mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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207 lines
No EOL
8.7 KiB
XML
207 lines
No EOL
8.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{3088C327-5FFB-49A0-8D40-58E92D89DF07}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>CodeImp.DoomBuilder.UDBScript</RootNamespace>
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<AssemblyName>UDBScript</AssemblyName>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<OutputPath>..\..\..\Build\Plugins\</OutputPath>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Builder">
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<HintPath>..\..\..\Build\Builder.exe</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Esprima">
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<HintPath>.\Esprima.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Jint">
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<HintPath>.\Jint.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="API\Angle2DWrapper.cs" />
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<Compile Include="API\DataWrapper.cs" />
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<Compile Include="API\GameConfigurationWrapper.cs" />
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<Compile Include="API\ImageInfo.cs" />
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<Compile Include="API\UDBWrapper.cs" />
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<Compile Include="API\Vector3DWrapper.cs" />
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<Compile Include="API\VisualCameraWrapper.cs" />
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<Compile Include="BuilderPlug.cs" />
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<Compile Include="Controls\ScriptDockerControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Controls\ScriptDockerControl.Designer.cs">
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<DependentUpon>ScriptDockerControl.cs</DependentUpon>
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<Compile Include="Controls\ScriptOptionsControl.cs">
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<SubType>UserControl</SubType>
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<Compile Include="Controls\ScriptOptionsControl.Designer.cs">
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<DependentUpon>ScriptOptionsControl.cs</DependentUpon>
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</Compile>
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<Compile Include="ProgressInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="QueryOptions.cs" />
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<Compile Include="RuntimeConstraint.cs" />
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<Compile Include="ScriptInfo.cs" />
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<Compile Include="ScriptOption.cs" />
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<Compile Include="ScriptRunner.cs" />
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<Compile Include="Exceptions.cs" />
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<SubType>Form</SubType>
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<Compile Include="Windows\MessageForm.Designer.cs">
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<DependentUpon>MessageForm.cs</DependentUpon>
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<Compile Include="Windows\PreferencesForm.cs">
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<SubType>Form</SubType>
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<Compile Include="Windows\PreferencesForm.Designer.cs">
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<Compile Include="Windows\QueryOptionsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Windows\QueryOptionsForm.Designer.cs">
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<DependentUpon>QueryOptionsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Windows\ScriptRunnerForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Windows\ScriptRunnerForm.Designer.cs">
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<DependentUpon>ScriptRunnerForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Windows\UDBScriptErrorForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Windows\UDBScriptErrorForm.Designer.cs">
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<DependentUpon>UDBScriptErrorForm.cs</DependentUpon>
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</Compile>
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<Compile Include="API\IMoreTags.cs" />
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<Compile Include="API\Line2DWrapper.cs" />
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<Compile Include="API\LinedefWrapper.cs" />
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<Compile Include="API\MapElementArgumentsWrapper.cs" />
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<Compile Include="API\MapElementWrapper.cs" />
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<Compile Include="API\MapWrapper.cs" />
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<Compile Include="API\SectorWrapper.cs" />
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<Compile Include="API\SidedefWrapper.cs" />
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<Compile Include="API\ThingWrapper.cs" />
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<Compile Include="API\Vector2DWrapper.cs" />
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<Compile Include="API\VertexWrapper.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Controls\ScriptDockerControl.resx">
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<DependentUpon>ScriptDockerControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Controls\ScriptOptionsControl.resx">
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<DependentUpon>ScriptOptionsControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\Actions.cfg" />
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<EmbeddedResource Include="Windows\MessageForm.resx">
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<DependentUpon>MessageForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Windows\PreferencesForm.resx">
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<DependentUpon>PreferencesForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Windows\QueryOptionsForm.resx">
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<DependentUpon>QueryOptionsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Windows\ScriptRunnerForm.resx">
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<DependentUpon>ScriptRunnerForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Windows\UDBScriptErrorForm.resx">
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<DependentUpon>UDBScriptErrorForm.cs</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources\Folder.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources\Script.png" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\BuilderModes\BuilderModes.csproj">
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<Project>{B42D5AA0-F9A6-4234-9C4B-A05B11A64851}</Project>
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<Name>BuilderModes</Name>
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</ProjectReference>
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<ItemGroup>
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<EmbeddedResource Include="Resources\SearchClear.png" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>xcopy $(ProjectDir)Jint.dll $(TargetDir)Dependencies\ /y
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xcopy $(ProjectDir)Esprima.dll $(TargetDir)Dependencies\ /y</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |