mirror of
https://git.do.srb2.org/STJr/ZoneBuilder.git
synced 2024-11-10 06:41:49 +00:00
Add angle arrow setting for individual thing definitions
This commit is contained in:
parent
bed5298a3f
commit
515df9c1e9
6 changed files with 70 additions and 14 deletions
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@ -4230,6 +4230,7 @@ thingtypes
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sprite = "internal:capsule";
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sprite = "internal:capsule";
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angletext = "Tag";
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angletext = "Tag";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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292
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292
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{
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{
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@ -4464,6 +4465,7 @@ thingtypes
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flags8text = "[8] Random (Weak)";
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flags8text = "[8] Random (Weak)";
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angletext = "Tag";
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angletext = "Tag";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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400
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400
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{
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{
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@ -4596,6 +4598,7 @@ thingtypes
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flags1text = "[1] Run linedef executor on pop";
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flags1text = "[1] Run linedef executor on pop";
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angletext = "Tag";
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angletext = "Tag";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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431
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431
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{
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{
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@ -5090,6 +5093,7 @@ thingtypes
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fixedrotation = 1;
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fixedrotation = 1;
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parametertext = "Absolute?";
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parametertext = "Absolute?";
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flagsvaluetext = "Absolute Z";
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flagsvaluetext = "Absolute Z";
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tagthing = true;
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}
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}
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751
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751
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@ -5140,6 +5144,7 @@ thingtypes
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height = 16;
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height = 16;
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angletext = "Tag";
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angletext = "Tag";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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757
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757
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{
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{
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@ -5149,6 +5154,7 @@ thingtypes
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height = 16;
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height = 16;
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angletext = "Tag";
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angletext = "Tag";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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758
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758
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{
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{
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@ -5161,6 +5167,7 @@ thingtypes
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sprite = "internal:polyanchor";
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sprite = "internal:polyanchor";
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angletext = "Tag";
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angletext = "Tag";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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761
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761
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@ -5169,6 +5176,7 @@ thingtypes
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sprite = "internal:polycenter";
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sprite = "internal:polycenter";
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angletext = "Tag";
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angletext = "Tag";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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762
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762
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@ -5177,6 +5185,7 @@ thingtypes
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sprite = "internal:polycentercrush";
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sprite = "internal:polycentercrush";
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angletext = "Tag";
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angletext = "Tag";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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780
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780
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{
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{
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@ -5523,6 +5532,7 @@ thingtypes
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angletext = "Tag";
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angletext = "Tag";
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parametertext = "Spokes";
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parametertext = "Spokes";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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1105
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1105
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{
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{
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@ -5535,6 +5545,7 @@ thingtypes
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angletext = "Tag";
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angletext = "Tag";
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parametertext = "Spokes";
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parametertext = "Spokes";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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1106
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1106
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{
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{
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@ -5547,6 +5558,7 @@ thingtypes
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angletext = "Tag";
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angletext = "Tag";
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parametertext = "Spokes";
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parametertext = "Spokes";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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1107
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1107
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{
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{
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@ -5558,6 +5570,7 @@ thingtypes
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angletext = "Tag";
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angletext = "Tag";
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parametertext = "Spokes";
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parametertext = "Spokes";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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1108
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1108
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{
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{
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@ -5579,6 +5592,7 @@ thingtypes
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angletext = "Tag";
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angletext = "Tag";
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parametertext = "Spokes";
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parametertext = "Spokes";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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1110
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1110
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{
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{
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@ -5590,6 +5604,7 @@ thingtypes
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angletext = "Tag";
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angletext = "Tag";
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parametertext = "Spokes";
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parametertext = "Spokes";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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1111
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1111
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{
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{
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@ -5771,6 +5786,7 @@ thingtypes
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height = 16;
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height = 16;
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angletext = "Tag";
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angletext = "Tag";
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fixedrotation = 1;
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fixedrotation = 1;
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tagthing = true;
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}
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}
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1203
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1203
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{
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{
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@ -66,9 +66,10 @@ namespace CodeImp.DoomBuilder.Config
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private readonly string angletext;
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private readonly string angletext;
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private readonly string flagsvaluetext;
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private readonly string flagsvaluetext;
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private readonly string parametertext;
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private readonly string parametertext;
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private readonly bool tagthing;
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// Disposing
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// Disposing
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private bool isdisposed;
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private bool isdisposed;
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//mxd. Validity
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//mxd. Validity
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private bool isinvalid;
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private bool isinvalid;
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@ -106,6 +107,7 @@ namespace CodeImp.DoomBuilder.Config
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public string AngleText { get { return angletext; } }
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public string AngleText { get { return angletext; } }
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public string FlagsValueText { get { return flagsvaluetext; } }
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public string FlagsValueText { get { return flagsvaluetext; } }
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public string ParameterText { get { return parametertext; } }
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public string ParameterText { get { return parametertext; } }
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public bool IsTagThing { get { return tagthing; } }
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#endregion
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#endregion
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#region ================== Constructor / Disposer
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#region ================== Constructor / Disposer
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@ -144,7 +146,8 @@ namespace CodeImp.DoomBuilder.Config
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this.angletext = parent.angletext;
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this.angletext = parent.angletext;
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this.flagsvaluetext = parent.flagsvaluetext;
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this.flagsvaluetext = parent.flagsvaluetext;
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this.parametertext = parent.parametertext;
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this.parametertext = parent.parametertext;
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this.flags = parent.flags;
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this.tagthing = parent.tagthing;
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this.flags = parent.flags;
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}
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}
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// Set default properties
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// Set default properties
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else
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else
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@ -171,6 +174,7 @@ namespace CodeImp.DoomBuilder.Config
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this.angletext = "Angle";
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this.angletext = "Angle";
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this.flagsvaluetext = "Flags value";
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this.flagsvaluetext = "Flags value";
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this.parametertext = "Parameter";
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this.parametertext = "Parameter";
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this.tagthing = false;
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this.flags = new Dictionary<string, string>();
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this.flags = new Dictionary<string, string>();
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}
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}
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@ -195,7 +199,7 @@ namespace CodeImp.DoomBuilder.Config
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if(this.title == name)
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if(this.title == name)
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{
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{
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string[] props = new[] { "sprite", "sort", "color", "alpha", "renderstyle", "arrow", "width",
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string[] props = new[] { "sprite", "sort", "color", "alpha", "renderstyle", "arrow", "width",
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"height", "hangs", "blocking", "error", "fixedsize", "fixedrotation", "absolutez", "spritescale" };
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"height", "hangs", "blocking", "error", "fixedsize", "fixedrotation", "absolutez", "spritescale", "tagthing" };
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isinvalid = true;
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isinvalid = true;
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foreach(string prop in props)
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foreach(string prop in props)
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@ -234,6 +238,7 @@ namespace CodeImp.DoomBuilder.Config
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this.angletext = cfg.ReadSetting("thingtypes." + name + ".angletext", parent.angletext);
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this.angletext = cfg.ReadSetting("thingtypes." + name + ".angletext", parent.angletext);
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this.flagsvaluetext = cfg.ReadSetting("thingtypes." + name + ".flagsvaluetext", parent.flagsvaluetext);
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this.flagsvaluetext = cfg.ReadSetting("thingtypes." + name + ".flagsvaluetext", parent.flagsvaluetext);
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this.parametertext = cfg.ReadSetting("thingtypes." + name + ".parametertext", parent.parametertext);
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this.parametertext = cfg.ReadSetting("thingtypes." + name + ".parametertext", parent.parametertext);
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this.tagthing = cfg.ReadSetting("thingtypes." + name + ".tagthing", parent.tagthing);
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}
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}
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else
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else
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{
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{
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@ -259,6 +264,7 @@ namespace CodeImp.DoomBuilder.Config
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this.angletext = cfg.ReadSetting("thingtypes." + name + ".angletext", "Angle");
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this.angletext = cfg.ReadSetting("thingtypes." + name + ".angletext", "Angle");
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this.flagsvaluetext = cfg.ReadSetting("thingtypes." + name + ".flagsvaluetext", "Flags value");
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this.flagsvaluetext = cfg.ReadSetting("thingtypes." + name + ".flagsvaluetext", "Flags value");
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this.parametertext = cfg.ReadSetting("thingtypes." + name + ".parametertext", "Parameter");
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this.parametertext = cfg.ReadSetting("thingtypes." + name + ".parametertext", "Parameter");
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this.tagthing = cfg.ReadSetting("thingtypes." + name + ".tagthing", false);
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}
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}
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// Safety
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// Safety
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@ -59,7 +59,8 @@ namespace CodeImp.DoomBuilder.Config
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private string renderstyle; //mxd
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private string renderstyle; //mxd
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private bool bright; //mxd
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private bool bright; //mxd
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private bool arrow;
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private bool arrow;
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private float radius;
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private bool tagthing;
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private float radius;
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private float height;
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private float height;
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private bool hangs;
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private bool hangs;
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private int blocking;
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private int blocking;
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@ -104,7 +105,8 @@ namespace CodeImp.DoomBuilder.Config
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public string RenderStyle { get { return renderstyle; } } //mxd
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public string RenderStyle { get { return renderstyle; } } //mxd
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public bool Bright { get { return bright; } } //mxd
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public bool Bright { get { return bright; } } //mxd
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public bool Arrow { get { return arrow; } }
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public bool Arrow { get { return arrow; } }
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public float Radius { get { return radius; } }
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public bool IsTagThing { get { return tagthing; } }
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public float Radius { get { return radius; } }
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public float Height { get { return height; } }
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public float Height { get { return height; } }
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public bool Hangs { get { return hangs; } }
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public bool Hangs { get { return hangs; } }
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public int Blocking { get { return blocking; } }
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public int Blocking { get { return blocking; } }
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@ -154,7 +156,8 @@ namespace CodeImp.DoomBuilder.Config
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this.renderstyle = "normal"; //mxd
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this.renderstyle = "normal"; //mxd
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this.bright = false; //mxd
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this.bright = false; //mxd
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this.arrow = true;
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this.arrow = true;
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this.radius = 10f;
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this.tagthing = false;
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this.radius = 10f;
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this.height = 20f;
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this.height = 20f;
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this.hangs = false;
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this.hangs = false;
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this.blocking = 0;
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this.blocking = 0;
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@ -260,7 +263,8 @@ namespace CodeImp.DoomBuilder.Config
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this.sprite = cat.Sprite;
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this.sprite = cat.Sprite;
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this.color = cat.Color;
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this.color = cat.Color;
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this.arrow = (cat.Arrow != 0);
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this.arrow = (cat.Arrow != 0);
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this.alpha = cat.Alpha; //mxd
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this.tagthing = (cat.IsTagThing);
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this.alpha = cat.Alpha; //mxd
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this.alphabyte = (byte)(this.alpha * 255); //mxd
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this.alphabyte = (byte)(this.alpha * 255); //mxd
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this.renderstyle = cat.RenderStyle; //mxd
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this.renderstyle = cat.RenderStyle; //mxd
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this.radius = cat.Radius;
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this.radius = cat.Radius;
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@ -318,6 +322,7 @@ namespace CodeImp.DoomBuilder.Config
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this.alphabyte = (byte)(this.alpha * 255); //mxd
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this.alphabyte = (byte)(this.alpha * 255); //mxd
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this.renderstyle = cat.RenderStyle; //mxd
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this.renderstyle = cat.RenderStyle; //mxd
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this.arrow = (cat.Arrow != 0);
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this.arrow = (cat.Arrow != 0);
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this.tagthing = cat.IsTagThing;
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this.radius = cat.Radius;
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this.radius = cat.Radius;
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this.height = cat.Height;
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this.height = cat.Height;
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this.hangs = (cat.Hangs != 0);
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this.hangs = (cat.Hangs != 0);
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@ -368,7 +373,8 @@ namespace CodeImp.DoomBuilder.Config
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this.alphabyte = (byte)(this.alpha * 255); //mxd
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this.alphabyte = (byte)(this.alpha * 255); //mxd
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this.renderstyle = cat.RenderStyle; //mxd
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this.renderstyle = cat.RenderStyle; //mxd
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this.arrow = (cat.Arrow != 0);
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this.arrow = (cat.Arrow != 0);
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this.radius = cat.Radius;
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this.tagthing = cat.IsTagThing;
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this.radius = cat.Radius;
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this.height = cat.Height;
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this.height = cat.Height;
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this.hangs = (cat.Hangs != 0);
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this.hangs = (cat.Hangs != 0);
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this.blocking = cat.Blocking;
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this.blocking = cat.Blocking;
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@ -417,7 +423,8 @@ namespace CodeImp.DoomBuilder.Config
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this.alpha = cat.Alpha; //mxd
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this.alpha = cat.Alpha; //mxd
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this.alphabyte = (byte)(this.alpha * 255); //mxd
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this.alphabyte = (byte)(this.alpha * 255); //mxd
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this.renderstyle = cat.RenderStyle; //mxd
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this.renderstyle = cat.RenderStyle; //mxd
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this.arrow = (cat.Arrow != 0);
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this.arrow = (cat.Arrow != 0) || o.arrow;
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this.tagthing = o.tagthing;
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this.radius = o.radius;
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this.radius = o.radius;
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this.height = o.height;
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this.height = o.height;
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this.hangs = o.Hangs();
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this.hangs = o.Hangs();
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@ -483,7 +490,8 @@ namespace CodeImp.DoomBuilder.Config
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this.renderstyle = other.renderstyle; //mxd
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this.renderstyle = other.renderstyle; //mxd
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this.bright = other.bright; //mxd
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this.bright = other.bright; //mxd
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this.arrow = other.arrow;
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this.arrow = other.arrow;
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this.radius = other.radius;
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this.tagthing = other.tagthing;
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this.radius = other.radius;
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this.height = other.height;
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this.height = other.height;
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this.hangs = other.hangs;
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this.hangs = other.hangs;
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this.blocking = other.blocking;
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this.blocking = other.blocking;
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@ -9,6 +9,7 @@ using CodeImp.DoomBuilder.Compilers;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.ZDoom;
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using CodeImp.DoomBuilder.ZDoom;
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using CodeImp.DoomBuilder.GZBuilder.Data;
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using CodeImp.DoomBuilder.GZBuilder.Data;
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using System.Windows.Forms;
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#endregion
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#endregion
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@ -131,6 +132,8 @@ namespace CodeImp.DoomBuilder.SRB2
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string angletext = "";
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string angletext = "";
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string parametertext = "";
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string parametertext = "";
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string flagsvaluetext = "";
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string flagsvaluetext = "";
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bool arrow = false;
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bool tagthing = false;
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SkipWhitespace(true);
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SkipWhitespace(true);
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token = ReadToken();
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token = ReadToken();
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@ -203,6 +206,12 @@ namespace CodeImp.DoomBuilder.SRB2
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token = ReadLine();
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token = ReadLine();
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flagsvaluetext = ZDTextParser.StripQuotes(token);
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flagsvaluetext = ZDTextParser.StripQuotes(token);
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break;
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break;
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case "$Arrow":
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arrow = true;
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break;
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case "$TagThing":
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tagthing = true;
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break;
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case "doomednum":
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case "doomednum":
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if (!ReadParameter(out token, out finished)) return false;
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if (!ReadParameter(out token, out finished)) return false;
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if (!int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out mapThingNum))
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if (!int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out mapThingNum))
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@ -295,7 +304,7 @@ namespace CodeImp.DoomBuilder.SRB2
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if (mapThingNum > 0)
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if (mapThingNum > 0)
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{
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{
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||||||
SRB2Object o = new SRB2Object(name, sprite, category, states, mapThingNum, radius, height, flags,
|
SRB2Object o = new SRB2Object(name, sprite, category, states, mapThingNum, radius, height, flags,
|
||||||
newflags, angletext, parametertext, flagsvaluetext);
|
newflags, angletext, parametertext, flagsvaluetext, arrow, tagthing);
|
||||||
if (objects.ContainsKey(objname))
|
if (objects.ContainsKey(objname))
|
||||||
objects[objname] = o;
|
objects[objname] = o;
|
||||||
else
|
else
|
||||||
|
|
|
@ -9,6 +9,7 @@ using CodeImp.DoomBuilder.Compilers;
|
||||||
using CodeImp.DoomBuilder.Data;
|
using CodeImp.DoomBuilder.Data;
|
||||||
using CodeImp.DoomBuilder.ZDoom;
|
using CodeImp.DoomBuilder.ZDoom;
|
||||||
using CodeImp.DoomBuilder.GZBuilder.Data;
|
using CodeImp.DoomBuilder.GZBuilder.Data;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
@ -183,6 +184,8 @@ namespace CodeImp.DoomBuilder.SRB2
|
||||||
string angletext = "";
|
string angletext = "";
|
||||||
string parametertext = "";
|
string parametertext = "";
|
||||||
string flagsvaluetext = "";
|
string flagsvaluetext = "";
|
||||||
|
bool arrow = false;
|
||||||
|
bool tagthing = false;
|
||||||
while (!streamreader.EndOfStream)
|
while (!streamreader.EndOfStream)
|
||||||
{
|
{
|
||||||
string line = streamreader.ReadLine();
|
string line = streamreader.ReadLine();
|
||||||
|
@ -233,6 +236,16 @@ namespace CodeImp.DoomBuilder.SRB2
|
||||||
flagsvaluetext = ZDTextParser.StripQuotes(line.Substring(17));
|
flagsvaluetext = ZDTextParser.StripQuotes(line.Substring(17));
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
if (line.StartsWith("#$Arrow"))
|
||||||
|
{
|
||||||
|
arrow = true;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (line.StartsWith("#$TagThing"))
|
||||||
|
{
|
||||||
|
tagthing = true;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
if (line.StartsWith("#")) continue;
|
if (line.StartsWith("#")) continue;
|
||||||
line = RemoveComments(line);
|
line = RemoveComments(line);
|
||||||
string[] tokens = line.Split(new char[] { '=' });
|
string[] tokens = line.Split(new char[] { '=' });
|
||||||
|
@ -293,7 +306,7 @@ namespace CodeImp.DoomBuilder.SRB2
|
||||||
if (mapThingNum > 0)
|
if (mapThingNum > 0)
|
||||||
{
|
{
|
||||||
SRB2Object o = new SRB2Object(name, sprite, category, states, mapThingNum, radius, height, flags,
|
SRB2Object o = new SRB2Object(name, sprite, category, states, mapThingNum, radius, height, flags,
|
||||||
newflags, angletext, parametertext, flagsvaluetext);
|
newflags, angletext, parametertext, flagsvaluetext, arrow, tagthing);
|
||||||
if (objects.ContainsKey(objname))
|
if (objects.ContainsKey(objname))
|
||||||
objects[objname] = o;
|
objects[objname] = o;
|
||||||
else
|
else
|
||||||
|
|
|
@ -47,6 +47,8 @@ namespace CodeImp.DoomBuilder.SRB2
|
||||||
public readonly string angletext;
|
public readonly string angletext;
|
||||||
public readonly string parametertext;
|
public readonly string parametertext;
|
||||||
public readonly string flagsvaluetext;
|
public readonly string flagsvaluetext;
|
||||||
|
public readonly bool arrow;
|
||||||
|
public readonly bool tagthing;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
@ -54,7 +56,7 @@ namespace CodeImp.DoomBuilder.SRB2
|
||||||
|
|
||||||
// Constructor
|
// Constructor
|
||||||
internal SRB2Object(string name, string sprite, string category, string[] states, int mapThingNum, int radius, int height, int flags,
|
internal SRB2Object(string name, string sprite, string category, string[] states, int mapThingNum, int radius, int height, int flags,
|
||||||
Dictionary<string, string> flagstext, string angletext, string parametertext, string flagsvaluetext)
|
Dictionary<string, string> flagstext, string angletext, string parametertext, string flagsvaluetext, bool arrow, bool tagthing)
|
||||||
{
|
{
|
||||||
this.name = name;
|
this.name = name;
|
||||||
this.sprite = sprite;
|
this.sprite = sprite;
|
||||||
|
@ -68,6 +70,8 @@ namespace CodeImp.DoomBuilder.SRB2
|
||||||
this.angletext = angletext;
|
this.angletext = angletext;
|
||||||
this.parametertext = parametertext;
|
this.parametertext = parametertext;
|
||||||
this.flagsvaluetext = flagsvaluetext;
|
this.flagsvaluetext = flagsvaluetext;
|
||||||
|
this.arrow = arrow;
|
||||||
|
this.tagthing = tagthing;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
Loading…
Reference in a new issue