ZoneBuilder/Source/Core/Builder.csproj

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<None Include="Resources\Script2.png" />
<None Include="Resources\ScriptCompile.png" />
<None Include="Resources\ScriptConstant.xpm" />
<None Include="Resources\ScriptError.xpm" />
<None Include="Resources\ScriptKeyword.xpm" />
<None Include="Resources\ScriptPalette.png" />
<None Include="Resources\SaveAll.png" />
<None Include="Resources\SaveScript.png" />
<None Include="Resources\OpenScript.png" />
<None Include="Resources\NewScript.png" />
<EmbeddedResource Include="Controls\ScriptEditorPanel.resx">
<SubType>Designer</SubType>
<DependentUpon>ScriptEditorPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Lexers.cfg" />
<None Include="Resources\ViewBrightness.png" />
<None Include="Resources\ViewTextureCeiling.png" />
<None Include="Resources\ViewTextureFloor.png" />
<None Include="Resources\ViewNormal.png" />
<None Include="Resources\KnownTextureSet.png" />
<EmbeddedResource Include="Controls\ScriptEditorControl.resx">
<SubType>Designer</SubType>
<DependentUpon>ScriptEditorControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Hourglass3D.png" />
<None Include="Resources\Failed.png" />
<None Include="Resources\Grid2_arrowup.png" />
<None Include="Resources\Zoom_arrowup.png" />
<None Include="Resources\Paste.png" />
<None Include="Resources\Test.png" />
<None Include="Resources\Warning.png" />
<None Include="Resources\WarningOff.png" />
<None Include="Resources\SlimDX_small.png" />
<None Include="Resources\Splash3_trans.png" />
<None Include="Resources\Splash3_small.png" />
<EmbeddedResource Include="Resources\UDMF.cfg" />
<EmbeddedResource Include="Controls\AngleControl.resx">
<SubType>Designer</SubType>
<DependentUpon>AngleControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\ArgumentBox.resx">
<SubType>Designer</SubType>
<DependentUpon>ArgumentBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\ButtonsNumericTextbox.resx">
<SubType>Designer</SubType>
<DependentUpon>ButtonsNumericTextbox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\AngleForm.resx">
<SubType>Designer</SubType>
<DependentUpon>AngleForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\BitFlagsForm.resx">
<SubType>Designer</SubType>
<DependentUpon>BitFlagsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\CenterOnCoordinatesForm.resx">
<DependentUpon>CenterOnCoordinatesForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ChangeMapForm.resx">
<DependentUpon>ChangeMapForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\CustomFieldsForm.resx">
<SubType>Designer</SubType>
<DependentUpon>CustomFieldsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ErrorsForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ErrorsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\FlagsForm.resx">
<DependentUpon>FlagsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\LinedefColorPresetsForm.resx">
<DependentUpon>LinedefColorPresetsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\LinedefEditFormUDMF.resx">
<DependentUpon>LinedefEditFormUDMF.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\PasteOptionsForm.resx">
<DependentUpon>PasteOptionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ScriptEditorForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ScriptEditorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ScriptFindReplaceForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ScriptFindReplaceForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\SectorEditFormUDMF.resx">
<DependentUpon>SectorEditFormUDMF.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\TextEditForm.resx">
<SubType>Designer</SubType>
<DependentUpon>TextEditForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\TextureSetForm.resx">
<SubType>Designer</SubType>
<DependentUpon>TextureSetForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ThingBrowserForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ThingBrowserForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ThingEditForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ThingEditForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ThingEditFormUDMF.resx">
<DependentUpon>ThingEditFormUDMF.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\ThingsFiltersForm.resx">
<SubType>Designer</SubType>
<DependentUpon>ThingsFiltersForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Font.png" />
<EmbeddedResource Include="Resources\White.png" />
<EmbeddedResource Include="Resources\Font.cfg" />
<EmbeddedResource Include="Windows\UpdateForm.resx">
<DependentUpon>UpdateForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Windows\VertexEditForm.resx">
<SubType>Designer</SubType>
<DependentUpon>VertexEditForm.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>call "$(DevEnvDir)..\tools\vsvars32.bat"
EDITBIN.EXE /NOLOGO /LARGEADDRESSAWARE "$(TargetPath)"</PostBuildEvent>
</PropertyGroup>
</Project>