Added per-linedef flag descriptions to the config

This commit is contained in:
MascaraSnake 2016-01-14 22:56:46 +01:00
parent 92ddece4d4
commit b498b0123a

View file

@ -516,12 +516,14 @@ linedeftypes
{ {
title = "Per-Sector Gravity"; title = "Per-Sector Gravity";
prefix = "(1)"; prefix = "(1)";
flags64text = "[6] Flip in reverse gravity";
} }
4 4
{ {
title = "Speed Pad"; title = "Speed Pad";
prefix = "(4)"; prefix = "(4)";
flags512text = "[9] No teleport to center";
} }
5 5
@ -540,12 +542,18 @@ linedeftypes
{ {
title = "Sector Flat Alignment"; title = "Sector Flat Alignment";
prefix = "(7)"; prefix = "(7)";
flags64text = "[6] Align only floor";
flags2text = "[1] Align only ceiling";
flags512text = "[9] Rotate flats";
flags16384text = "[14] Rotate only floor";
flags1024text = "[10] Rotate only ceiling";
} }
10 10
{ {
title = "Culling Plane"; title = "Culling Plane";
prefix = "(10)"; prefix = "(10)";
flags64text = "[6] Cull only while in sector";
} }
13 13
@ -593,42 +601,54 @@ linedeftypes
{ {
title = "Custom Exit"; title = "Custom Exit";
prefix = "(2)"; prefix = "(2)";
flags2text = "[1] Check emeralds";
flags64text = "[6] Skip score tally";
} }
3 3
{ {
title = "Zoom Tube Parameters"; title = "Zoom Tube Parameters";
prefix = "(3)"; prefix = "(3)";
flags512text = "[9] Ignore player direction";
} }
8 8
{ {
title = "Special Sector Properties"; title = "Special Sector Properties";
prefix = "(8)"; prefix = "(8)";
flags64text = "[6] Touch only ceiling";
flags256text = "[8] Touch sector edge";
flags512text = "[9] Touch floor or ceiling";
} }
9 9
{ {
title = "Chain Parameters"; title = "Chain Parameters";
prefix = "(9)"; prefix = "(9)";
flags64text = "[6] Fixed spinning direction";
} }
11 11
{ {
title = "Rope Hang Parameters"; title = "Rope Hang Parameters";
prefix = "(12)"; prefix = "(12)";
flags32text = "[5] Don't loop";
flags64text = "[6] Static";
} }
12 12
{ {
title = "Rock Spawner Parameters"; title = "Rock Spawner Parameters";
prefix = "(12)"; prefix = "(12)";
flags64text = "[6] Randomize speed";
} }
64 64
{ {
title = "Continuously Appearing/Disappearing FOF"; title = "Continuously Appearing/Disappearing FOF";
prefix = "(64)"; prefix = "(64)";
flags2text = "[1] Use control sector tag";
flags64text = "[6] No sound effect";
} }
65 65
@ -646,6 +666,10 @@ linedeftypes
{ {
title = "First Line"; title = "First Line";
prefix = "(20)"; prefix = "(20)";
flags64text = "[6] Trigger linedef executor";
flags128text = "[7] Intangible";
flags256text = "[8] Stopped by pushables";
flags512text = "[9] Render flats";
} }
21 21
@ -681,6 +705,7 @@ linedeftypes
{ {
title = "Continuously Falling Sector"; title = "Continuously Falling Sector";
prefix = "(52)"; prefix = "(52)";
flags64text = "[6] Continuously rising";
} }
53 53
@ -723,24 +748,28 @@ linedeftypes
{ {
title = "Activate Moving Platform"; title = "Activate Moving Platform";
prefix = "(59)"; prefix = "(59)";
flags64text = "[6] Move upwards at start";
} }
60 60
{ {
title = "Activate Moving Platform (Adjustable Speed)"; title = "Activate Moving Platform (Adjustable Speed)";
prefix = "(60)"; prefix = "(60)";
flags64text = "[6] Move upwards at start";
} }
61 61
{ {
title = "Crusher (Ceiling to Floor)"; title = "Crusher (Ceiling to Floor)";
prefix = "(61)"; prefix = "(61)";
flags512text = "[9] Double, constant speed";
} }
62 62
{ {
title = "Crusher (Floor to Ceiling)"; title = "Crusher (Floor to Ceiling)";
prefix = "(62)"; prefix = "(62)";
flags512text = "[9] Double, constant speed";
} }
} }
@ -764,6 +793,7 @@ linedeftypes
{ {
title = "Solid, Translucent"; title = "Solid, Translucent";
prefix = "(102)"; prefix = "(102)";
flags64text = "[6] Render insides";
} }
103 103
@ -776,6 +806,7 @@ linedeftypes
{ {
title = "Solid, No Sides"; title = "Solid, No Sides";
prefix = "(104)"; prefix = "(104)";
flags64text = "[6] Cast shadow";
} }
105 105
@ -788,36 +819,46 @@ linedeftypes
{ {
title = "Intangible from Bottom, Opaque"; title = "Intangible from Bottom, Opaque";
prefix = "(140)"; prefix = "(140)";
flags64text = "[6] Don't cast shadow";
} }
141 141
{ {
title = "Intangible from Bottom, Translucent"; title = "Intangible from Bottom, Translucent";
prefix = "(141)"; prefix = "(141)";
flags64text = "[6] Don't cast shadow";
flags128text = "[7] Render insides";
} }
142 142
{ {
title = "Intangible from Bottom, Translucent, No Sides"; title = "Intangible from Bottom, Translucent, No Sides";
prefix = "(142)"; prefix = "(142)";
flags64text = "[6] Don't cast shadow";
flags128text = "[7] Render insides";
} }
143 143
{ {
title = "Intangible from Top, Opaque"; title = "Intangible from Top, Opaque";
prefix = "(143)"; prefix = "(143)";
flags64text = "[6] Don't cast shadow";
} }
144 144
{ {
title = "Intangible from Top, Translucent"; title = "Intangible from Top, Translucent";
prefix = "(144)"; prefix = "(144)";
flags64text = "[6] Don't cast shadow";
flags128text = "[7] Render insides";
} }
145 145
{ {
title = "Intangible from Top, Translucent, No Sides"; title = "Intangible from Top, Translucent, No Sides";
prefix = "(145)"; prefix = "(145)";
flags64text = "[6] Don't cast shadow";
flags128text = "[7] Render insides";
} }
146 146
@ -835,36 +876,54 @@ linedeftypes
{ {
title = "Water, Opaque"; title = "Water, Opaque";
prefix = "(120)"; prefix = "(120)";
flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect";
} }
121 121
{ {
title = "Water, Translucent"; title = "Water, Translucent";
prefix = "(121)"; prefix = "(121)";
flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect";
} }
122 122
{ {
title = "Water, Opaque, No Sides"; title = "Water, Opaque, No Sides";
prefix = "(122)"; prefix = "(122)";
flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect";
} }
123 123
{ {
title = "Water, Translucent, No Sides"; title = "Water, Translucent, No Sides";
prefix = "(123)"; prefix = "(123)";
flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect";
} }
124 124
{ {
title = "Goo Water, Translucent"; title = "Goo Water, Translucent";
prefix = "(124)"; prefix = "(124)";
flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect";
} }
125 125
{ {
title = "Goo Water, Translucent, No Sides"; title = "Goo Water, Translucent, No Sides";
prefix = "(125)"; prefix = "(125)";
flags64text = "[6] Use two light levels";
flags512text = "[9] Use target light level";
flags1024text = "[10] Ripple effect";
} }
220 220
@ -877,12 +936,14 @@ linedeftypes
{ {
title = "Intangible, Translucent"; title = "Intangible, Translucent";
prefix = "(221)"; prefix = "(221)";
flags64text = "[6] Cast shadow";
} }
222 222
{ {
title = "Intangible, Sides Only"; title = "Intangible, Sides Only";
prefix = "(222)"; prefix = "(222)";
flags64text = "[6] Cast shadow";
} }
223 223
@ -900,18 +961,21 @@ linedeftypes
{ {
title = "Air Bobbing"; title = "Air Bobbing";
prefix = "(150)"; prefix = "(150)";
flags64text = "[6] Spindash to move";
} }
151 151
{ {
title = "Air Bobbing (Adjustable)"; title = "Air Bobbing (Adjustable)";
prefix = "(151)"; prefix = "(151)";
flags64text = "[6] Spindash to move";
} }
152 152
{ {
title = "Reverse Air Bobbing (Adjustable)"; title = "Reverse Air Bobbing (Adjustable)";
prefix = "(152)"; prefix = "(152)";
flags64text = "[6] Spindash to move";
} }
160 160
@ -924,36 +988,48 @@ linedeftypes
{ {
title = "Rising Platform, Solid, Opaque"; title = "Rising Platform, Solid, Opaque";
prefix = "(190)"; prefix = "(190)";
flags2text = "[1] Sink when stepped on";
flags64text = "[6] Spindash to move";
} }
191 191
{ {
title = "Rising Platform, Solid, Opaque, No Shadow"; title = "Rising Platform, Solid, Opaque, No Shadow";
prefix = "(191)"; prefix = "(191)";
flags2text = "[1] Sink when stepped on";
flags64text = "[6] Spindash to move";
} }
192 192
{ {
title = "Rising Platform, Solid, Translucent"; title = "Rising Platform, Solid, Translucent";
prefix = "(192)"; prefix = "(192)";
flags2text = "[1] Sink when stepped on";
flags64text = "[6] Spindash to move";
} }
193 193
{ {
title = "Rising Platform, Solid, Invisible"; title = "Rising Platform, Solid, Invisible";
prefix = "(193)"; prefix = "(193)";
flags2text = "[1] Sink when stepped on";
flags64text = "[6] Spindash to move";
} }
194 194
{ {
title = "Rising Platform, Intangible from Bottom, Opaque"; title = "Rising Platform, Intangible from Bottom, Opaque";
prefix = "(194)"; prefix = "(194)";
flags2text = "[1] Sink when stepped on";
flags64text = "[6] Spindash, no shadow";
} }
195 195
{ {
title = "Rising Platform, Intangible from Bottom, Translucent"; title = "Rising Platform, Intangible from Bottom, Translucent";
prefix = "(195)"; prefix = "(195)";
flags2text = "[1] Sink when stepped on";
flags64text = "[6] Spindash, no shadow";
} }
} }
@ -977,18 +1053,21 @@ linedeftypes
{ {
title = "Crumbling, Respawn, Intangible from Bottom"; title = "Crumbling, Respawn, Intangible from Bottom";
prefix = "(172)"; prefix = "(172)";
flags64text = "[6] Don't cast shadow";
} }
173 173
{ {
title = "Crumbling, No Respawn, Intangible from Bottom"; title = "Crumbling, No Respawn, Intangible from Bottom";
prefix = "(173)"; prefix = "(173)";
flags64text = "[6] Don't cast shadow";
} }
174 174
{ {
title = "Crumbling, Respawn, Int. from Bottom, Translucent"; title = "Crumbling, Respawn, Int. from Bottom, Translucent";
prefix = "(174)"; prefix = "(174)";
flags64text = "[6] Don't cast shadow";
} }
175 175
@ -1060,54 +1139,74 @@ linedeftypes
{ {
title = "Thwomp Block"; title = "Thwomp Block";
prefix = "(251)"; prefix = "(251)";
flags512text = "[9] Custom crushing sound";
flags1024text = "[10] Custom speed";
} }
252 252
{ {
title = "Shatter Block"; title = "Shatter Block";
prefix = "(252)"; prefix = "(252)";
flags64text = "[6] Shatter only from below";
flags512text = "[9] Shattered by pushables";
flags1024text = "[10] Trigger linedef executor";
} }
253 253
{ {
title = "Shatter Block, Translucent"; title = "Shatter Block, Translucent";
prefix = "(253)"; prefix = "(253)";
flags512text = "[9] Shattered by pushables";
flags1024text = "[10] Trigger linedef executor";
} }
254 254
{ {
title = "Bustable Block"; title = "Bustable Block";
prefix = "(254)"; prefix = "(254)";
flags64text = "[6] Only bustable by Knuckles";
flags512text = "[9] Shattered by pushables";
flags1024text = "[10] Trigger linedef executor";
} }
255 255
{ {
title = "Spin-Bustable Block"; title = "Spin-Bustable Block";
prefix = "(255)"; prefix = "(255)";
flags512text = "[9] Shattered by pushables";
flags1024text = "[10] Trigger linedef executor";
} }
256 256
{ {
title = "Spin-Bustable Block, Translucent"; title = "Spin-Bustable Block, Translucent";
prefix = "(256)"; prefix = "(256)";
flags512text = "[9] Shattered by pushables";
flags1024text = "[10] Trigger linedef executor";
} }
257 257
{ {
title = "Quicksand"; title = "Quicksand";
prefix = "(257)"; prefix = "(257)";
flags1024text = "[10] Ripple effect";
} }
258 258
{ {
title = "Laser"; title = "Laser";
prefix = "(258)"; prefix = "(258)";
flags32text = "[5] Don't damage bosses";
} }
259 259
{ {
title = "Custom FOF"; title = "Custom FOF";
prefix = "(259)"; prefix = "(259)";
flags32text = "[5] Block only player";
flags128text = "[7] Only block non-players";
flags512text = "[9] Shattered by pushables";
flags1024text = "[10] Trigger linedef executor";
} }
} }
@ -1125,6 +1224,7 @@ linedeftypes
{ {
title = "Each Time"; title = "Each Time";
prefix = "(301)"; prefix = "(301)";
flags16384text = "[14] Also trigger on exit";
} }
302 302
@ -1137,12 +1237,18 @@ linedeftypes
{ {
title = "Ring Count - Continuous"; title = "Ring Count - Continuous";
prefix = "(303)"; prefix = "(303)";
flags2text = "[1] Rings greater or equal";
flags64text = "[6] Rings less or equal";
flags512text = "[9] Consider all players";
} }
304 304
{ {
title = "Ring Count - Once"; title = "Ring Count - Once";
prefix = "(304)"; prefix = "(304)";
flags2text = "[1] Rings greater or equal";
flags64text = "[6] Rings less or equal";
flags512text = "[9] Consider all players";
} }
305 305
@ -1155,6 +1261,7 @@ linedeftypes
{ {
title = "Character Ability - Each Time"; title = "Character Ability - Each Time";
prefix = "(306)"; prefix = "(306)";
flags16384text = "[14] Also trigger on exit";
} }
307 307
@ -1179,6 +1286,7 @@ linedeftypes
{ {
title = "CTF Red Team - Each Time"; title = "CTF Red Team - Each Time";
prefix = "(310)"; prefix = "(310)";
flags16384text = "[14] Also trigger on exit";
} }
311 311
@ -1191,6 +1299,7 @@ linedeftypes
{ {
title = "CTF Blue Team - Each Time"; title = "CTF Blue Team - Each Time";
prefix = "(312)"; prefix = "(312)";
flags16384text = "[14] Also trigger on exit";
} }
313 313
@ -1203,18 +1312,16 @@ linedeftypes
{ {
title = "Number of Pushables - Continuous"; title = "Number of Pushables - Continuous";
prefix = "(314)"; prefix = "(314)";
flags64text = "[6] Number greater or equal";
flags512text = "[9] Number less";
} }
315 315
{ {
title = "Number of Pushables - Once"; title = "Number of Pushables - Once";
prefix = "(315)"; prefix = "(315)";
} flags64text = "[6] Number greater or equal";
flags512text = "[9] Number less";
316
{
title = "Land On PolyObject";
prefix = "(316)";
} }
317 317
@ -1245,12 +1352,15 @@ linedeftypes
{ {
title = "Trigger After X Calls - Continuous"; title = "Trigger After X Calls - Continuous";
prefix = "(321)"; prefix = "(321)";
flags64text = "[6] Trigger more than once";
} }
322 322
{ {
title = "Trigger After X Calls - Each Time"; title = "Trigger After X Calls - Each Time";
prefix = "(322)"; prefix = "(322)";
flags64text = "[6] Trigger more than once";
} }
399 399
@ -1268,6 +1378,7 @@ linedeftypes
{ {
title = "Set Tagged Sector's Floor Height/Texture"; title = "Set Tagged Sector's Floor Height/Texture";
prefix = "(400)"; prefix = "(400)";
flags64text = "[6] Keep floor flat";
} }
401 401
@ -1298,24 +1409,28 @@ linedeftypes
{ {
title = "Start Adjustable Fire Flicker"; title = "Start Adjustable Fire Flicker";
prefix = "(416)"; prefix = "(416)";
flags64text = "[6] Second level from back";
} }
417 417
{ {
title = "Start Adjustable Glowing Light"; title = "Start Adjustable Glowing Light";
prefix = "(417)"; prefix = "(417)";
flags64text = "[6] Second level from back";
} }
418 418
{ {
title = "Start Adjustable Blinking Light (unsynchronized)"; title = "Start Adjustable Blinking Light (unsynchronized)";
prefix = "(418)"; prefix = "(418)";
flags64text = "[6] Second level from back";
} }
419 419
{ {
title = "Start Adjustable Blinking Light (synchronized)"; title = "Start Adjustable Blinking Light (synchronized)";
prefix = "(419)"; prefix = "(419)";
flags64text = "[6] Second level from back";
} }
420 420
@ -1345,24 +1460,30 @@ linedeftypes
{ {
title = "Move Tagged Sector's Floor"; title = "Move Tagged Sector's Floor";
prefix = "(403)"; prefix = "(403)";
flags2text = "[1] Trigger linedef executor";
flags64text = "[6] Change floor flat";
} }
404 404
{ {
title = "Move Tagged Sector's Ceiling"; title = "Move Tagged Sector's Ceiling";
prefix = "(404)"; prefix = "(404)";
flags2text = "[1] Trigger linedef executor";
flags64text = "[6] Change ceiling flat";
} }
405 405
{ {
title = "Move Floor According to Front Texture Offsets"; title = "Move Floor According to Front Texture Offsets";
prefix = "(405)"; prefix = "(405)";
flags64text = "[6] Move instantly";
} }
407 407
{ {
title = "Move Ceiling According to Front Texture Offsets"; title = "Move Ceiling According to Front Texture Offsets";
prefix = "(407)"; prefix = "(407)";
flags64text = "[6] Move instantly";
} }
411 411
@ -1375,12 +1496,14 @@ linedeftypes
{ {
title = "Start Platform Movement"; title = "Start Platform Movement";
prefix = "(428)"; prefix = "(428)";
flags64text = "[6] Move upwards at start";
} }
429 429
{ {
title = "Crush Ceiling Once"; title = "Crush Ceiling Once";
prefix = "(429)"; prefix = "(429)";
flags512text = "[9] Double, constant speed";
} }
430 430
@ -1393,6 +1516,7 @@ linedeftypes
{ {
title = "Crush Floor and Ceiling Once"; title = "Crush Floor and Ceiling Once";
prefix = "(431)"; prefix = "(431)";
flags512text = "[9] Double, constant speed";
} }
} }
@ -1420,6 +1544,7 @@ linedeftypes
{ {
title = "Stop Object"; title = "Stop Object";
prefix = "(426)"; prefix = "(426)";
flags64text = "[6] Teleport to sector center";
} }
427 427
@ -1432,24 +1557,29 @@ linedeftypes
{ {
title = "Enable/Disable 2D Mode"; title = "Enable/Disable 2D Mode";
prefix = "(432)"; prefix = "(432)";
flags64text = "[6] Return to 3D";
} }
433 433
{ {
title = "Enable/Disable Gravity Flip"; title = "Enable/Disable Gravity Flip";
prefix = "(433)"; prefix = "(433)";
flags64text = "[6] Return to normal";
} }
434 434
{ {
title = "Award Power-Up"; title = "Award Power-Up";
prefix = "(434)"; prefix = "(434)";
flags2text = "[1] Use back upper texture";
flags64text = "[6] No time limit";
} }
437 437
{ {
title = "Disable Player Control"; title = "Disable Player Control";
prefix = "(437)"; prefix = "(437)";
flags64text = "[6] Allow jumping";
} }
438 438
@ -1473,12 +1603,19 @@ linedeftypes
{ {
title = "Change Music"; title = "Change Music";
prefix = "(413)"; prefix = "(413)";
flags2text = "[1] Keep after death";
flags64text = "[6] For everyone";
flags512text = "[9] Don't loop";
} }
414 414
{ {
title = "Play Sound Effect"; title = "Play Sound Effect";
prefix = "(414)"; prefix = "(414)";
flags2text = "[1] From sector center";
flags64text = "[6] From nowhere";
flags512text = "[9] For everyone";
flags512text = "[9] From tagged FOF";
} }
415 415
@ -1491,18 +1628,21 @@ linedeftypes
{ {
title = "Switch to Cut-Away View"; title = "Switch to Cut-Away View";
prefix = "(422)"; prefix = "(422)";
flags64text = "[6] Adjust pitch";
} }
423 423
{ {
title = "Change Sky"; title = "Change Sky";
prefix = "(423)"; prefix = "(423)";
flags64text = "[6] For everyone";
} }
424 424
{ {
title = "Change Weather"; title = "Change Weather";
prefix = "(424)"; prefix = "(424)";
flags64text = "[6] For everyone";
} }
436 436
@ -1515,6 +1655,7 @@ linedeftypes
{ {
title = "Change Tagged Linedef's Textures"; title = "Change Tagged Linedef's Textures";
prefix = "(439)"; prefix = "(439)";
flags64text = "[6] Only existing";
} }
440 440
@ -1546,6 +1687,7 @@ linedeftypes
{ {
title = "Make FOF Disappear/Reappear"; title = "Make FOF Disappear/Reappear";
prefix = "(445)"; prefix = "(445)";
flags64text = "[6] Reappear";
} }
450 450
@ -1593,42 +1735,56 @@ linedeftypes
{ {
title = "Rotate Right"; title = "Rotate Right";
prefix = "(484)"; prefix = "(484)";
flags64text = "[6] Don't turn players";
flags512text = "[9] Turn all objects";
} }
485 485
{ {
title = "Rotate Right, Override"; title = "Rotate Right, Override";
prefix = "(485)"; prefix = "(485)";
flags64text = "[6] Don't turn players";
flags512text = "[9] Turn all objects";
} }
486 486
{ {
title = "Rotate Left"; title = "Rotate Left";
prefix = "(486)"; prefix = "(486)";
flags64text = "[6] Don't turn players";
flags512text = "[9] Turn all objects";
} }
487 487
{ {
title = "Rotate Left, Override"; title = "Rotate Left, Override";
prefix = "(487)"; prefix = "(487)";
flags64text = "[6] Don't turn players";
flags512text = "[9] Turn all objects";
} }
488 488
{ {
title = "Move by Waypoints"; title = "Move by Waypoints";
prefix = "(488)"; prefix = "(488)";
flags32text = "[5] Reverse order";
flags128text = "[7] There and back";
flags256text = "[8] Return when done";
flags512text = "[9] Loop movement";
} }
489 489
{ {
title = "Turn Inisible, Intangible"; title = "Turn Inisible, Intangible";
prefix = "(489)"; prefix = "(489)";
flags64text = "[6] Only invisible";
} }
490 490
{ {
title = "Turn Visible, Tangible"; title = "Turn Visible, Tangible";
prefix = "(490)"; prefix = "(490)";
flags64text = "[6] Only visible";
} }
491 491
@ -1735,6 +1891,7 @@ linedeftypes
{ {
title = "Carry Objects on Floor (Accelerative)"; title = "Carry Objects on Floor (Accelerative)";
prefix = "(521)"; prefix = "(521)";
flags64text = "[6] Even across edges";
} }
522 522
@ -1747,6 +1904,7 @@ linedeftypes
{ {
title = "Carry Objects on Ceiling"; title = "Carry Objects on Ceiling";
prefix = "(523)"; prefix = "(523)";
flags64text = "[6] Even across edges";
} }
524 524
@ -1765,6 +1923,7 @@ linedeftypes
{ {
title = "Scroll Floor Texture and Carry Objects"; title = "Scroll Floor Texture and Carry Objects";
prefix = "(530)"; prefix = "(530)";
flags64text = "[6] Even across edges";
} }
531 531
@ -1783,6 +1942,7 @@ linedeftypes
{ {
title = "Scroll Ceiling Texture and Carry Objects"; title = "Scroll Ceiling Texture and Carry Objects";
prefix = "(533)"; prefix = "(533)";
flags64text = "[6] Even across edges";
} }
534 534
@ -1806,36 +1966,48 @@ linedeftypes
{ {
title = "Wind"; title = "Wind";
prefix = "(541)"; prefix = "(541)";
flags512text = "[9] Player slides";
flags64text = "[6] Even across edges";
} }
542 542
{ {
title = "Upwards Wind"; title = "Upwards Wind";
prefix = "(542)"; prefix = "(542)";
flags512text = "[9] Player slides";
flags64text = "[6] Even across edges";
} }
543 543
{ {
title = "Downwards Wind"; title = "Downwards Wind";
prefix = "(543)"; prefix = "(543)";
flags512text = "[9] Player slides";
flags64text = "[6] Even across edges";
} }
544 544
{ {
title = "Current"; title = "Current";
prefix = "(544)"; prefix = "(544)";
flags512text = "[9] Player slides";
flags64text = "[6] Even across edges";
} }
545 545
{ {
title = "Upwards Current"; title = "Upwards Current";
prefix = "(545)"; prefix = "(545)";
flags512text = "[9] Player slides";
flags64text = "[6] Even across edges";
} }
546 546
{ {
title = "Downwards Current"; title = "Downwards Current";
prefix = "(546)"; prefix = "(546)";
flags512text = "[9] Player slides";
flags64text = "[6] Even across edges";
} }
547 547
@ -1924,12 +2096,14 @@ linedeftypes
{ {
title = "Slope Frontside Floor by 3 Tagged Vertex Things"; title = "Slope Frontside Floor by 3 Tagged Vertex Things";
prefix = "(704)"; prefix = "(704)";
flags8192text = "[13] Use tag and offsets";
} }
705 705
{ {
title = "Slope Frontside Ceiling by 3 Tagged Vertex Things"; title = "Slope Frontside Ceiling by 3 Tagged Vertex Things";
prefix = "(705)"; prefix = "(705)";
flags8192text = "[13] Use tag and offsets";
} }
710 710
@ -1960,12 +2134,14 @@ linedeftypes
{ {
title = "Slope Backside Floor by 3 Tagged Vertex Things"; title = "Slope Backside Floor by 3 Tagged Vertex Things";
prefix = "(714)"; prefix = "(714)";
flags8192text = "[13] Use tag and offsets";
} }
715 715
{ {
title = "Slope Backside Ceiling by 3 Tagged Vertex Things"; title = "Slope Backside Ceiling by 3 Tagged Vertex Things";
prefix = "(715)"; prefix = "(715)";
flags8192text = "[13] Use tag and offsets";
} }
721 721