ZoneBuilder/Source/Plugins/NodesViewer
MaxED 246f947cba Changed: position/size/state of the editor windows are now stored/applied in a uniform fashion.
Fixed: stored windows positions were not checked against current screen bounds, which may have resulted in windows being shown off-screen.
2023-01-06 13:15:26 +01:00
..
Properties Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
Resources Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
BuilderPlug.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
Node.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
NodesForm.Designer.cs Changed: position/size/state of the editor windows are now stored/applied in a uniform fashion. 2023-01-06 13:15:26 +01:00
NodesForm.cs Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---). 2023-01-06 12:11:22 +01:00
NodesForm.resx Changed: position/size/state of the editor windows are now stored/applied in a uniform fashion. 2023-01-06 13:15:26 +01:00
NodesViewer.csproj Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
NodesViewerMode.cs Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2023-01-04 22:36:23 +01:00
Seg.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Split.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Subsector.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00