UltimateZoneBuilder/Source/Windows/ScriptEditorForm.Designer.cs
2008-11-10 16:11:44 +00:00

63 lines
No EOL
2 KiB
C#

namespace CodeImp.DoomBuilder.Windows
{
partial class ScriptEditorForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ScriptEditorForm));
this.editor = new CodeImp.DoomBuilder.Controls.ScriptEditorPanel();
this.SuspendLayout();
//
// editor
//
this.editor.BackColor = System.Drawing.SystemColors.Control;
this.editor.Dock = System.Windows.Forms.DockStyle.Fill;
this.editor.Location = new System.Drawing.Point(0, 0);
this.editor.Name = "editor";
this.editor.Size = new System.Drawing.Size(729, 495);
this.editor.TabIndex = 0;
//
// ScriptEditorForm
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.ClientSize = new System.Drawing.Size(729, 495);
this.Controls.Add(this.editor);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "ScriptEditorForm";
this.Opacity = 0;
this.Text = "Doom Builder Script Editor";
this.Shown += new System.EventHandler(this.ScriptEditorForm_Shown);
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.ScriptEditorForm_FormClosing);
this.ResumeLayout(false);
}
#endregion
private CodeImp.DoomBuilder.Controls.ScriptEditorPanel editor;
}
}