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#region = = = = = = = = = = = = = = = = = = Copyright ( c ) 2007 Pascal vd Heiden
/ *
* Copyright ( c ) 2007 Pascal vd Heiden , www . codeimp . com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* /
#endregion
#region = = = = = = = = = = = = = = = = = = Namespaces
using System ;
using System.Collections.Generic ;
using System.Drawing ;
using System.Windows.Forms ;
using CodeImp.DoomBuilder.Config ;
using CodeImp.DoomBuilder.Geometry ;
using CodeImp.DoomBuilder.Map ;
using CodeImp.DoomBuilder.Types ;
#endregion
namespace CodeImp.DoomBuilder.Windows
{
/// <summary>
/// Dialog window that allows viewing and editing of Thing properties.
/// </summary>
internal partial class ThingEditForm : DelayedForm
{
#region = = = = = = = = = = = = = = = = = = Events
public event EventHandler OnValuesChanged ; //mxd
#endregion
#region = = = = = = = = = = = = = = = = = = Variables
private ICollection < Thing > things ;
private ThingTypeInfo thinginfo ;
private bool preventchanges ;
private bool preventmapchange ; //mxd
private bool undocreated ; //mxd
private static bool useabsoluteheight ; //mxd
private List < ThingProperties > thingprops ; //mxd
//mxd. Window setup stuff
private static Point location = Point . Empty ;
private struct ThingProperties //mxd
{
//public readonly int Type;
public readonly int AngleDoom ;
public readonly float X ;
public readonly float Y ;
public readonly float Z ;
public ThingProperties ( Thing t )
{
X = t . Position . x ;
Y = t . Position . y ;
Z = t . Position . z ;
//Type = t.Type;
AngleDoom = t . AngleDoom ;
}
}
#endregion
#region = = = = = = = = = = = = = = = = = = Constructor
// Constructor
public ThingEditForm ( )
{
// Initialize
InitializeComponent ( ) ;
//mxd. Widow setup
if ( location ! = Point . Empty )
{
this . StartPosition = FormStartPosition . Manual ;
this . Location = location ;
}
// Fill flags list
foreach ( KeyValuePair < string , string > tf in General . Map . Config . ThingFlags )
flags . Add ( tf . Value , tf . Key ) ;
// Fill actions list
action . GeneralizedCategories = General . Map . Config . GenActionCategories ;
action . AddInfo ( General . Map . Config . SortedLinedefActions . ToArray ( ) ) ;
// Tag/Effects?
actiongroup . Visible = General . Map . FormatInterface . HasThingAction ;
idgroup . Visible = General . Map . FormatInterface . HasThingTag ;
// Thing height?
posZ . Visible = General . Map . FormatInterface . HasThingHeight ;
zlabel . Visible = General . Map . FormatInterface . HasThingHeight ;
cbAbsoluteHeight . Visible = General . Map . FormatInterface . HasThingHeight ; //mxd
//mxd. Decimals allowed?
if ( General . Map . FormatInterface . VertexDecimals > 0 )
{
posX . AllowDecimal = true ;
posY . AllowDecimal = true ;
posZ . AllowDecimal = true ;
}
//mxd. Arrange inteface
int targetheight ;
if ( General . Map . FormatInterface . HasThingAction )
targetheight = actiongroup . Bottom + actiongroup . Margin . Bottom ;
else
targetheight = typegroup . Bottom + typegroup . Margin . Bottom * 2 ;
if ( General . Map . FormatInterface . HasThingTag )
{
idgroup . Top = targetheight ;
targetheight = idgroup . Bottom + idgroup . Margin . Bottom * 2 ;
}
panel . Height = targetheight ;
//mxd. Arrange Apply/Cancel buttons
applypanel . Top = panel . Bottom + panel . Margin . Bottom * 2 ;
//mxd. Update window height
this . Height = applypanel . Bottom + applypanel . Margin . Bottom + ( this . Height - this . ClientRectangle . Height ) + 1 ;
// Setup types list
thingtype . Setup ( ) ;
}
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#endregion
#region = = = = = = = = = = = = = = = = = = Methods
private string evaluateFlagsValue ( )
{
int i = 1 ;
int value = 0 ;
foreach ( CheckBox box in flags . Checkboxes )
{
if ( box . CheckState = = CheckState . Indeterminate ) return "" ;
if ( box . CheckState = = CheckState . Checked ) value + = i ;
i * = 2 ;
}
float z = General . GetByIndex ( things , 0 ) . Position . z ;
foreach ( Thing t in things )
{
if ( t . Position . z ! = z ) return "" ;
}
return ( value + ( ( int ) z < < 4 ) ) . ToString ( ) ;
}
// This sets up the form to edit the given things
public void Setup ( ICollection < Thing > things )
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{
preventchanges = true ;
// Keep this list
this . things = things ;
if ( things . Count > 1 ) this . Text = "Edit Things (" + things . Count + ")" ;
hint . Visible = things . Count > 1 ; //mxd
hintlabel . Visible = things . Count > 1 ; //mxd
thingtype . UseMultiSelection = things . Count > 1 ; //mxd
////////////////////////////////////////////////////////////////////////
// Set all options to the first thing properties
////////////////////////////////////////////////////////////////////////
Thing ft = General . GetByIndex ( things , 0 ) ;
// Set type
thingtype . SelectType ( ft . Type ) ;
// Flags
foreach ( CheckBox c in flags . Checkboxes )
if ( ft . Flags . ContainsKey ( c . Tag . ToString ( ) ) ) c . Checked = ft . Flags [ c . Tag . ToString ( ) ] ;
// Coordination
angle . Text = ft . AngleDoom . ToString ( ) ;
zlabel . Text = useabsoluteheight ? "Z:" : "Height:" ; //mxd
cbAbsoluteHeight . Checked = useabsoluteheight ; //mxd
//mxd
ft . DetermineSector ( ) ;
float floorheight = ( ft . Sector ! = null ? Sector . GetFloorPlane ( ft . Sector ) . GetZ ( ft . Position ) : 0 ) ;
posX . Text = ( ( int ) ft . Position . x ) . ToString ( ) ;
posY . Text = ( ( int ) ft . Position . y ) . ToString ( ) ;
posZ . Text = ( useabsoluteheight ? ( ( int ) Math . Round ( ft . Position . z + floorheight ) ) . ToString ( ) : ( ( int ) ft . Position . z ) . ToString ( ) ) ;
posX . ButtonStep = General . Map . Grid . GridSize ;
posY . ButtonStep = General . Map . Grid . GridSize ;
posZ . ButtonStep = General . Map . Grid . GridSize ;
// Action/tags
action . Value = ft . Action ;
if ( General . Map . FormatInterface . HasThingTag ) //mxd
{
tagSelector . Setup ( UniversalType . ThingTag ) ;
tagSelector . SetTag ( ft . Tag ) ;
}
//mxd. Args
argscontrol . SetValue ( ft , true ) ;
////////////////////////////////////////////////////////////////////////
// Now go for all lines and change the options when a setting is different
////////////////////////////////////////////////////////////////////////
thingprops = new List < ThingProperties > ( ) ;
// Go for all things
foreach ( Thing t in things )
{
//mxd. Update sector info
t . DetermineSector ( ) ;
// Type does not match?
ThingTypeInfo info = thingtype . GetSelectedInfo ( ) ; //mxd
if ( info ! = null & & info . Index ! = t . Type )
thingtype . ClearSelectedType ( ) ;
// Flags
foreach ( CheckBox c in flags . Checkboxes )
{
if ( c . CheckState = = CheckState . Indeterminate ) continue ; //mxd
if ( t . IsFlagSet ( c . Tag . ToString ( ) ) ! = c . Checked )
{
c . ThreeState = true ;
c . CheckState = CheckState . Indeterminate ;
}
}
// Coordination
if ( t . AngleDoom . ToString ( ) ! = angle . Text ) angle . Text = "" ;
//mxd. Position
if ( ( ( int ) t . Position . x ) . ToString ( ) ! = posX . Text ) posX . Text = "" ;
if ( ( ( int ) t . Position . y ) . ToString ( ) ! = posY . Text ) posY . Text = "" ;
if ( useabsoluteheight & & t . Sector ! = null )
{
if ( ( ( int ) Math . Round ( Sector . GetFloorPlane ( t . Sector ) . GetZ ( t . Position ) + t . Position . z ) ) . ToString ( ) ! = posZ . Text )
posZ . Text = "" ;
}
else if ( ( ( int ) t . Position . z ) . ToString ( ) ! = posZ . Text )
{
posZ . Text = "" ;
}
// Action/tags
if ( t . Action ! = action . Value ) action . Empty = true ;
if ( General . Map . FormatInterface . HasThingTag & & t . Tag ! = ft . Tag ) tagSelector . ClearTag ( ) ; //mxd
//mxd. Arguments
argscontrol . SetValue ( t , false ) ;
//mxd. Store initial properties
thingprops . Add ( new ThingProperties ( t ) ) ;
}
preventchanges = false ;
//mxd. Trigger updates manually...
preventmapchange = true ;
angle_WhenTextChanged ( angle , EventArgs . Empty ) ;
flags_OnValueChanged ( flags , EventArgs . Empty ) ;
preventmapchange = false ;
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flagsvalue . Text = evaluateFlagsValue ( ) ;
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argscontrol . UpdateScriptControls ( ) ; //mxd
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actionhelp . UpdateAction ( action . GetValue ( ) ) ; //mxd
}
//mxd
private void MakeUndo ( )
{
if ( undocreated ) return ;
undocreated = true ;
//mxd. Make undo
General . Map . UndoRedo . CreateUndo ( "Edit " + ( things . Count > 1 ? things . Count + " things" : "thing" ) ) ;
}
#endregion
#region = = = = = = = = = = = = = = = = = = Events
//mxd
private void thingtype_OnTypeDoubleClicked ( )
{
apply_Click ( this , EventArgs . Empty ) ;
}
// Action changes
private void action_ValueChanges ( object sender , EventArgs e )
{
int showaction = 0 ;
// Only when line type is known, otherwise use the thing arguments
if ( General . Map . Config . LinedefActions . ContainsKey ( action . Value ) ) showaction = action . Value ;
//mxd. Change the argument descriptions
argscontrol . UpdateAction ( showaction , preventchanges , ( action . Empty ? null : thinginfo ) ) ;
if ( ! preventchanges )
{
MakeUndo ( ) ;
//mxd. Update what must be updated
argscontrol . UpdateScriptControls ( ) ;
actionhelp . UpdateAction ( showaction ) ;
}
}
// Browse Action clicked
private void browseaction_Click ( object sender , EventArgs e )
{
action . Value = ActionBrowserForm . BrowseAction ( this , action . Value ) ;
}
// Angle text changes
private void angle_WhenTextChanged ( object sender , EventArgs e )
{
if ( preventchanges ) return ;
preventchanges = true ;
anglecontrol . Angle = angle . GetResult ( GZBuilder . Controls . AngleControl . NO_ANGLE ) ;
preventchanges = false ;
if ( ! preventmapchange ) ApplyAngleChange ( ) ; //mxd
}
//mxd. Angle control clicked
private void anglecontrol_AngleChanged ( object sender , EventArgs e )
{
if ( preventchanges ) return ;
angle . Text = anglecontrol . Angle . ToString ( ) ;
if ( ! preventmapchange ) ApplyAngleChange ( ) ;
}
// Apply clicked
private void apply_Click ( object sender , EventArgs e )
{
MakeUndo ( ) ;
List < string > defaultflags = new List < string > ( ) ;
// Verify the tag
if ( General . Map . FormatInterface . HasThingTag ) //mxd
{
tagSelector . ValidateTag ( ) ; //mxd
if ( ( ( tagSelector . GetTag ( 0 ) < General . Map . FormatInterface . MinTag ) | | ( tagSelector . GetTag ( 0 ) > General . Map . FormatInterface . MaxTag ) ) )
{
General . ShowWarningMessage ( "Thing tag must be between " + General . Map . FormatInterface . MinTag + " and " + General . Map . FormatInterface . MaxTag + "." , MessageBoxButtons . OK ) ;
return ;
}
}
// Verify the type
if ( ( ( thingtype . GetResult ( 0 ) < General . Map . FormatInterface . MinThingType ) | | ( thingtype . GetResult ( 0 ) > General . Map . FormatInterface . MaxThingType ) ) )
{
General . ShowWarningMessage ( "Thing type must be between " + General . Map . FormatInterface . MinThingType + " and " + General . Map . FormatInterface . MaxThingType + "." , MessageBoxButtons . OK ) ;
return ;
}
// Verify the action
if ( General . Map . FormatInterface . HasThingAction & & ( ( action . Value < General . Map . FormatInterface . MinAction ) | | ( action . Value > General . Map . FormatInterface . MaxAction ) ) )
{
General . ShowWarningMessage ( "Thing action must be between " + General . Map . FormatInterface . MinAction + " and " + General . Map . FormatInterface . MaxAction + "." , MessageBoxButtons . OK ) ;
return ;
}
// Go for all the things
int tagoffset = 0 ; //mxd
foreach ( Thing t in things )
{
// Coordination
if ( cbRandomAngle . Checked ) t . Rotate ( General . Random ( 0 , 359 ) ) ; //mxd
//mxd. Check position
float px = General . Clamp ( t . Position . x , General . Map . Config . LeftBoundary , General . Map . Config . RightBoundary ) ;
float py = General . Clamp ( t . Position . y , General . Map . Config . BottomBoundary , General . Map . Config . TopBoundary ) ;
if ( t . Position . x ! = px | | t . Position . y ! = py ) t . Move ( new Vector2D ( px , py ) ) ;
// Apply all flags
foreach ( CheckBox c in flags . Checkboxes )
{
switch ( c . CheckState )
{
case CheckState . Checked : t . SetFlag ( c . Tag . ToString ( ) , true ) ; break ;
case CheckState . Unchecked : t . SetFlag ( c . Tag . ToString ( ) , false ) ; break ;
}
}
// Action/tags
t . Tag = General . Clamp ( tagSelector . GetSmartTag ( t . Tag , tagoffset + + ) , General . Map . FormatInterface . MinTag , General . Map . FormatInterface . MaxTag ) ; //mxd
if ( ! action . Empty ) t . Action = action . Value ;
//mxd. Apply args
argscontrol . Apply ( t ) ;
// Update settings
t . UpdateConfiguration ( ) ;
}
// Set as defaults
foreach ( CheckBox c in flags . Checkboxes )
if ( c . CheckState = = CheckState . Checked ) defaultflags . Add ( c . Tag . ToString ( ) ) ;
General . Settings . DefaultThingType = thingtype . GetResult ( General . Settings . DefaultThingType ) ;
General . Settings . DefaultThingAngle = Angle2D . DegToRad ( ( float ) angle . GetResult ( ( int ) Angle2D . RadToDeg ( General . Settings . DefaultThingAngle ) - 90 ) + 90 ) ;
General . Settings . SetDefaultThingFlags ( defaultflags ) ;
// Done
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ; //mxd
this . DialogResult = DialogResult . OK ;
this . Close ( ) ;
}
// Cancel clicked
private void cancel_Click ( object sender , EventArgs e )
{
//mxd. Perform undo?
if ( undocreated ) General . Map . UndoRedo . WithdrawUndo ( ) ;
// Be gone
this . DialogResult = DialogResult . Cancel ;
this . Close ( ) ;
}
//mxd
private void cbAbsoluteHeight_CheckedChanged ( object sender , EventArgs e )
{
if ( preventchanges ) return ;
MakeUndo ( ) ;
useabsoluteheight = cbAbsoluteHeight . Checked ;
zlabel . Text = ( useabsoluteheight ? "Z:" : "Height:" ) ;
preventchanges = true ;
//update label text
Thing ft = General . GetByIndex ( things , 0 ) ;
float z = ft . Position . z ;
if ( useabsoluteheight & & ft . Sector ! = null ) z + = Sector . GetFloorPlane ( ft . Sector ) . GetZ ( ft . Position ) ;
posZ . Text = ( ( float ) Math . Round ( z , General . Map . FormatInterface . VertexDecimals ) ) . ToString ( ) ;
foreach ( Thing t in things )
{
z = t . Position . z ;
if ( useabsoluteheight & & t . Sector ! = null ) z + = Sector . GetFloorPlane ( t . Sector ) . GetZ ( t . Position ) ;
string ztext = ( ( float ) Math . Round ( z , General . Map . FormatInterface . VertexDecimals ) ) . ToString ( ) ;
if ( posZ . Text ! = ztext )
{
posZ . Text = "" ;
break ;
}
}
preventchanges = false ;
}
//mxd
private void cbRandomAngle_CheckedChanged ( object sender , EventArgs e )
{
angle . Enabled = ! cbRandomAngle . Checked ;
anglecontrol . Enabled = ! cbRandomAngle . Checked ;
}
//mxd
private void ThingEditForm_Shown ( object sender , EventArgs e )
{
thingtype . FocusTextbox ( ) ;
}
//mxd
private void ThingEditForm_FormClosing ( object sender , FormClosingEventArgs e )
{
location = this . Location ;
}
// Help
private void ThingEditForm_HelpRequested ( object sender , HelpEventArgs hlpevent )
{
General . ShowHelp ( "w_thingedit.html" ) ;
hlpevent . Handled = true ;
}
#endregion
#region = = = = = = = = = = = = = = = = = = mxd . Realtime events
private void posX_WhenTextChanged ( object sender , EventArgs e )
{
if ( preventchanges ) return ;
MakeUndo ( ) ; //mxd
int i = 0 ;
// Update values
foreach ( Thing t in things )
t . Move ( new Vector2D ( posX . GetResultFloat ( thingprops [ i + + ] . X ) , t . Position . y ) ) ;
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
private void posY_WhenTextChanged ( object sender , EventArgs e )
{
if ( preventchanges ) return ;
MakeUndo ( ) ; //mxd
int i = 0 ;
// Update values
foreach ( Thing t in things )
t . Move ( new Vector2D ( t . Position . x , posY . GetResultFloat ( thingprops [ i + + ] . Y ) ) ) ;
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
private void posZ_WhenTextChanged ( object sender , EventArgs e )
{
if ( preventchanges ) return ;
MakeUndo ( ) ; //mxd
int i = 0 ;
if ( string . IsNullOrEmpty ( posZ . Text ) )
{
// Restore values
foreach ( Thing t in things )
t . Move ( new Vector3D ( t . Position . x , t . Position . y , thingprops [ i + + ] . Z ) ) ;
}
else
{
// Update values
foreach ( Thing t in things )
{
float z = posZ . GetResultFloat ( thingprops [ i + + ] . Z ) ;
if ( useabsoluteheight & & ! posZ . CheckIsRelative ( ) & & t . Sector ! = null )
z - = ( float ) Math . Round ( Sector . GetFloorPlane ( t . Sector ) . GetZ ( t . Position . x , t . Position . y ) , General . Map . FormatInterface . VertexDecimals ) ;
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t . Move ( new Vector3D ( t . Position . x , t . Position . y , General . Clamp ( z , General . Map . FormatInterface . MinThingHeight , General . Map . FormatInterface . MaxThingHeight ) ) ) ;
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}
}
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flagsvalue . Text = evaluateFlagsValue ( ) ;
General . Map . IsChanged = true ;
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if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
// Selected type changes
private void thingtype_OnTypeChanged ( ThingTypeInfo value )
{
thinginfo = value ;
// Update arguments
action_ValueChanges ( this , EventArgs . Empty ) ;
//mxd. Update things
if ( preventchanges ) return ;
MakeUndo ( ) ; //mxd
if ( ( ( thingtype . GetResult ( 0 ) < General . Map . FormatInterface . MinThingType ) | | ( thingtype . GetResult ( 0 ) > General . Map . FormatInterface . MaxThingType ) ) )
return ;
foreach ( Thing t in things )
{
//Set type
t . Type = thingtype . GetResult ( t . Type ) ;
// Update settings
t . UpdateConfiguration ( ) ;
}
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
//mxd
private void ApplyAngleChange ( )
{
if ( preventchanges ) return ;
MakeUndo ( ) ; //mxd
int i = 0 ;
//restore values
if ( string . IsNullOrEmpty ( angle . Text ) )
{
// Apply rotation
foreach ( Thing t in things )
t . Rotate ( thingprops [ i + + ] . AngleDoom ) ;
}
else //update values
{
// Apply rotation
foreach ( Thing t in things )
t . Rotate ( angle . GetResult ( thingprops [ i + + ] . AngleDoom ) ) ;
}
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
//mxd
private void flags_OnValueChanged ( object sender , EventArgs e )
{
if ( preventchanges ) return ;
// Gather enabled flags
HashSet < string > activeflags = new HashSet < string > ( ) ;
foreach ( CheckBox cb in flags . Checkboxes )
{
if ( cb . CheckState ! = CheckState . Unchecked ) activeflags . Add ( cb . Tag . ToString ( ) ) ;
}
// Check em
List < string > warnings = ThingFlagsCompare . CheckFlags ( activeflags ) ;
if ( warnings . Count > 0 )
{
//got missing flags
tooltip . SetToolTip ( missingflags , string . Join ( Environment . NewLine , warnings . ToArray ( ) ) ) ;
missingflags . Visible = true ;
settingsgroup . ForeColor = Color . DarkRed ;
return ;
}
//everything is OK
missingflags . Visible = false ;
settingsgroup . ForeColor = SystemColors . ControlText ;
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flagsvalue . Text = evaluateFlagsValue ( ) ;
}
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#endregion
}
}