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Fixed, Edit Selection mode: "Adjust Height" drop-down was accidentally disabled in non-UDMF maps.
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@ -1325,7 +1325,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// Update
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panel.ShowOriginalValues(baseoffset, basesize);
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panel.SetTextureTransformSettings(General.Map.UDMF); //mxd
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panel.SetHeightAdjustMode(heightadjustmode, selectedsectors.Count > 0); //mxd
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panel.SetHeightAdjustMode(heightadjustmode, sectors.Count > 0); //mxd
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UpdateRectangleComponents();
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UpdatePanel();
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Update();
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