mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
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316 lines
9.6 KiB
C#
316 lines
9.6 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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#endregion
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namespace CodeImp.DoomBuilder.Config
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{
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//mxd
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public class ThingFlagsCompareGroup
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{
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public readonly string Name;
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public readonly bool IsOptional; // When set to true, group flags won't be considered as required for a thing to show up ingame by CheckUnusedThings error check and ThingFlagsCompare.CheckThingEditFormFlags() method.
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public readonly Dictionary<string, ThingFlagsCompare> Flags;
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public ThingFlagsCompareGroup(Configuration cfg, string name)
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{
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Name = name;
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Flags = new Dictionary<string, ThingFlagsCompare>();
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IsOptional = cfg.ReadSetting("thingflagscompare." + name + ".optional", false);
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IDictionary dic = cfg.ReadSetting("thingflagscompare." + name, new Hashtable());
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foreach(DictionaryEntry de in dic)
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{
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if(de.Value != null && !(de.Value is IDictionary)) continue; // flag either has no value, or is defined as block
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string flag = de.Key.ToString();
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// Duplicate flags check
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if(Flags.ContainsKey(flag))
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General.ErrorLogger.Add(ErrorType.Warning, "ThingFlagsCompare flag \"" + flag + "\" is double defined in the \"" + name + "\" group");
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Flags[flag] = new ThingFlagsCompare(cfg, name, flag);
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}
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}
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// Compares flags group of the two things.
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public ThingFlagsCompareResult Compare(Thing t1, Thing t2)
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{
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ThingFlagsCompareResult result = new ThingFlagsCompareResult();
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foreach(ThingFlagsCompare tfc in Flags.Values)
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{
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// Current flag doesn't overlap when required flag does not overlap
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if(!string.IsNullOrEmpty(tfc.RequiredFlag) && !GetFlag(tfc.RequiredFlag).Compare(t1, t2))
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{
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result.Result = -1;
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continue;
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}
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// Compare current flag
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bool flagoverlaps = tfc.Compare(t1, t2);
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// Ignore this group when whole group doens't match or required flag is not set
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if(!flagoverlaps && tfc.IgnoreGroupWhenUnset) return new ThingFlagsCompareResult { Result = 0 };
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// If current flag overlaps, check IgnoredGroup and RequiredGroup settings
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if(flagoverlaps)
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{
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result.Result = 1;
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foreach(string s in tfc.IgnoredGroups)
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{
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if(!result.IgnoredGroups.Contains(s)) result.IgnoredGroups.Add(s);
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}
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if(tfc.RequiredGroups.Count > 0)
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{
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foreach(string s in tfc.RequiredGroups)
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{
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if(result.IgnoredGroups.Contains(s)) result.IgnoredGroups.Remove(s);
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if(!result.RequiredGroups.Contains(s)) result.RequiredGroups.Add(s);
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}
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}
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}
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}
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return result;
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}
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public ThingFlagsCompare GetFlag(string flag)
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{
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// Check our flags
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if(Flags.ContainsKey(flag)) return Flags[flag];
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// Check other groups
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foreach(ThingFlagsCompareGroup group in General.Map.Config.ThingFlagsCompare.Values)
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{
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if(group != this && group.Flags.ContainsKey(flag)) return group.Flags[flag];
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}
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// Fial...
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return null;
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}
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}
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//mxd
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public class ThingFlagsCompareResult
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{
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public readonly HashSet<string> IgnoredGroups;
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public readonly HashSet<string> RequiredGroups;
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// -1 if group does not overlap
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// 0 if group should be ignored
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// 1 if group overlaps
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public int Result;
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public ThingFlagsCompareResult()
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{
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Result = -1;
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IgnoredGroups = new HashSet<string>();
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RequiredGroups = new HashSet<string>();
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}
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}
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public class ThingFlagsCompare
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{
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private enum CompareMethod
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{
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Equal,
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And
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};
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#region ================== Constants
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#endregion
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#region ================== Variables
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private readonly string flag;
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private readonly HashSet<string> requiredgroups; //mxd. This flag only works if at least one flag is set in the "requiredgroup"
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private readonly HashSet<string> ignoredgroups; //mxd. If this flag is set, flags from ignoredgroup can be... well... ignored!
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private string requiredflag; //mxd. This flag only works if requiredflag is set.
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private readonly bool ingnorethisgroupwhenunset; //mxd
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private readonly CompareMethod comparemethod;
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private readonly bool invert;
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private readonly char[] comma = new[] {','};
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#endregion
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#region ================== Properties
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public string Flag { get { return flag; } }
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public HashSet<string> RequiredGroups { get { return requiredgroups; } } //mxd
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public HashSet<string> IgnoredGroups { get { return ignoredgroups; } } //mxd
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public string RequiredFlag { get { return requiredflag; } internal set { requiredflag = value; } } //mxd
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public bool IgnoreGroupWhenUnset { get { return ingnorethisgroupwhenunset; } } //mxd
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public ThingFlagsCompare(Configuration cfg, string group, string flag)
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{
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string cfgpath = "thingflagscompare." + group + "." + flag;
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this.flag = flag;
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string cm = cfg.ReadSetting(cfgpath + ".comparemethod", "and");
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switch(cm)
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{
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default:
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General.ErrorLogger.Add(ErrorType.Warning, "Unrecognized value \"" + cm + "\" for comparemethod in " + cfgpath + " in game configuration " + cfg.ReadSetting("game", "<unnamed game>") + ". Defaulting to \"and\".");
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goto case "and";
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case "and":
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comparemethod = CompareMethod.And;
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break;
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case "equal":
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comparemethod = CompareMethod.Equal;
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break;
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}
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invert = cfg.ReadSetting(cfgpath + ".invert", false);
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//mxd
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requiredgroups = new HashSet<string>();
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string[] requiredgroupsarr = cfg.ReadSetting(cfgpath + ".requiredgroups", string.Empty).Split(comma, StringSplitOptions.RemoveEmptyEntries);
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foreach(string s in requiredgroupsarr)
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if(!requiredgroups.Contains(s)) requiredgroups.Add(s);
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//mxd
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ignoredgroups = new HashSet<string>();
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string[] ignoredgroupsarr = cfg.ReadSetting(cfgpath + ".ignoredgroups", string.Empty).Split(comma, StringSplitOptions.RemoveEmptyEntries);
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foreach(string s in ignoredgroupsarr)
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if(!ignoredgroups.Contains(s)) ignoredgroups.Add(s);
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requiredflag = cfg.ReadSetting(cfgpath + ".requiredflag", string.Empty); //mxd
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ingnorethisgroupwhenunset = cfg.ReadSetting(cfgpath + ".ingnorethisgroupwhenunset", false); //mxd
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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#endregion
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#region ================== Methods
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// Compares the flag of the two things.
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public bool Compare(Thing t1, Thing t2)
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{
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//mxd. Get flags
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bool t1flag = (invert ? !t1.IsFlagSet(flag) : t1.IsFlagSet(flag));
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bool t2flag = (invert ? !t2.IsFlagSet(flag) : t2.IsFlagSet(flag));
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//mxd. Ignore the flag when ingnorethisgroupwhenunset is set and both flags are unset
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if(!t1flag && !t2flag && ingnorethisgroupwhenunset) return false;
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//mxd. Compare them
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switch(comparemethod)
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{
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case CompareMethod.And: return t1flag && t2flag;
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case CompareMethod.Equal: return t1flag == t2flag;
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default: throw new NotImplementedException("Unknown compare method!");
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}
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}
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//mxd
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public static List<string> CheckFlags(HashSet<string> flags)
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{
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Dictionary<string, HashSet<string>> flagspergroup = new Dictionary<string, HashSet<string>>(General.Map.Config.ThingFlagsCompare.Count);
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HashSet<string> ignoredgroups = new HashSet<string>();
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// Gather flags per group
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foreach(KeyValuePair<string, ThingFlagsCompareGroup> group in General.Map.Config.ThingFlagsCompare)
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{
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flagspergroup.Add(group.Key, new HashSet<string>());
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foreach(ThingFlagsCompare flag in group.Value.Flags.Values)
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{
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if(IsFlagSet(flags, flag.flag, flag.invert) &&
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(string.IsNullOrEmpty(flag.requiredflag) || IsFlagSet(flags, flag.requiredflag, group.Value.GetFlag(flag.requiredflag).invert)))
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{
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flagspergroup[group.Key].Add(flag.Flag);
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foreach(string s in flag.ignoredgroups)
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if(!ignoredgroups.Contains(s)) ignoredgroups.Add(s);
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}
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else if(flag.ingnorethisgroupwhenunset)
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{
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flagspergroup.Remove(group.Key);
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break;
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}
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}
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}
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// Check required dependancies
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foreach(KeyValuePair<string, HashSet<string>> group in flagspergroup)
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{
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foreach(string flag in group.Value)
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{
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foreach(string s in General.Map.Config.ThingFlagsCompare[group.Key].Flags[flag].requiredgroups)
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{
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if(ignoredgroups.Contains(s)) ignoredgroups.Remove(s);
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}
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}
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}
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// Get rid of ignoredgroups
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foreach(string s in ignoredgroups) flagspergroup.Remove(s);
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// Return message
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List<string> result = new List<string>();
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foreach(KeyValuePair<string, HashSet<string>> group in flagspergroup)
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{
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if(group.Value.Count == 0 && !General.Map.Config.ThingFlagsCompare[group.Key].IsOptional)
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{
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switch(group.Key)
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{
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case "skills":
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result.Add("Thing is not used in any skill level.");
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break;
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case "gamemodes":
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result.Add("Thing is not used in any game mode.");
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break;
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case "classes":
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result.Add("Thing is not used by any class.");
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break;
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default:
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result.Add("At least one \"" + group.Key + "\" flag should be set.");
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break;
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}
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}
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}
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return result;
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}
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//mxd
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private static bool IsFlagSet(HashSet<string> flags, string flag, bool invert)
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{
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bool result = flags.Contains(flag);
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return (invert ? !result : result);
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}
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#endregion
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}
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}
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