditForm.resx">
<SubType>Designer</SubType>
<DependentUpon>VertexEditForm.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>call "$(DevEnvDir)..\Tools\VsDevCmd.bat"
EDITBIN.EXE /NOLOGO /LARGEADDRESSAWARE "$(TargetPath)"</PostBuildEvent>
</PropertyGroup>
</Project>