UltimateZoneBuilder/Source/Core/Properties
2014-01-13 08:44:31 +00:00
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AssemblyInfo.cs Visual mode: using "Select" action with "select with the same texture" modifier in some cases selected middle texture when it shouldn't have. 2014-01-13 08:44:31 +00:00
Resources.Designer.cs Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
Resources.resx Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00