ZoneBuilder/Source/Plugins/VisplaneExplorer/BuilderPlug.cs
MaxED b02175a779 Changed, Visplane Explorer mode: calculated data is now fully reset when toggling "Open doors" option.
Changed, Visplane Explorer mode: vpo.dll is now initialized when entering the mode instead of after opening a map.
Fixed inconsistent Hexen Puzzle Gears names between game configuration and spawn numbers list.
Updated ZDoom_DECORATE.cfg (GetMissileDamage).
2023-01-06 13:22:15 +01:00

160 lines
3.8 KiB
C#

#region ================== Copyright (c) 2012 Pascal vd Heiden
/*
* Copyright (c) 2012 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Globalization;
using System.IO;
using CodeImp.DoomBuilder.Plugins.VisplaneExplorer.Properties;
using CodeImp.DoomBuilder.Windows;
#endregion
namespace CodeImp.DoomBuilder.Plugins.VisplaneExplorer
{
public class BuilderPlug : Plug
{
#region ================== Variables
// Objects
private static BuilderPlug me;
private VPOManager vpo;
private InterfaceForm interfaceform;
// Palettes
private Palette[] palettes;
#endregion
#region ================== Properties
// Properties
public override string Name { get { return "VisplaneExplorer"; } }
internal static VPOManager VPO { get { return me.vpo; } }
internal static InterfaceForm InterfaceForm { get { return me.interfaceform; } }
internal static Palette[] Palettes { get { return me.GetPalettes(); } }
public override int MinimumRevision { get { return 2411; } }
#endregion
#region ================== Initialize / Dispose
public override void OnInitialize()
{
base.OnInitialize();
// Keep a static reference
me = this;
}
//mxd
public static void InitVPO()
{
// Load interface controls
if(me.interfaceform == null) me.interfaceform = new InterfaceForm();
// Load VPO manager (manages multithreading and communication with vpo.dll)
if(me.vpo == null) me.vpo = new VPOManager();
}
// Preferences changed
public override void OnClosePreferences(PreferencesController controller)
{
base.OnClosePreferences(controller);
ApplyUserColors();
}
// This is called when the plugin is terminated
public override void Dispose()
{
//mxd. Active and not already disposed?
if(!IsDisposed)
{
if(interfaceform != null)
{
interfaceform.Dispose();
interfaceform = null;
}
if(vpo != null)
{
vpo.Dispose();
vpo = null;
}
// Done
me = null;
base.Dispose();
}
}
#endregion
#region ================== Methods
//mxd
private Palette[] GetPalettes()
{
if(palettes == null)
{
// Load palettes
palettes = new Palette[(int)ViewStats.NumStats];
palettes[(int)ViewStats.Visplanes] = new Palette(Resources.Visplanes_pal);
palettes[(int)ViewStats.Drawsegs] = new Palette(Resources.Drawsegs_pal);
palettes[(int)ViewStats.Solidsegs] = new Palette(Resources.Solidsegs_pal);
palettes[(int)ViewStats.Openings] = new Palette(Resources.Openings_pal);
palettes[(int)ViewStats.Heatmap] = new Palette(Resources.Heatmap_pal); //mxd
ApplyUserColors();
}
return palettes;
}
// This applies user-defined appearance colors to the palettes
private void ApplyUserColors()
{
//mxd
if(palettes == null)
{
GetPalettes();
return;
}
// Override special palette indices with user-defined colors
foreach(Palette p in palettes) p.SetColor(Tile.POINT_VOID_B, General.Colors.Background.WithAlpha(0).ToInt());
}
// This returns a unique temp filename
public static string MakeTempFilename(string extension)
{
string filename;
do
{
//mxd. Generate a filename
filename = Path.Combine(General.TempPath, MurmurHash2.Hash(DateTime.Now.Ticks.ToString(CultureInfo.InvariantCulture)) + extension);
}
// Continue while file is not unique
while(File.Exists(filename) || Directory.Exists(filename));
// Return the filename
return filename;
}
#endregion
}
}