SRB2 can have more than 32678 segs

This commit is contained in:
MascaraSnake 2016-01-11 23:10:35 +01:00
parent 368d0ce1bd
commit 70beb450d2
2 changed files with 2 additions and 2 deletions

View file

@ -216,7 +216,7 @@ namespace CodeImp.DoomBuilder.Map
for(int i = 0; i < ssectors.Length; i++)
{
ssectors[i].numsegs = ssecreader.ReadInt16();
ssectors[i].firstseg = ssecreader.ReadInt16();
ssectors[i].firstseg = ssecreader.ReadUInt16();
}
ssecreader.Close();
ssecstream.Close();

View file

@ -220,7 +220,7 @@ namespace CodeImp.DoomBuilder.Plugins.NodesViewer
for(int i = 0; i < ssectors.Length; i++)
{
ssectors[i].numsegs = ssecreader.ReadInt16();
ssectors[i].firstseg = ssecreader.ReadInt16();
ssectors[i].firstseg = ssecreader.ReadUInt16();
}
ssecreader.Close();
ssecstream.Close();