mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
synced 2024-11-15 00:51:39 +00:00
102 lines
2.5 KiB
C#
102 lines
2.5 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Drawing;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using System.Drawing.Imaging;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.IO
|
|
{
|
|
internal class UnknownImageReader : IImageReader
|
|
{
|
|
#region ================== Constructor / Disposer
|
|
|
|
// Constructor
|
|
public UnknownImageReader()
|
|
{
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
// This creates a Bitmap from the given data
|
|
// Returns null on failure
|
|
public Bitmap ReadAsBitmap(Stream stream, out int offsetx, out int offsety)
|
|
{
|
|
offsetx = int.MinValue;
|
|
offsety = int.MinValue;
|
|
return ReadAsBitmap(stream);
|
|
}
|
|
|
|
// This reads the image and returns a Bitmap
|
|
public Bitmap ReadAsBitmap(Stream stream)
|
|
{
|
|
return new Bitmap(Properties.Resources.Failed);
|
|
}
|
|
|
|
// This reads the image and returns a Bitmap
|
|
/*public static Bitmap ReadAsBitmap() //mxd. Never used
|
|
{
|
|
return new Bitmap(Properties.Resources.Failed);
|
|
}*/
|
|
|
|
// This draws the picture to the given pixel color data
|
|
// Throws exception on failure
|
|
public unsafe void DrawToPixelData(Stream stream, PixelColor* target, int targetwidth, int targetheight, int x, int y)
|
|
{
|
|
// Get bitmap
|
|
Bitmap bmp = ReadAsBitmap(stream);
|
|
int width = bmp.Size.Width;
|
|
int height = bmp.Size.Height;
|
|
|
|
// Lock bitmap pixels
|
|
BitmapData bmpdata = bmp.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
|
|
PixelColor* pixels = (PixelColor*)bmpdata.Scan0.ToPointer();
|
|
|
|
// Go for all pixels in the original image
|
|
for(int ox = 0; ox < width; ox++)
|
|
{
|
|
for(int oy = 0; oy < height; oy++)
|
|
{
|
|
// Copy this pixel?
|
|
if(pixels[oy * width + ox].a > 0.5f)
|
|
{
|
|
// Calculate target pixel and copy when within bounds
|
|
int tx = x + ox;
|
|
int ty = y + oy;
|
|
if((tx >= 0) && (tx < targetwidth) && (ty >= 0) && (ty < targetheight))
|
|
target[ty * targetwidth + tx] = pixels[oy * width + ox];
|
|
}
|
|
}
|
|
}
|
|
|
|
// Done
|
|
bmp.UnlockBits(bmpdata);
|
|
bmp.Dispose();
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|