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Sectors Mode: fixed an potential crash when joining/merging sectors
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@ -2177,6 +2177,9 @@ namespace CodeImp.DoomBuilder.BuilderModes
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//mxd. Clear selection info
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General.Interface.DisplayStatus(StatusType.Selection, string.Empty);
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// Recreate the blockmap
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CreateBlockmap();
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//mxd. Update
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UpdateOverlaySurfaces();
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UpdateEffectLabels();
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@ -2219,6 +2222,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
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if (highlighted != null && !highlighted.IsDisposed)
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highlightasso.Set(highlighted);
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// Recreate the blockmap
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CreateBlockmap();
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//mxd. Update
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UpdateOverlaySurfaces();
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UpdateEffectLabels();
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