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< title > GZDoom Builder features< / title >
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< object type = "application/x-oleobject" classid = "clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e" >
< param name = "keyword" value = "Event lines" >
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< div id = "gz_title" > < h1 > Event lines< / h1 > < / div >
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< p > Event lines can be toggled using the icon on the < a href = "../general/rendering_toolbar.html" > Rendering toolbar< / a > or using the "< strong > Toggle Event lines< / strong > " action.< br / >
The Color of the event lines can be changed in < strong > Preferences -> Appearance< / strong > .< / p >
< p > Several things will happen when event lines are enabled:< / p >
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1. Arrows will be drawn to all action targets for currently highlighted item in 2D modes.
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< br / > 2. Order, in which patrol points and interpolation points are connected will be shown in Classic and Visual modes.
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< br / > 3. Corresponding Polyobject Start Spots and Polyobject Anchors will be connected in 2D modes.
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