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ClipboardStreamReader.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
ClipboardStreamWriter.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
ClippedStream.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
Configuration.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
DeserializerStream.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
DirectoryFileEntry.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
DirectoryFilesList.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
DoomColormapReader.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
DoomFlatReader.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
DoomMapSetIO.cs
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Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
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2021-10-21 12:21:27 +02:00 |
DoomPictureReader.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
FileImageReader.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
HexenMapSetIO.cs
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Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
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2021-10-21 12:21:27 +02:00 |
IImageReader.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
IMapSetIO.cs
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Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
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2021-10-21 12:21:27 +02:00 |
IReadWriteStream.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Lump.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
MapSetIO.cs
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Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
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2021-10-21 12:21:27 +02:00 |
SerializerStream.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
SRB2MapSetIO.cs
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Merge branch 'blentran-support' into 'master'
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2022-01-11 22:17:10 +00:00 |
UniversalCollection.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
UniversalEntry.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
UniversalMapSetIO.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
UniversalParser.cs
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
UniversalStreamReader.cs
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Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map.
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2023-01-05 00:44:34 +01:00 |
UniversalStreamWriter.cs
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2023-01-04 14:04:43 +01:00 |
UnknownImageReader.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
WAD.cs
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Revert "Internal: not copying all lumps manually anymore on 'Save As'. The WAD is copied with File.Copy anyway."
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2023-05-30 16:49:57 +02:00 |