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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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ead2521451
Visual mode: added support for "fogdensity" and "outsidefogdensity" MAPINFO properties. Sector Info panel now shows the number of sector's sidedefs as well as light and fade colors (UDMF only). UDMF: Sector and sidedef flags are now copied/pasted when using "Copy Properties" and "Paste Properties" actions. Fixed: in some cases default texture overrides were used even when corresponding option was disabled. Sector Edit form: light and fade values were not saved when a value was pasted/entered into text box. Sector Edit form: "reset value" button was not shown for light and fade values when selected sectors had different light/fade colors. Reverted Open Map form changes from previous commit (my assumption that map marker is always empty was not correct...) Updated documentation. |
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.. | ||
features | ||
actions.html | ||
faq.html | ||
gamecfg_settings.html | ||
gldefs.html | ||
gz_header.gif | ||
mapinfo.html | ||
mxd_avatar.png | ||
preferences.html | ||
preferences1.jpg | ||
preferences2.jpg | ||
preferences3.jpg | ||
renderingpanel.jpg | ||
textures.html |