ZenNode/DOOM/wad.cpp
SteelT 1d5d4ee39c Get it to compile on win32/mingw
No idea if it actually works properly though, didn't test.
2020-12-23 03:06:31 -05:00

1225 lines
35 KiB
C++

//----------------------------------------------------------------------------
//
// File: wad.cpp
// Date: 26-Oct-1994
// Programmer: Marc Rousseau
//
// Description: Object classes for manipulating Doom WAD files
//
// Copyright (c) 1994-2004 Marc Rousseau, All Rights Reserved.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
//
// Revision History:
//
// 04-25-01 Added little/big endian conversions
//
//----------------------------------------------------------------------------
#include <sys/types.h>
#include <sys/stat.h>
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common.hpp"
#include "wad.hpp"
#include "level.hpp"
#if defined ( __GNUC__ ) || defined ( __INTEL_COMPILER )
#include <unistd.h>
#define stricmp strcasecmp
#define TEMP_DIR "TMPDIR="
#else
#include <io.h>
#if ! defined ( _MSC_VER )
#include <dir.h>
#endif
#include <sys\stat.h>
#define TEMP_DIR "TMP="
#endif
int WAD::sm_NoFilters;
wadFilter **WAD::sm_Filter;
static int _init ()
{
if ( sizeof ( wadHeader ) != 12 ) fprintf ( stderr, "sanity check: sizeof ( %s ) = %d (expected %d)\n", "wadHeader", sizeof ( wadHeader ), 12 );
if ( sizeof ( wadDirEntry ) != 16 ) fprintf ( stderr, "sanity check: sizeof ( %s ) = %d (expected %d)\n", "wadDirEntry", sizeof ( wadDirEntry ), 16 );
return 0;
}
static int foo = _init ();
#if defined ( __GNUC__ ) || defined ( __INTEL_COMPILER )
void _fullpath ( char *full, const char *name, int max )
{
strncpy ( full, name, max );
}
#endif
#if defined ( WIN32 )
int mkstemp ( char *filename )
{
if ( filename == NULL ) return -1;
size_t len = strlen ( filename );
if ( len < 6 ) return -1;
char *basePtr = filename + len - 6;
for ( int i = 0; i < 6; i++ ) if ( basePtr [i] != 'X' ) return -1;
int handle = -1;
while ( handle == -1 ) {
char *ptr = basePtr;
for ( int i = 0; i < 6; i++ ) {
int x = rand () % 62;
if ( x >= 52 ) { ptr [i] = '0' + x - 52; continue; }
if ( x >= 26 ) { ptr [i] = 'A' + x - 26; continue; }
ptr [i] = 'a' + x;
}
handle = open ( filename, O_CREAT | O_EXCL | O_RDWR | O_BINARY, S_IREAD | S_IWRITE );
}
return handle;
}
#endif
#if ( BYTE_ORDER == BIG_ENDIAN )
UINT32 swap_uint32 ( const unsigned char *ptr )
{
UINT32 res = ptr [3];
res = ( res << 8 ) | ptr [2];
res = ( res << 8 ) | ptr [1];
res = ( res << 8 ) | ptr [0];
return res;
}
UINT16 swap_uint16 ( const unsigned char *ptr )
{
UINT16 res = ptr [1];
res = ( res << 8 ) | ptr [0];
return res;
}
#endif
WAD::WAD ( const char *filename ) :
m_Name ( NULL ),
m_File ( NULL ),
m_List ( NULL ),
m_bValid ( false ),
m_bRegistered ( false ),
m_bDirChanged ( false ),
m_Directory ( NULL ),
m_DirInfo ( NULL ),
m_Status ( ws_UNKNOWN ),
m_Type ( wt_UNKNOWN ),
m_Style ( wst_UNKNOWN ),
m_MapStart ( NULL ),
m_MapEnd ( NULL ),
m_SpriteStart ( NULL ),
m_SpriteEnd ( NULL ),
m_PatchStart ( NULL ),
m_PatchEnd ( NULL ),
m_FlatStart ( NULL ),
m_FlatEnd ( NULL ),
m_NewData ( NULL )
{
m_Name = ( filename != NULL ) ? strdup ( filename ) : strdup ( "" );
memset ( &m_Header, 0, sizeof ( m_Header ));
if ( filename != NULL ) {
OpenFile ();
}
}
WAD::~WAD ()
{
CloseFile ();
free ( m_Name );
}
bool WAD::EnlargeDirectory ( int holePos, int entries )
{
int newSize = m_Header.dirSize + entries;
wadDirEntry *newDir = new wadDirEntry [ newSize ];
wadDirInfo *newInfo = new wadDirInfo [ newSize ];
if (( newDir == NULL ) || ( newInfo == NULL )) {
if ( newDir != NULL ) delete [] newDir;
if ( newInfo != NULL ) delete [] newInfo;
return false;
}
int loCount = holePos;
int hiCount = m_Header.dirSize - holePos;
memset ( newDir, 0, sizeof ( wadDirEntry ) * newSize );
memset ( newInfo, 0, sizeof ( wadDirInfo ) * newSize );
memcpy ( newDir, m_Directory, sizeof ( wadDirEntry ) * loCount );
memcpy ( newDir + loCount + entries, m_Directory + loCount, sizeof ( wadDirEntry ) * hiCount );
memcpy ( newInfo, m_DirInfo, sizeof ( wadDirInfo ) * loCount );
memcpy ( newInfo + loCount + entries, m_DirInfo + loCount, sizeof ( wadDirInfo ) * hiCount );
if ( m_Directory != NULL ) delete [] m_Directory;
m_Directory = newDir;
if ( m_DirInfo != NULL ) delete [] m_DirInfo;
m_DirInfo = newInfo;
m_Header.dirSize = newSize;
FindMarkers ();
return true;
}
bool WAD::ReduceDirectory ( int holePos, int entries )
{
if ( holePos + entries > ( int ) m_Header.dirSize ) entries = m_Header.dirSize - holePos;
int hiCount = m_Header.dirSize - ( holePos + entries );
if ( hiCount > 0 ) {
memcpy ( m_Directory + holePos, m_Directory + holePos + entries, sizeof ( wadDirEntry ) * hiCount );
memcpy ( m_DirInfo + holePos, m_DirInfo + holePos + entries, sizeof ( wadDirInfo ) * hiCount );
}
m_Header.dirSize -= entries;
if ( m_List != NULL ) m_List->UpdateDirectory ();
return true;
}
void WAD::FindMarkers ()
{
m_MapStart = m_MapEnd = NULL;
UINT32 s;
for ( s = 0; s < m_Header.dirSize; s++ ) {
if ( IsMap ( m_Directory [s].name )) {
m_MapStart = &m_Directory [s];
break;
}
}
for ( UINT32 e = m_Header.dirSize - 1; e >= s; e-- ) {
if ( IsMap ( m_Directory [e].name )) {
m_MapEnd = &m_Directory [e];
break;
}
}
if ( m_MapEnd != NULL ) m_MapEnd += 10;
m_SpriteStart = FindDir ( "S_START" );
m_SpriteEnd = FindDir ( "S_END", m_SpriteStart );
m_PatchStart = FindDir ( "P_START" );
m_PatchEnd = FindDir ( "P_END", m_PatchStart );
m_FlatStart = FindDir ( "F_START" );
m_FlatEnd = FindDir ( "F_END", m_FlatStart );
}
bool WAD::ReadHeader ( wadHeader *header )
{
ReadBytes ( header, sizeof ( wadHeader ));
#if ( BYTE_ORDER == BIG_ENDIAN )
header->dirSize = swap_uint32 (( UINT8 * ) &header->dirSize );
header->dirStart = swap_uint32 (( UINT8 * ) &header->dirStart );
#endif
if ( ! IS_TYPE ( header->type, IWAD_ID ) && ! IS_TYPE ( header->type, PWAD_ID )) {
fprintf ( stderr, "Invalid WAD header type '%4.4s' (expected '%4.4s' or '%4.4s')\n", header->type, &IWAD_ID, &PWAD_ID );
return false;
}
return true;
}
bool WAD::WriteHeader ( FILE *file, wadHeader *header )
{
#if ( BYTE_ORDER == BIG_ENDIAN )
wadHeader temp = *header;
temp.dirSize = swap_uint32 (( UINT8 * ) &temp.dirSize );
temp.dirStart = swap_uint32 (( UINT8 * ) &temp.dirStart );
header = &temp;
#endif
return ( fwrite ( header, sizeof ( wadHeader ), 1, file ) == 1 ) ? true : false;
}
bool WAD::ReadDirEntry ( wadDirEntry *entry )
{
ReadBytes ( entry, sizeof ( wadDirEntry ), 1 );
#if ( BYTE_ORDER == BIG_ENDIAN )
entry->offset = swap_uint32 (( UINT8 * ) &entry->offset );
entry->size = swap_uint32 (( UINT8 * ) &entry->size );
#endif
return true;
}
bool WAD::WriteDirEntry ( FILE *file, wadDirEntry *entry )
{
#if ( BYTE_ORDER == BIG_ENDIAN )
wadDirEntry temp = *entry;
temp.offset = swap_uint32 (( UINT8 * ) &temp.offset );
temp.size = swap_uint32 (( UINT8 * ) &temp.size );
entry = &temp;
#endif
return ( fwrite ( entry, sizeof ( wadDirEntry ), 1, file ) == 1 ) ? true : false;
}
bool WAD::ReadDirectory ()
{
if ( m_Directory != NULL ) delete [] m_Directory;
m_DirInfo = new wadDirInfo [ m_Header.dirSize ];
for ( UINT32 i = 0; i < m_Header.dirSize; i++ ) {
m_DirInfo [i].newData = NULL;
m_DirInfo [i].cacheData = NULL;
m_DirInfo [i].type = wl_UNCHECKED;
}
Seek ( m_Header.dirStart );
m_Directory = new wadDirEntry [ m_Header.dirSize ];
for ( UINT32 i = 0; i < m_Header.dirSize; i++ ) {
ReadDirEntry ( &m_Directory [i] );
}
FindMarkers ();
return true;
}
bool WAD::WriteDirectory ( FILE *file )
{
for ( UINT32 i = 0; i < m_Header.dirSize; i++ ) {
if ( WriteDirEntry ( file, &m_Directory [i] ) == false ) {
return false;
}
}
return true;
}
UINT32 WAD::IndexOf ( const wadDirEntry *entry ) const
{
return (( entry < m_Directory ) || ( entry > m_Directory + m_Header.dirSize )) ? -1 : entry - m_Directory;
}
void WAD::SetList ( wadList *_list )
{
m_List = _list;
}
bool WAD::IsMap ( const char *name )
{
if ( name == NULL ) return false;
if (( name[0] != 'M' ) && ( name[0] != 'E' )) return false;
if ( strncmp ( name, "MAP", 3 ) == 0 ) {
if ( isdigit ( name[3] ) == false && !(isupper(name[3]) && isalpha(name[3]))) return false;
if ( isdigit ( name[4] ) == false && !(!isdigit(name[3]) && isupper(name[4]) && isalpha(name[4]))) return false;
if ( name[5] != '\0' ) return false;
if(isdigit(name[3]))
{
int level;
if ( sscanf ( name+3, "%d", &level ) == 0 ) return false;
return (( level >= 1 ) && ( level <= 99 )) ? true : false;
}
else return true;
}
if (( name[0] == 'E' ) && ( name[2] == 'M' )) {
int episode = name[1], mission = name[3];
if (( episode < '1' ) || ( episode > '4' )) return false;
if (( mission < '1' ) || ( mission > '9' )) return false;
if ( name[4] != '\0' ) return false;
return true;
}
return false;
}
UINT32 WAD::FileSize () const
{
UINT32 totalSize = sizeof ( wadHeader );
for ( UINT32 i = 0; i < m_Header.dirSize; i++ ) {
totalSize += sizeof ( wadDirEntry ) + m_Directory [i].size;
}
return totalSize;
}
bool WAD::AddFilter ( wadFilter *newFilter )
{
wadFilter **newList = new wadFilter * [ sm_NoFilters + 1 ];
if ( sm_Filter != NULL ) {
memcpy ( newList, sm_Filter, sizeof ( wadFilter * ) * sm_NoFilters );
delete [] sm_Filter;
}
sm_Filter = newList;
sm_Filter [ sm_NoFilters++ ] = newFilter;
return true;
}
bool WAD::HasChanged ( const wadDirEntry *entry ) const
{
UINT32 index = IndexOf ( entry );
return ( index == ( UINT32 ) -1 ) ? false : m_DirInfo [ index ].newData ? true : false;
}
void WAD::Seek ( UINT32 offset )
{
m_Status = ws_OK;
if ( m_File == NULL ) {
m_Status = ws_INVALID_FILE;
} else if ( fseek ( m_File, offset, SEEK_SET )) {
m_Status = ws_SEEK_ERROR;
}
}
void WAD::ReadBytes ( void *ptr , UINT32 size, UINT32 count )
{
m_Status = ws_OK;
if ( m_File == NULL ) {
m_Status = ws_INVALID_FILE;
} else if ( fread ( ptr, count, size, m_File ) != size ) {
m_Status = ws_READ_ERROR;
}
}
void *WAD::ReadEntry ( const char *name, UINT32 *size, const wadDirEntry *start, const wadDirEntry *end, bool cache )
{
return ReadEntry ( FindDir ( name, start, end ), size, cache );
}
void *WAD::ReadEntry ( const wadDirEntry *entry, UINT32 *size, bool cache )
{
char *buffer = NULL;
if ( size ) *size = 0;
UINT32 index = IndexOf ( entry );
if ( index != ( UINT32 ) -1 ) {
buffer = new char [ entry->size + 1 ];
if ( size ) *size = entry->size;
if ( m_DirInfo [ index ].newData ) {
memcpy ( buffer, m_DirInfo [ index ].newData, entry->size );
} else if ( m_DirInfo [ index ].cacheData ) {
memcpy ( buffer, m_DirInfo [ index ].cacheData, entry->size );
} else {
Seek ( entry->offset );
if ( m_Status == ws_OK ) ReadBytes ( buffer, entry->size );
if ( cache ) {
m_DirInfo [ index ].cacheData = new UINT8 [ entry->size + 1 ];
memcpy ( m_DirInfo [ index ].cacheData, buffer, entry->size );
m_DirInfo [ index ].cacheData [ entry->size ] = '\0';
}
}
buffer [ entry->size ] = '\0';
}
return ( void * ) buffer;
}
bool WAD::WriteEntry ( const char *name, UINT32 newSize, void *newStuff, bool owner, const wadDirEntry *start, const wadDirEntry *end )
{
const wadDirEntry *entry = FindDir ( name, start, end );
return WriteEntry ( entry, newSize, newStuff, owner );
}
bool WAD::WriteEntry ( const wadDirEntry *entry, UINT32 newSize, void *newStuff, bool owner )
{
UINT32 index = IndexOf ( entry );
if ( index == ( UINT32 ) -1 ) return false;
if ( newSize && ( newSize == entry->size )) {
char *oldStuff = ( char * ) ReadEntry ( entry, NULL );
if ( memcmp ( newStuff, oldStuff, newSize ) == 0 ) {
delete [] oldStuff;
if ( owner == true ) delete [] ( char * ) newStuff;
return false;
}
delete [] oldStuff;
}
UINT8 *temp = ( UINT8 * ) newStuff;
if ( owner == false ) {
temp = new UINT8 [ newSize ];
memcpy ( temp, newStuff, newSize );
}
if ( m_DirInfo [ index ].cacheData ) {
delete m_DirInfo [ index ].cacheData;
m_DirInfo [ index ].cacheData = NULL;
}
m_DirInfo [ index ].newData = temp;
m_Directory [ index ].size = newSize;
m_Directory [ index ].offset = ( UINT32 ) -1;
return true;
}
void WAD::OpenFile ()
{
if ( m_File != NULL ) fclose ( m_File );
m_File = NULL;
int handle = open ( m_Name, O_RDONLY );
if ( handle < 0 ) {
m_Status = ( errno == ENOENT ) ? ws_INVALID_FILE : ws_CANT_READ;
return;
} else {
close ( handle );
}
if (( m_File = fopen ( m_Name, "rb" )) == NULL ) {
m_Status = ws_INVALID_FILE;
return;
}
// Read in the WAD's header
if ( ReadHeader ( &m_Header ) == false ) {
m_Status = ws_INVALID_WAD;
return;
}
m_Status = ws_OK;
// Read in the WAD's directory info
m_bValid = true;
ReadDirectory ();
if ( FindDir ( "TEXTURE2" )) m_bRegistered = true;
if ( FindDir ( "BEHAVIOR" )) m_Type = wt_HEXEN;
else if ( FindDir ( "M_HTIC" )) m_Type = wt_HERETIC;
else if ( FindDir ( "SHT2A0" )) m_Type = wt_DOOM2;
switch ( m_Type ) {
case wt_DOOM : m_Style = wst_FORMAT_1; break;
case wt_DOOM2 : m_Style = wst_FORMAT_2; break;
case wt_HERETIC : m_Style = wst_FORMAT_1; break;
case wt_HEXEN : m_Style = wst_FORMAT_3; break;
default :
if ( m_MapStart != NULL ) {
m_Style = ( toupper ( m_MapStart->name[0] ) == 'E' ) ? wst_FORMAT_1 : wst_FORMAT_2;
}
}
if ( m_Type == wt_UNKNOWN ) {
if ( m_Style == wst_FORMAT_2 ) {
m_Type = wt_DOOM2;
}
}
}
void WAD::CloseFile ()
{
m_bValid = false;
m_bRegistered = false;
m_bDirChanged = false;
if ( m_DirInfo != NULL ) {
for ( UINT32 i = 0; i < m_Header.dirSize; i++ ) {
if ( m_DirInfo [i].newData ) delete [] ( char * ) m_DirInfo [i].newData;
m_DirInfo [i].newData = NULL;
if ( m_DirInfo [i].cacheData ) delete [] ( char * ) m_DirInfo [i].cacheData;
m_DirInfo [i].cacheData = NULL;
m_DirInfo [i].type = wl_UNCHECKED;
}
delete [] m_DirInfo;
}
m_DirInfo = NULL;
if ( m_Directory != NULL ) delete [] m_Directory;
m_Directory = NULL;
m_MapStart = m_MapEnd = NULL;
if ( m_File != NULL ) fclose ( m_File );
m_File = NULL;
memset ( &m_Header, 0, sizeof ( m_Header ));
}
const wadDirEntry *WAD::GetDir ( UINT32 index ) const
{
return ( index >= m_Header.dirSize ) ? ( const wadDirEntry * ) NULL : &m_Directory [index];
}
const wadDirEntry *WAD::FindDir ( const char *name, const wadDirEntry *start, const wadDirEntry *end ) const
{
UINT32 i = 0, last = m_Header.dirSize - 1;
if ( start != NULL ) {
UINT32 index = IndexOf ( start );
if ( index == ( UINT32 ) -1 ) return NULL;
if ( index > i ) i = index;
}
if ( end != NULL ) {
UINT32 index = IndexOf ( end );
if ( index == ( UINT32 ) -1 ) return NULL;
if ( index < last ) last = index;
}
const wadDirEntry *dir = &m_Directory [i];
for ( ; i <= last; i++, dir++ ) {
if ( dir->name[0] != name[0] ) continue;
if ( strncmp ( dir->name, name, 8 ) == 0 ) return dir;
}
return NULL;
}
bool WAD::HasChanged () const
{
if ( m_bDirChanged ) return true;
bool changed = false;
for ( UINT32 i = 0; ! changed && ( i < m_Header.dirSize ); i++ ) {
if ( m_DirInfo [i].newData ) changed = true;
}
return changed;
}
bool WAD::InsertBefore ( const wLumpName *name, UINT32 newSize, void *newStuff, bool owner, const wadDirEntry *entry )
{
UINT32 index = IndexOf ( entry );
if ( entry && ( index == ( UINT32 ) -1 )) return false;
if ( entry == NULL ) index = 0;
if ( ! EnlargeDirectory ( index, 1 )) return false;
wadDirEntry *newDir = &m_Directory [ index ];
strncpy ( newDir->name, ( char * ) name, sizeof ( wLumpName ));
bool retVal = WriteEntry ( newDir, newSize, newStuff, owner );
if ( m_List != NULL ) m_List->UpdateDirectory ();
return retVal;
}
bool WAD::InsertAfter ( const wLumpName *name, UINT32 newSize, void *newStuff, bool owner, const wadDirEntry *entry )
{
UINT32 index = IndexOf ( entry );
if ( entry && ( index == ( UINT32 ) -1 )) return false;
if ( entry == NULL ) index = m_Header.dirSize;
else index += 1;
if ( ! EnlargeDirectory ( index, 1 )) return false;
wadDirEntry *newDir = &m_Directory [ index ];
strncpy ( newDir->name, ( char * ) name, sizeof ( wLumpName ));
bool retVal = WriteEntry ( newDir, newSize, newStuff, owner );
if ( m_List != NULL ) m_List->UpdateDirectory ();
return retVal;
}
bool WAD::Remove ( const wLumpName *lump, const wadDirEntry *start, const wadDirEntry *end )
{
const wadDirEntry *entry = FindDir ( *lump, start, end );
UINT32 index = IndexOf ( entry );
if ( index == ( UINT32 ) -1 ) return false;
return ReduceDirectory ( index, 1 );
}
/*
// TBD
int InsertBefore ( const wLumpName *, UINT32, void *, bool, const wadDirEntry * = NULL );
int InsertAfter ( const wLumpName *, UINT32, void *, bool, const wadDirEntry * = NULL );
// TBD
*/
bool WAD::SaveFile ( const char *newName )
{
if ( newName == NULL ) newName = m_Name;
const char *tempName = newName;
char wadPath [MAXPATH], newPath [MAXPATH], tmpPath [MAXPATH];
_fullpath ( wadPath, m_Name, MAXPATH );
_fullpath ( newPath, newName, MAXPATH );
FILE *tmpFile = NULL;
if ( stricmp ( wadPath, newPath ) == 0 ) {
if ( HasChanged () == false ) return true;
sprintf ( tmpPath, "%s.XXXXXX", newPath );
int tmp = mkstemp ( tmpPath );
if ( tmp == -1 ) {
fprintf ( stderr, "\nERROR: WAD::SaveFile - Error creating temporary file." );
return false;
}
tempName = tmpPath;
tmpFile = fdopen ( tmp, "wb" );
}
if ( tmpFile == NULL ) {
tmpFile = fopen ( tempName, "wb" );
}
if ( tmpFile == NULL ) return false;
bool errors = false;
if ( fwrite ( &m_Header, sizeof ( m_Header ), 1, tmpFile ) != 1 ) {
fprintf ( stderr, "ERROR: WAD::SaveFile - Error writing dummy header.\n" );
errors = true;
}
wadDirEntry *dir = m_Directory;
for ( UINT32 i = 0; i < m_Header.dirSize; i++ ) {
UINT32 offset = ftell ( tmpFile );
if ( dir->size ) {
if ( m_DirInfo [i].newData ) {
if ( fwrite ( m_DirInfo [i].newData, dir->size, 1, tmpFile ) != 1 ) {
fprintf ( stderr, "ERROR: WAD::SaveFile - Error writing entry %8.8s. (newData)\n", dir->name );
errors = true;
}
} else if ( m_DirInfo [i].cacheData ) {
if ( fwrite ( m_DirInfo [i].cacheData, dir->size, 1, tmpFile ) != 1 ) {
fprintf ( stderr, "ERROR: WAD::SaveFile - Error writing entry %8.8s. (cached)\n", dir->name );
errors = true;
}
} else {
char *ptr = ( char * ) ReadEntry ( dir, NULL );
if ( m_Status != ws_OK ) {
fprintf ( stderr, "ERROR: WAD::SaveFile - Error reading entry %8.8s. (%04x)\n", dir->name, m_Status );
errors = true;
}
if ( fwrite ( ptr, dir->size, 1, tmpFile ) != 1 ) {
fprintf ( stderr, "ERROR: WAD::SaveFile - Error writing entry %8.8s. (file copy)\n", dir->name );
errors = true;
}
delete [] ptr;
}
}
dir->offset = offset;
dir++;
}
m_Header.dirStart = ftell ( tmpFile );
if ( WriteDirectory ( tmpFile ) == false ) {
fprintf ( stderr, "\nERROR: WAD::SaveFile - Error writing directory." );
errors = true;
}
fseek ( tmpFile, 0, SEEK_SET );
if ( WriteHeader ( tmpFile, &m_Header ) == false ) {
fprintf ( stderr, "\nERROR: WAD::SaveFile - Error writing header." );
errors = true;
}
fclose ( tmpFile );
if ( errors == true ) {
remove ( tempName );
return false;
}
if ( stricmp ( wadPath, newPath ) == 0 ) {
if ( m_File != NULL ) fclose ( m_File );
if ( remove ( m_Name ) != 0 ) {
fprintf ( stderr, "\nERROR: WAD::SaveFile - Unable to remove %s.", m_Name );
return false;
}
if ( rename ( tempName, m_Name ) != 0 ) {
fprintf ( stderr, "\nERROR: WAD::SaveFile - Unable to rename %s to %s.", tempName, m_Name );
return false;
}
m_File = fopen ( m_Name, "rb" );
}
for ( UINT32 i = 0; i < m_Header.dirSize; i++ ) {
if ( m_DirInfo [i].newData ) {
if ( m_DirInfo [i].cacheData ) delete m_DirInfo [i].cacheData;
m_DirInfo [i].cacheData = m_DirInfo [i].newData;
m_DirInfo [i].newData = NULL;
}
}
return true;
}
wadList::wadList () :
m_DirSize ( 0 ),
m_MaxSize ( 0 ),
m_Directory ( NULL ),
m_Type ( wt_UNKNOWN ),
m_Style ( wst_UNKNOWN ),
m_List ( NULL )
{
}
wadList::~wadList ()
{
while ( m_List != NULL ) {
wadListEntry *temp = m_List->Next;
delete m_List->wad;
delete m_List;
m_List = temp;
}
if ( m_Directory != NULL ) delete [] m_Directory;
}
int wadList::wadCount () const
{
int size = 0;
wadListEntry *ptr = m_List;
while ( ptr != NULL ) {
size++;
ptr = ptr->Next;
}
return size;
}
UINT32 wadList::FileSize () const
{
UINT32 totalSize = sizeof ( wadHeader );
for ( UINT32 i = 0; i < m_DirSize; i++ ) {
totalSize += sizeof ( wadDirEntry ) + m_Directory [i].entry->size;
}
return totalSize;
}
WAD *wadList::GetWAD ( int index ) const
{
wadListEntry *ptr = m_List;
while ( ptr && index-- ) ptr = ptr->Next;
return ptr ? ptr->wad : NULL;
}
void wadList::Clear ()
{
wadListEntry *ptr = m_List;
while ( ptr ) {
wadListEntry *next = ptr->Next;
delete ptr->wad;
delete ptr;
ptr = next;
}
if ( m_Directory != NULL ) delete [] m_Directory;
m_DirSize = 0;
m_MaxSize = 0;
m_Directory = NULL;
m_List = NULL;
m_Type = wt_UNKNOWN;
m_Style = wst_UNKNOWN;
}
void wadList::UpdateDirectory ()
{
m_DirSize = 0;
wadListEntry *ptr = m_List;
while ( ptr != NULL ) {
AddDirectory ( ptr->wad );
ptr = ptr->Next;
}
}
bool wadList::Add ( WAD *wad )
{
if (( m_Type == wt_UNKNOWN ) && ( m_Style == wst_UNKNOWN )) {
m_Type = wad->Type ();
m_Style = wad->Style ();
}
if (( m_Type != wt_UNKNOWN ) && ( wad->Type () == wt_UNKNOWN )
&& ( wad->Format () == PWAD_ID )) {
const wadDirEntry *dir = wad->FindDir ( "SECTORS" );
if ( dir != NULL ) {
UINT32 temp;
wSector *sector = ( wSector * ) wad->ReadEntry ( dir, &temp, true );
int noSectors = temp / sizeof ( wSector );
char tempName [ MAX_LUMP_NAME + 1 ];
tempName [ MAX_LUMP_NAME ] = '\0';
int i;
for ( i = 0; i < noSectors; i++ ) {
strncpy ( tempName, sector[i].floorTexture, MAX_LUMP_NAME );
if ( FindWAD ( tempName ) == NULL ) break;
strncpy ( tempName, sector[i].ceilTexture, MAX_LUMP_NAME );
if ( FindWAD ( tempName ) == NULL ) break;
}
if ( i == noSectors ) wad->Type ( m_Type );
delete [] ( char * ) sector;
}
}
if ( m_Type != wad->Type ()) return false;
if ( m_Style != wad->Style ()) return false;
wadListEntry *newNode = new wadListEntry;
newNode->wad = wad;
newNode->Next = NULL;
if ( m_List == NULL ) {
m_List = newNode;
} else {
wadListEntry *ptr = m_List;
while ( ptr->Next != NULL ) {
ptr = ptr->Next;
}
ptr->Next = newNode;
}
AddDirectory ( wad, m_List->Next ? true : false );
wad->SetList ( this );
return true;
}
bool wadList::Remove ( WAD *wad )
{
bool found = false;
wadListEntry *ptr = m_List;
if ( m_List->wad == wad ) {
found = true;
m_List = m_List->Next;
delete ptr;
} else {
while ( ptr->Next != NULL ) {
if ( ptr->Next->wad == wad ) {
found = true;
wadListEntry *next = ptr->Next->Next;
delete ptr->Next;
ptr->Next = next;
break;
}
ptr = ptr->Next;
}
}
if ( found ) {
wad->SetList ( NULL );
m_DirSize = 0;
ptr = m_List;
while ( ptr != NULL ) {
AddDirectory ( ptr->wad );
ptr = ptr->Next;
}
}
if ( m_DirSize == 0 ) m_Type = wt_UNKNOWN;
return found;
}
UINT32 wadList::IndexOf ( const wadListDirEntry *entry ) const
{
return (( entry < m_Directory ) || ( entry > m_Directory + m_DirSize )) ? -1 : entry - m_Directory;
}
int wadList::AddLevel ( UINT32 index, const wadDirEntry *&entry, WAD *wad )
{
int size = 0;
const wadDirEntry *start = entry + 1;
const wadDirEntry *end = entry + 11;
if ( wad->FindDir ( "THINGS", start, end )) size++;
if ( wad->FindDir ( "LINEDEFS", start, end )) size++;
if ( wad->FindDir ( "SIDEDEFS", start, end )) size++;
if ( wad->FindDir ( "VERTEXES", start, end )) size++;
if ( wad->FindDir ( "SEGS", start, end )) size++;
if ( wad->FindDir ( "SSECTORS", start, end )) size++;
if ( wad->FindDir ( "NODES", start, end )) size++;
if ( wad->FindDir ( "SECTORS", start, end )) size++;
if ( wad->FindDir ( "REJECT", start, end )) size++;
if ( wad->FindDir ( "BLOCKMAP", start, end )) size++;
if ( wad->FindDir ( "BEHAVIOR", start, end )) size++;
if ( index == m_DirSize ) {
m_DirSize += size;
for ( int i = 0; i < size; i++ ) {
m_Directory [ index ].wad = wad;
m_Directory [ index ].entry = ++entry;
index++;
}
} else {
for ( int i = 0; i < size; i++ ) {
/* TBD proper replacement of level lumps
const wadListDirEntry *entry = FindWAD ( entry[1].name, index, index + 10 );
UINT32 index = IndexOf ( entry );
*/
m_Directory [ index ].wad = wad;
m_Directory [ index ].entry = ++entry;
index++;
}
}
return size;
}
void wadList::AddDirectory ( WAD *wad, bool check )
{
// Make sure AddDirectory has enough room to work
if ( m_DirSize + wad->DirSize () > m_MaxSize ) {
m_MaxSize = m_DirSize + wad->DirSize ();
wadListDirEntry *temp = new wadListDirEntry [ m_MaxSize ];
if ( m_Directory != NULL ) {
memcpy ( temp, m_Directory, sizeof ( wadListDirEntry ) * m_DirSize );
delete [] m_Directory;
}
m_Directory = temp;
}
const wadDirEntry *newDir = wad->GetDir ( 0 );
UINT32 count = wad->DirSize ();
while ( count ) {
const wadListDirEntry *entry = check ? FindWAD ( newDir->name ) : NULL;
if ( entry != NULL ) {
UINT32 index = IndexOf ( entry );
m_Directory [ index ].wad = wad;
m_Directory [ index ].entry = newDir;
if ( WAD::IsMap ( newDir->name )) {
count -= AddLevel ( index + 1, newDir, wad );
}
} else {
UINT32 index = m_DirSize++;
m_Directory [ index ].wad = wad;
m_Directory [ index ].entry = newDir;
if ( WAD::IsMap ( newDir->name )) {
count -= AddLevel ( index + 1, newDir, wad );
}
}
newDir++;
count--;
}
}
const wadListDirEntry *wadList::GetDir ( UINT32 index ) const
{
return ( index >= m_DirSize ) ? ( const wadListDirEntry * ) NULL : &m_Directory [index];
}
const wadListDirEntry *wadList::FindWAD ( const char *name, const wadListDirEntry *start, const wadListDirEntry *end ) const
{
UINT32 i = 0, last = m_DirSize;
if ( start != NULL ) i = IndexOf ( start );
if ( end != NULL ) last = IndexOf ( end );
for ( ; i < last; i++ ) {
const wadListDirEntry *dir = &m_Directory [i];
if ( dir->entry->name[0] != name[0] ) continue;
if ( strncmp ( dir->entry->name, name, 8 ) == 0 ) return dir;
}
return NULL;
}
bool wadList::HasChanged () const
{
wadListEntry *ptr = m_List;
while ( ptr != NULL ) {
if ( ptr->wad->HasChanged ()) return true;
ptr = ptr->Next;
}
return false;
}
bool wadList::Contains ( WAD *wad ) const
{
wadListEntry *ptr = m_List;
while ( ptr != NULL ) {
if ( ptr->wad == wad ) return true;
ptr = ptr->Next;
}
return false;
}
bool wadList::Save ( const char *newName )
{
if ( IsEmpty ()) return false;
if ( m_List->Next ) {
wadListEntry *ptr = m_List;
const char *m_Name = NULL;
char wadPath [MAXPATH], newPath [MAXPATH], tmpPath [MAXPATH];
_fullpath ( newPath, newName, MAXPATH );
while ( ptr->Next != NULL ) {
m_Name = ptr->wad->Name ();
_fullpath ( wadPath, m_Name, MAXPATH );
if ( stricmp ( wadPath, newPath ) == 0 ) break;
ptr = ptr->Next;
}
FILE *tmpFile = NULL;
if ( newName == NULL ) newName = m_Name;
const char *tempName = newName;
if ( stricmp ( wadPath, newPath ) == 0 ) {
sprintf ( tmpPath, "%s.XXXXXX", newPath );
int tmp = mkstemp ( tmpPath );
if ( tmp == -1 ) {
fprintf ( stderr, "\nERROR: wadList::SaveFile - Error creating temporary file." );
return false;
}
tempName = tmpPath;
tmpFile = fdopen ( tmp, "wb" );
}
if ( tmpFile == NULL ) {
tmpFile = fopen ( tempName, "wb" );
}
if ( tmpFile == NULL ) return false;
bool errors = false;
wadHeader m_Header;
if ( fwrite ( &m_Header, sizeof ( m_Header ), 1, tmpFile ) != 1 ) {
errors = true;
fprintf ( stderr, "\nERROR: wadList::Save - Error writing dummy header." );
}
wadListDirEntry *srcDir = m_Directory;
wadDirEntry *dir = new wadDirEntry [ m_DirSize ];
for ( UINT32 i = 0; i < m_DirSize; i++ ) {
dir[i] = *srcDir->entry;
long offset = ftell ( tmpFile );
char *ptr = ( char * ) srcDir->wad->ReadEntry ( srcDir->entry, NULL );
if ( srcDir->wad->Status () != ws_OK ) {
errors = true;
fprintf ( stderr, "\nERROR: wadList::Save - Error reading entry %8.8s. (%04X)", srcDir->entry->name, srcDir->wad->Status ());
}
if (( dir[i].size > 0 ) && ( fwrite ( ptr, dir[i].size, 1, tmpFile ) != 1 )) {
errors = true;
fprintf ( stderr, "\nERROR: wadList::Save - Error writing entry %8.8s.", srcDir->entry->name );
}
delete [] ptr;
dir[i].offset = offset;
srcDir++;
}
WAD *wad = ptr->wad;
* ( UINT32 * ) m_Header.type = wad->Format ();
m_Header.dirSize = m_DirSize;
m_Header.dirStart = ftell ( tmpFile );
if (( UINT32 ) fwrite ( dir, sizeof ( wadDirEntry ), m_DirSize, tmpFile ) != m_DirSize ) {
errors = true;
fprintf ( stderr, "\nERROR: wadList::Save - Error writing directory." );
}
delete dir;
fseek ( tmpFile, 0, SEEK_SET );
if ( fwrite ( &m_Header, sizeof ( m_Header ), 1, tmpFile ) != 1 ) {
errors = true;
fprintf ( stderr, "\nERROR: wadList::Save - Error writing header." );
}
fclose ( tmpFile );
if ( errors == true ) {
remove ( tempName );
return false;
}
if ( stricmp ( wadPath, newPath ) == 0 ) {
wad->CloseFile ();
if ( remove ( m_Name ) != 0 ) {
fprintf ( stderr, "\nERROR: wadList::Save - Unable to remove %s.", m_Name );
return false;
}
if ( rename ( tempName, m_Name ) != 0 ) {
fprintf ( stderr, "\nERROR: wadList::Save - Unable to rename %s to %s.", tempName, m_Name );
return false;
}
wad->OpenFile ();
}
} else {
return m_List->wad->SaveFile ( newName );
}
return true;
}
bool wadList::Extract ( const wLumpName *res, const char *m_Name )
{
UINT32 size;
const wadListDirEntry *dir;
WAD *newWad = new WAD ( NULL );
bool hasMaps = false;
for ( int i = 0; res [i][0]; i++ ) {
if ( WAD::IsMap ( res[i] )) {
hasMaps = true;
const wadListDirEntry *dir = FindWAD ( res[i] );
DoomLevel *level = new DoomLevel ( res[i], dir->wad, true );
level->AddToWAD ( newWad );
delete level;
} else {
if (( dir = FindWAD ( res[i], NULL, NULL )) != NULL ) {
void *ptr = dir->wad->ReadEntry ( dir->entry, &size, false );
newWad->InsertAfter (( const wLumpName * ) res[i], size, ptr, true );
}
}
}
if ( hasMaps ) {
if (( dir = FindWAD ( "MAPINFO" )) != NULL ) {
void *ptr = dir->wad->ReadEntry ( dir->entry, &size, false );
newWad->InsertAfter (( const wLumpName * ) "MAPINFO", size, ptr, true );
}
if (( dir = FindWAD ( "SNDINFO" )) != NULL ) {
void *ptr = dir->wad->ReadEntry ( dir->entry, &size, false );
newWad->InsertAfter (( const wLumpName * ) "SNDINFO", size, ptr, true );
}
}
newWad->Format ( PWAD_ID );
char filename [ 256 ];
if ( m_Name ) strcpy ( filename, m_Name );
else sprintf ( filename, "%s.WAD", res [0] );
bool retVal = newWad->SaveFile ( filename );
delete newWad;
return retVal;
}