ZoneBuilder/Source/Core/Geometry/EarClipVertex.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using CodeImp.DoomBuilder.Map;
#endregion
namespace CodeImp.DoomBuilder.Geometry
{
public sealed class EarClipVertex
{
#region ================== Variables
// Position
private Vector2D pos;
// Along a sidedef?
private Sidedef sidedef;
// Lists
private LinkedListNode<EarClipVertex> vertslink;
private LinkedListNode<EarClipVertex> reflexlink;
private LinkedListNode<EarClipVertex> eartiplink;
#endregion
#region ================== Properties
public Vector2D Position { get { return pos; } }
internal LinkedListNode<EarClipVertex> MainListNode { get { return vertslink; } }
public bool IsReflex { get { return (reflexlink != null); } }
public bool IsEarTip { get { return (eartiplink != null); } }
internal Sidedef Sidedef { get { return sidedef; } set { sidedef = value; } }
#endregion
#region ================== Constructor / Disposer
// Copy constructor
internal EarClipVertex(EarClipVertex v)
{
// Initialize
this.pos = v.pos;
this.sidedef = v.sidedef;
// We have no destructor
GC.SuppressFinalize(this);
}
// Copy constructor
internal EarClipVertex(EarClipVertex v, Sidedef sidedef)
{
// Initialize
this.pos = v.pos;
this.sidedef = sidedef;
// We have no destructor
GC.SuppressFinalize(this);
}
// Constructor
internal EarClipVertex(Vector2D v, Sidedef sidedef)
{
// Initialize
this.pos = v;
this.sidedef = sidedef;
// We have no destructor
GC.SuppressFinalize(this);
}
// Disposer
internal void Dispose()
{
reflexlink = null;
eartiplink = null;
vertslink = null;
sidedef = null;
}
#endregion
#region ================== Methods
// This sets the main linked list node
internal void SetVertsLink(LinkedListNode<EarClipVertex> link)
{
this.vertslink = link;
}
// This removes the item from all lists
internal void Remove()
{
vertslink.List.Remove(vertslink);
if(reflexlink != null) reflexlink.List.Remove(reflexlink);
if(eartiplink != null) eartiplink.List.Remove(eartiplink);
reflexlink = null;
eartiplink = null;
vertslink = null;
}
// This adds to reflexes list
public void AddReflex(LinkedList<EarClipVertex> reflexes)
{
#if DEBUG
if(vertslink == null) throw new Exception();
#endif
if(reflexlink == null) reflexlink = reflexes.AddLast(this);
}
// This removes from reflexes list
internal void RemoveReflex()
{
if(reflexlink != null) reflexlink.List.Remove(reflexlink);
reflexlink = null;
}
// This adds to eartips list
internal void AddEarTip(LinkedList<EarClipVertex> eartips)
{
#if DEBUG
if(vertslink == null) throw new Exception();
#endif
if(eartiplink == null) eartiplink = eartips.AddLast(this);
}
// This removes from eartips list
internal void RemoveEarTip()
{
if(eartiplink != null) eartiplink.List.Remove(eartiplink);
eartiplink = null;
}
#endregion
}
}