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Actions
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
Compilers
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Added, Tag Explorer plugin, UDMF: added multiple tags support.
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2023-01-04 13:15:34 +01:00 |
Config
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Added text label font settings (Preferences -> Interface tab).
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2023-01-04 16:57:38 +01:00 |
Controls
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Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
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2023-01-04 14:24:06 +01:00 |
Data
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2023-01-04 16:35:40 +01:00 |
Editing
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Fixed, "Check Polyobjects" error check: an error is no longer added when "Mirror Polyobject Number" of "Polyobj_Startline" is 0.
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2023-01-04 14:26:07 +01:00 |
General
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Classic modes: rewritten and optimized some parts of text label rendering logic.
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2023-01-04 15:54:20 +01:00 |
Geometry
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Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
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2023-01-04 13:30:21 +01:00 |
GZBuilder
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Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
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2023-01-04 14:24:06 +01:00 |
IO
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
Map
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
Plugins
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
Properties
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Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
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2023-01-04 13:47:31 +01:00 |
Rendering
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Fixed, Classic modes: thing sprite should always be rendered when it's size is affected by "Fixed Things Scale" option or FixedSize setting.
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2023-01-04 17:02:31 +01:00 |
Resources
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2023-01-04 16:35:40 +01:00 |
SRB2
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Add angle arrow setting for individual thing definitions
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2022-12-19 20:55:10 +01:00 |
Types
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
VisualModes
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Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
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2023-01-04 14:24:06 +01:00 |
Windows
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Added text label font settings (Preferences -> Interface tab).
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2023-01-04 16:57:38 +01:00 |
ZDoom
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
app.manifest
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Builder.csproj
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Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
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2023-01-04 16:35:40 +01:00 |
Builder.sln
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ZB.ico
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Rebranded the editor from GZDoom Builder to Zone Builder
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2015-12-31 16:44:28 +01:00 |