mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 22:01:45 +00:00
390 lines
No EOL
8.5 KiB
INI
390 lines
No EOL
8.5 KiB
INI
// ***********************************************************
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// * *
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// * These values are mainly for UDMF EDGE-Classic *
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// * *
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// ***********************************************************
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common
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{
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// Some common settings
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include("Common.cfg");
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// Default testing parameters
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include("Test_params.cfg", "modern");
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// Default nodebuilder configurations
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defaultsavecompiler = "glbsp_normal";
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defaulttestcompiler = "glbsp_fast";
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// Generalized actions
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// generalizedlinedefs is true for Doom format and false for
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// the other two, so it's not here.
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generalizedsectors = true;
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//mxd. Maximum safe map size check (0 means skip check)
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safeboundary = 0;
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// Texture loading options
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mixtexturesflats = true;
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defaulttexturescale = 1.0f;
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defaultflatscale = 1.0f;
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scaledtextureoffsets = true;
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//mxd. Sidedefs compression
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// ioanch FIXME: what does this do? I made it false
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sidedefcompressionignoresaction = false;
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// Texture sources
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textures
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{
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include("Doom_misc.cfg", "textures");
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include("EdgeC_misc.cfg", "textures");
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}
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//mxd. HiRes sources
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hires
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{
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include("EdgeC_misc.cfg", "hires");
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}
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// Patch sources
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patches
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{
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include("Doom_misc.cfg", "patches");
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}
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// Sprite sources
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sprites
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{
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include("Doom_misc.cfg", "sprites");
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}
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// Flat sources
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flats
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{
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include("Doom_misc.cfg", "flats");
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}
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// Colormap sources
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colormaps
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{
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include("Boom_misc.cfg", "colormaps");
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}
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compatibility
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{
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fixnegativepatchoffsets = true;
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fixmaskedpatchoffsets = true;
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}
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}
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mapformat_doom
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{
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mixtexturesflats = true;
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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maplumpnames
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{
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include("Doom_misc.cfg", "doommaplumpnames");
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include("Boom_misc.cfg", "boommaplumpnames");
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}
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// When this is set to true, sectors with the same tag will light up when a line is highlighted
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linetagindicatesectors = true;
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// Default flags for first new thing
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defaultthingflags
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{
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include("Doom_misc.cfg", "defaultthingflags");
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}
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// Door making
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//include("ZDoom_misc.cfg", "doormaking_doom");
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// Generalized actions
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generalizedlinedefs = true;
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generalizedsectors = true;
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// GENERALIZED LINEDEF TYPES
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gen_linedeftypes
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{
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include("Boom_generalized.cfg", "gen_linedeftypes");
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}
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// GENERALIZED SECTOR TYPES
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gen_sectortypes
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{
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include("Boom_generalized.cfg", "gen_sectortypes");
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}
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// DEFAULT SECTOR BRIGHTNESS LEVELS
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sectorbrightness
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{
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include("Doom_misc.cfg", "sectorbrightness");
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}
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// SECTOR TYPES
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sectortypes
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{
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include("Doom_sectors.cfg");
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include("EdgeC_sectors.cfg");
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}
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// LINEDEF FLAGS
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linedefflags
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{
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include("Doom_misc.cfg", "linedefflags");
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include("Boom_misc.cfg", "linedefflags");
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}
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// LINEDEF ACTIVATIONS
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linedefactivations
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{
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}
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// Linedef flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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linedefflagstranslation
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{
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include("Doom_misc.cfg", "linedefflagstranslation");
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include("Boom_misc.cfg", "linedefflagstranslation");
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}
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// LINEDEF TYPES
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linedeftypes
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{
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include("Doom_linedefs.cfg");
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include("Boom_linedefs.cfg");
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include("EdgeC_linedefs.cfg");
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}
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thingtypes
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{
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include("EdgeC_things.cfg");
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}
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// THING FLAGS
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thingflags
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{
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include("Doom_misc.cfg", "thingflags");
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include("Boom_misc.cfg", "thingflags");
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}
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// Thing flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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thingflagstranslation
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{
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include("Doom_misc.cfg", "thingflagstranslation");
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include("Boom_misc.cfg", "thingflagstranslation");
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}
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// How to compare thing flags (for the stuck things error checker)
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thingflagscompare
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{
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include("Doom_misc.cfg", "thingflagscompare");
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include("Boom_misc.cfg", "thingflagscompare");
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}
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// Things flags masks
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include("Doom_misc.cfg", "thingflagsmasks");
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mixtexturesflats = true;
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// Texture sources
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textures
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{
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include("Doom_misc.cfg", "textures");
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include("EdgeC_misc.cfg", "textures"); // works for Eternity too
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}
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//mxd. HiRes sources
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hires
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{
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include("EdgeC_misc.cfg", "hires");
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}
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}
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// ***********************************************************
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// * *
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// * Text map format *
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// * *
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// ***********************************************************
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mapformat_udmf
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{
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// The format interface handles the map data format
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formatinterface = "UniversalMapSetIO";
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//mxd. The default script compiler to use
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defaultscriptcompiler = "zdoom_acs.cfg";
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// Enables support for long (> 8 chars) texture names
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// WARNING: this should only be enabled for UDMF game configurations!
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// WARNING: enabling this will make maps incompatible with Doom Builder 2 and can lead to problems in Slade 3!
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longtexturenames = false;
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// Enables setting brightness for floor and ceiling independently from each other
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distinctfloorandceilingbrightness = false;
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// Default nodebuilder configurations
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defaultsavecompiler = "zdbsp_udmf_normal";
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defaulttestcompiler = "zdbsp_udmf_fast";
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// ioanch: eternity
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engine = "edge"; // override that so that DB2 uses the correct namespace
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maplumpnames
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{
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include("UDMF_misc.cfg", "udmfmaplumpnames_begin");
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include("EdgeC_misc.cfg", "udmfmaplumpnames");
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include("UDMF_misc.cfg", "udmfmaplumpnames_end");
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}
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// eternity
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universalfields
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{
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include("EdgeC_misc.cfg", "universalfields");
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}
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// When this is set to true, sectors with the same tag will light up when a line is highlighted
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linetagindicatesectors = true;
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// Special linedefs
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//include("ZDoom_misc.cfg", "speciallinedefs_udmf"); // same in EE
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// Default flags for first new thing
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defaultthingflags
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{
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include("EdgeC_misc.cfg", "defaultthingflags_udmf");
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}
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// Door making
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//include("Eternity_misc.cfg", "doormaking_udmf");
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// Generalized actions
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generalizedlinedefs = true;
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generalizedsectors = true;
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// GENERALIZED SECTOR TYPES
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//gen_sectortypes
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//{
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// include("Eternity_generalized.cfg", "gen_sectortypes_udmf");
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//}
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// SECTOR FLAGS
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//sectorflags
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//{
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// include("Eternity_misc.cfg", "sectorflags_udmf");
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//}
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// DEFAULT SECTOR BRIGHTNESS LEVELS
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//sectorbrightness
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//{
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// include("ZDoom_misc.cfg", "sectorbrightness");
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//}
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// SECTOR TYPES
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//sectortypes
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//{
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// include("Eternity_misc.cfg", "sectors_udmf");
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//}
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// SECTOR RENSERSTYLES
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//sectorrenderstyles
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//{
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// include("UDMF_misc.cfg", "sectorrenderstyles");
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//}
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// LINEDEF FLAGS
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//linedefflags
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//{
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// include("Eternity_misc.cfg", "linedefflags_udmf");
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//}
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// LINEDEF ACTIVATIONS
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//linedefactivations
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//{
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// include("Eternity_misc.cfg", "linedefactivations_udmf");
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//}
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//mxd. Linedef flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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linedefflagstranslation
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{
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include("Doom_misc.cfg", "linedefflagstranslation");
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//include("Hexen_misc.cfg", "linedefflagstranslation");
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//include("ZDoom_misc.cfg", "linedefflagstranslation");
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}
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// LINEDEF RENSERSTYLES
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//linedefrenderstyles
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//{
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// include("UDMF_misc.cfg", "linedefrenderstyles");
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//}
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//SIDEDEF FLAGS
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//sidedefflags
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//{
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// include("Eternity_misc.cfg", "sidedefflags");
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//}
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// THING FLAGS
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//thingflags
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//{
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// include("Eternity_misc.cfg", "thingflags_udmf");
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//}
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// THING RENSERSTYLES
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//thingrenderstyles
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//{
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// include("UDMF_misc.cfg", "thingrenderstyles");
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//}
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// How to compare thing flags (for the stuck things error checker)
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//thingflagscompare
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//{
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// include("Eternity_misc.cfg", "thingflagscompare_udmf");
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//}
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//mxd. Thing flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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thingflagstranslation
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{
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include("Doom_misc.cfg", "thingflagstranslation");
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//include("Hexen_misc.cfg", "thingflagstranslation");
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//include("ZDoom_misc.cfg", "thingflagstranslation");
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}
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// Things flags masks
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//include("Hexen_misc.cfg", "thingflagsmasks");
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// LINEDEF TYPES
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//linedeftypes
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//{
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// include("Hexen_linedefs.cfg");
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// include("Eternity_linedefs.cfg", "udmf");
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//}
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// Texture sources
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textures
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{
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include("Doom_misc.cfg", "textures");
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include("EdgeC_misc.cfg", "textures"); // works for Eternity too
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}
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//mxd. HiRes sources
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hires
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{
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include("EdgeC_misc.cfg", "hires");
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}
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} |