ZoneBuilder/Source/Core/Geometry
MaxED 79531796e6 Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
Fixed, Make Sectors mode: in some cases sector shape detection logic returned incorrect shape, or no shape at all.
2023-01-06 14:37:51 +01:00
..
Angle2D.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
CurveTools.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
DrawnVertex.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EarClipPolygon.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
EarClipVertex.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
InterpolationTools.cs Changed: "Selection Options" window is now resized automatically. 2023-01-05 00:36:05 +01:00
LabelPositionInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Line2D.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
LinedefAngleSorter.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
LinedefSide.cs Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
LinedefsTracePath.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Plane.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2023-01-04 20:06:08 +01:00
ProjectedFrustum2D.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SidedefAngleSorter.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SidedefsTracePath.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Tools.cs Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2023-01-06 14:37:51 +01:00
TracksTracer.cs Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
Triangulation.cs Updated: sector triangulation logic now works ~50% faster than DB2 implementation. 2023-01-06 14:02:55 +01:00
Vector2D.cs Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2023-01-06 14:37:51 +01:00
Vector3D.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00