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Linedefs Mode: fixed a problem where after splitting a linedef the insert vertex preview would not work correctly
Vertices Mode: fixed a problem where after inserting a vertext the insert vertex preview would not work correctly
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2 changed files with 10 additions and 1 deletions
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@ -1889,6 +1889,9 @@ namespace CodeImp.DoomBuilder.BuilderModes
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//BuilderPlug.Me.AdjustSplitCoordinates(ld, sld);
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//BuilderPlug.Me.AdjustSplitCoordinates(ld, sld);
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}
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}
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// Create the blockmap
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CreateBlockmap();
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// Update cache values
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// Update cache values
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General.Map.IsChanged = true;
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General.Map.IsChanged = true;
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General.Map.Map.Update();
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General.Map.Map.Update();
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@ -372,6 +372,9 @@ namespace CodeImp.DoomBuilder.BuilderModes
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}
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}
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//BuilderPlug.Me.AdjustSplitCoordinates(l, sld);
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//BuilderPlug.Me.AdjustSplitCoordinates(l, sld);
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// Create the blockmap
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CreateBlockmap();
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// Update
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// Update
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General.Map.Map.Update();
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General.Map.Map.Update();
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@ -986,6 +989,9 @@ namespace CodeImp.DoomBuilder.BuilderModes
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General.Interface.DisplayStatus(StatusType.Action, "Inserted a vertex.");
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General.Interface.DisplayStatus(StatusType.Action, "Inserted a vertex.");
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}
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}
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// Create the blockmap
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CreateBlockmap();
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// Update
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// Update
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General.Map.Map.Update();
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General.Map.Map.Update();
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