mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 14:12:16 +00:00
1343 lines
20 KiB
Text
1343 lines
20 KiB
Text
////////////////////////////////////////
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//--------------------------------------
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// Texture Properties
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//--------------------------------------
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////////////////////////////////////////
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//--------------------------------------
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// XScale Only
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//--------------------------------------
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texture TSCLX025, 64, 64 //0.25, 4x size
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{
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XScale 0.25
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Patch W31_1, 0, 0
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}
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texture TSCLX05, 64, 64 //XScale 0.5, 2x Size
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{
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XScale 0.5
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Patch W31_1, 0, 0
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}
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texture TSCLX2, 64, 64 //XScale 2, 0.5x Size
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{
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XScale 2
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Patch W31_1, 0, 0
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}
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texture TSCLX4, 64, 64 //XScale 4, 0.25x Size
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{
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XScale 4
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Patch W31_1, 0, 0
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}
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//--------------------------------------
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// YScale Only
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//--------------------------------------
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texture TSCLY025, 32, 32 //YScale 0.25
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{
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YScale 0.25
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Patch SW3S1, 0, 0
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}
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texture TSCLY05, 32, 32 //YScale 0.5
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{
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YScale 0.5
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Patch SW3S1, 0, 0
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}
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texture TSCLY2, 32, 32 //YScale 2
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{
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YScale 2
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Patch SW3S1, 0, 0
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}
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texture TSCLY4, 32, 32 //YScale 4
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{
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YScale 4
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Patch SW3S1, 0, 0
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}
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//--------------------------------------
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// XScale and YScale Equal
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//--------------------------------------
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texture TSCLB025, 32, 32 //Scale 0.25
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{
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XScale 0.25
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YScale 0.25
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Patch SGCRATE2, 0,0
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}
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texture TSCLB05, 32, 32 //Scale 0.5
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{
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XScale 0.5
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YScale 0.5
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Patch SGCRATE2, 0,0
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}
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texture TSCLB2, 32, 32 //Scale 2
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{
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XScale 2
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YScale 2
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Patch SGCRATE2, 0,0
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}
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texture TSCLB4, 32, 32 //Scale 4
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{
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XScale 4
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YScale 4
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Patch SGCRATE2, 0,0
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}
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//--------------------------------------
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// XScale and YScale Mixed
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//--------------------------------------
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texture TSCLM1, 32, 64 // X: 0.25, Y: 2
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{
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XScale 0.25
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YScale 2
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Patch RW31_4, 0, 0
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}
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texture TSCLM2, 128, 128 // X: 4, Y: 2
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{
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XScale 4
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YScale 2
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Patch MWALL4_2, 0, 0
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}
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texture TSCLM3, 64, 64 // X: 2, Y: 0.5
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{
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XScale 2
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YScale 0.5
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Patch WALL72_3, 0, 0
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}
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texture TSCLM4, 32, 32 // X: 0.5, Y: 0.25
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{
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XScale 0.5
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YScale 0.25
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Patch SW2S1, 0, 0
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}
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//--------------------------------------
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// World Panning - Same As Above
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//--------------------------------------
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texture TSCLMWP1, 32, 64 // X: 0.25, Y: 2
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{
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XScale 0.25
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YScale 2
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WorldPanning
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Patch RW31_4, 0, 0
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}
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texture TSCLMWP2, 128, 128 // X: 4, Y: 2
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{
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XScale 4
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YScale 2
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WorldPanning
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Patch MWALL4_2, 0, 0
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}
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texture TSCLMWP3, 64, 64 // X: 2, Y: 0.5
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{
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XScale 2
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YScale 0.5
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WorldPanning
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Patch WALL72_3, 0, 0
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}
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texture TSCLMWP4, 32, 32 // X: 0.5, Y: 0.25
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{
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XScale 0.5
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YScale 0.25
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WorldPanning
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Patch SW2S1, 0, 0
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}
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//--------------------------------------
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// Misc. Texture Properties
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//--------------------------------------
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texture TMISCNOD, 64, 128 // No Decals
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{
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NoDecals
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Patch WALL00_1, 0, 0
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}
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texture TMISCNUL, 64, 128 // Null Texture
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{
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NullTexture
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Patch WALL78_1, 0, 0
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}
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////////////////////////////////////////
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//--------------------------------------
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// Patch Properties
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//--------------------------------------
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////////////////////////////////////////
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//--------------------------------------
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// Basic Use
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//--------------------------------------
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texture PBLACK, 32,32 //All-Black Texture
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{
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Patch RW34_1, -16, -16
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}
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texture PBASIC1, 64, 128 // Basic Single-Patch Texture
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{
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Patch HELL6_3, 0, 0
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}
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texture PBASIC2, 256, 128 // Multi-Patch Texture, Side-by-Side
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{
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Patch HELL5_1, 0, 0
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Patch HELL5_2, 128, 0
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}
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texture PBASIC3, 64, 128 // Multi-Patch Texture, Overlapping
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{
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Patch COMP03_4, 0, 0
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Patch Comp03_4, 0, 64
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Patch Comp03_4, 32, 0
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Patch Comp03_4, 32, 64
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Patch Comp04_1, 0, 24
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Patch WARNA0, 24, 66
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}
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//--------------------------------------
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// Flipping
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//--------------------------------------
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texture PFLIPX, 112, 64 // FlipX
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{
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Patch CYL1_1, 0, 0
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{
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FlipX
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}
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}
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texture PFLIPY, 64, 128 // FlipY
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{
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Patch WALL58_2, 0, 0
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{
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FlipY
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}
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}
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texture PFLIPXY, 64, 64 // FlipX and FlipY Combined
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{
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Patch T14_3, 0, -4
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{
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FlipX
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FlipY
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}
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}
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texture PFLIPM, 64, 128 // Three Flipped Patches
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{
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Patch RSKY3, 0, -32
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{
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FlipY
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}
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Patch DOOR2_1, -16, 56
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{
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FlipX
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FlipY
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}
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Patch PS20A0, 1, 54
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{
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FlipX
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}
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}
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//--------------------------------------
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// Rotation
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//--------------------------------------
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texture PROT90, 128, 128 // Rotate 90
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{
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Patch W74B_1, 0, 0
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{
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Rotate 90
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}
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}
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texture PROT180, 128, 128 // Rotate 180
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{
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Patch W74B_1, 0, 0
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{
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Rotate 180
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}
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}
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texture PROT270, 128, 128 // Rotate 270
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{
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Patch W74B_1, 0, 0
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{
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Rotate 270
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}
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}
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texture PROTM, 128, 128 // Four Rotated Patches
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{
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Patch TOMW2_2, 0, 56
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{
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Rotate 180
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}
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Patch COMP04_2, 0, 0
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{
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Rotate -90
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}
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Patch COMP03_5, 64, 0
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{
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Rotate 90
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}
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Patch WARNA0, 48, 60
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{
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Rotate 270
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}
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}
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//--------------------------------------
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// Translations - Pre-Named
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//--------------------------------------
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texture PTRNN1, 64, 64 // Inverse
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{
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Patch WALL72_5, 0, 0
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{
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Translation Inverse
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}
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}
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texture PTRNN2, 64, 64 // Gold
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{
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Patch WALL72_5, 0, 0
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{
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Translation Gold
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}
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}
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texture PTRNN3, 64, 64 // Red
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{
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Patch WALL72_5, 0, 0
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{
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Translation Red
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}
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}
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texture PTRNN4, 64, 64 // Green
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{
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Patch WALL72_5, 0, 0
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{
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Translation Green
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}
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}
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texture PTRNN5, 64, 64 // Ice
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{
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Patch WALL72_5, 0, 0
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{
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Translation Ice
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}
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}
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texture PTRNN6, 64, 64 // Desaturate
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{
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Patch WALL72_5, 0, 0
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{
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Translation "Desaturate, 1.0"
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}
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}
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texture PTRNN7, 64, 128 // Two Patches - Gold and Inverse
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{
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Patch WALL72_5, 0, 0
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{
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Translation Gold
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}
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Patch WALL72_5, 0, 64
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{
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Translation Inverse
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}
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}
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//--------------------------------------
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// Translations - Custom
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//--------------------------------------
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texture PTRNC1, 64, 128 // index:index
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{
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Patch RW37_3, 0, 0
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{
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Translation "152:159=70:77"
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}
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}
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texture PTRNC2, 64, 128 // index:rgb
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{
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Patch RW37_3, 0, 0
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{
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Translation "152:159=[254,112,136]:[182,56,24]"
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}
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}
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texture PTRNC3, 64, 128 // index:index, index:index
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{
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Patch RW37_3, 0, 0
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{
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Translation "200:207=192:199", "152:159=70:77"
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}
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}
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texture PTRNC4, 64, 128 // index:rgb, index:rgb
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{
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Patch RW37_3, 0, 0
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{
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Translation "200:207=[138,254,61]:[85,211,1]", "152:159=[254,112,136]:[182,56,24]"
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}
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}
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texture PTRNC5, 64, 128 // index:index, index:rgb
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{
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Patch RW37_3, 0, 0
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{
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Translation "200:207=192:199", "152:159=[254,112,136]:[182,56,24]"
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}
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}
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texture PTRNC6, 64, 128 // Two Patches - i:i and i:rgb
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{
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Patch RW37_3, 0, 0
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{
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Translation "200:207=192:199"
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}
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Patch RW37_3, 0, 64
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{
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Translation "152:159=[254,112,136]:[182,56,24]"
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}
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}
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//--------------------------------------
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// Blend - Named Colors From X11R6RGB
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// Lump in ZDoom.PK3
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//--------------------------------------
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texture PBLNN1, 64, 64 // "Blue"
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{
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Patch WALL02_1, 0, 0
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{
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Blend "Blue"
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}
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}
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texture PBLNN2, 64, 64 // "Pale Green"
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{
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Patch WALL02_1, 0, 0
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{
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Blend "Pale Green"
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}
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}
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texture PBLNN3, 64, 64 // "Dark Slate Grey"
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{
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Patch WALL02_1, 0, 0
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{
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Blend "Dark Slate Grey"
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}
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}
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texture PBLNN4, 64, 64 // "Blue" at 0.75 Alpha
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{
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Patch WALL02_1, 0, 0
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{
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Blend "Blue", 0.75
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}
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}
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texture PBLNN5, 64, 64 // "Pale Green" at 0.5 Alpha
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{
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Patch WALL02_1, 0, 0
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{
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Blend "Pale Green", 0.5
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}
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}
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texture PBLNN6, 64, 64 // "Dark Slate Grey" at 0.25 Alpha
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{
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Patch WALL02_1, 0, 0
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{
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Blend "Dark Slate Grey", 0.25
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}
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}
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texture PBLNN7, 64, 128 // Two Patches - "Red" and "Orange"
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{
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Patch WALL02_1, 0, 0
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{
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Blend "Red"
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}
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Patch WALL02_1, 0, 64
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{
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Blend "Orange"
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}
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}
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//--------------------------------------
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// Blend - RGB Colors
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// Note: As of r1302, Alpha does not work
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//--------------------------------------
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texture PBLNRGB1, 64, 64 // 255 Red
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{
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Patch WALL03_1, 0 ,0
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{
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Blend 255, 0, 0, 1.0
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}
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}
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texture PBLNRGB2, 64, 64 // 255 Green
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{
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Patch WALL03_1, 0 ,0
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{
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Blend 0, 255, 0, 1.0
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}
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}
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texture PBLNRGB3, 64, 64 // 255 Blue
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{
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Patch WALL03_1, 0 ,0
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{
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Blend 0, 0, 255, 1.0
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}
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}
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texture PBLNRGB4, 64, 64 // 252, 120, 213 - Pink
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{
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Patch WALL03_1, 0 ,0
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{
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Blend 252, 120, 213, 1.0
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}
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}
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texture PBLNRGB5, 64, 64 // Pink in Hexadecimal "FC, 78, D5"
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{
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Patch WALL03_1, 0 ,0
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{
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Blend "FC, 78, D5"
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}
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}
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texture PBLNRGB6, 64, 64 // Pink With 0.5 Alpha
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{
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Patch WALL03_1, 0 ,0
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{
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Blend 252, 120, 213, 0.5
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}
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}
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texture PBLNRGB7, 64, 64 // Pink in Hex With 0.5 Alpha "80"
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{
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Patch WALL03_1, 0 ,0
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{
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Blend "FC, 78, D5, 80"
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}
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}
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texture PBLNRGBM, 64, 128 // TWo Patches - "FC, 78, D5"
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{ //and 83, 170, 146
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Patch WALL03_1, 0 ,0
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{
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Blend "FC, 78, D5"
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}
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Patch WALL03_1, 0 ,64
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{
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Blend 83, 170, 146, 1.0
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}
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}
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//--------------------------------------
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// Styles
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// Notes: Copy appears to do nothing in r1302
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// CopyAlpha does something in software, but I don't know what.
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// Using Blend returns a bad syntax error.
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//--------------------------------------
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texture PSTYL1, 64, 128 // Add
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{
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Patch RW1_2, 0, 0
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Patch WLA128_1, 32, 0
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{
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Style Add
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}
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}
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texture PSTYL2, 64, 128 // Subtract
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{
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Patch RW1_2, 0, 0
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Patch WLA128_1, 32, 0
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{
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Style Subtract
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}
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}
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texture PSTYL3, 64, 128 // ReverseSubtract
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{
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Patch RW1_2, 0, 0
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Patch WLA128_1, 32, 0
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{
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Style ReverseSubtract
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}
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}
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texture PSTYL4, 64, 128 // Modulate
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{
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Patch RW1_2, 0, 0
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Patch WLA128_1, 32, 0
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{
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Style Modulate
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}
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}
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texture PSTYL5, 64, 128 // Copy
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{
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Patch RW1_2, 0, 0
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Patch WLA128_1, 32, 0
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{
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Style Copy
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}
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}
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texture PSTYL6, 64, 128 // CopyAlpha
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{
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Patch RW1_2, 0, 0
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Patch WLA128_1, 32, 0
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{
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Style CopyAlpha
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}
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}
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texture PSTYL7, 64, 128 // Add and Add
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{
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Patch RW1_2, 0, 0
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Patch WLA128_1, 0, 64
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{
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Style Add
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}
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Patch SUPPORT2, 0, 32
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{
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Style Add
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}
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}
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texture PSTYL8, 64, 128 // Add and Subtract
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{
|
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Patch RW1_2, 0, 0
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Patch WLA128_1, 0, 64
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{
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Style Add
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}
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Patch SUPPORT2, 0, 32
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{
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Style Subtract
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}
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}
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texture PSTYL9, 64, 128 // Add and ReverseSubtract
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|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Add
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style ReverseSubtract
|
|
}
|
|
}
|
|
|
|
texture PSTYL10, 64, 128 // Add and Modulate
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Add
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style Modulate
|
|
}
|
|
}
|
|
|
|
texture PSTYL11, 64, 128 // Subtract and Subtract
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Subtract
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style Subtract
|
|
}
|
|
}
|
|
|
|
texture PSTYL12, 64, 128 // Subtract and ReverseSubtract
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Subtract
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style Reversesubtract
|
|
}
|
|
}
|
|
|
|
texture PSTYL13, 64, 128 // Subtract and Modulate
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Subtract
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style Modulate
|
|
}
|
|
}
|
|
|
|
texture PSTYL14, 64, 128 // Modulate and Modulate
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Modulate
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style Modulate
|
|
}
|
|
}
|
|
|
|
texture PSTYL15, 64, 128 // Modulate, Subtract, and Add
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Modulate
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style Subtract
|
|
}
|
|
Patch COMP03_8, 12, 32
|
|
{
|
|
Style Add
|
|
}
|
|
}
|
|
|
|
texture PSTYL16, 64, 128 // Add, ReverseSubtract, and Modulate
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Add
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style ReverseSubtract
|
|
}
|
|
Patch COMP03_8, 12, 32
|
|
{
|
|
Style Modulate
|
|
}
|
|
}
|
|
|
|
texture PSTYL17, 64, 128 // Add, ReverseSubtract, and Subtract
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Add
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style ReverseSubtract
|
|
}
|
|
Patch COMP03_8, 12, 32
|
|
{
|
|
Style Subtract
|
|
}
|
|
}
|
|
|
|
//--------------------------------------
|
|
// Styles With Alpha
|
|
// Note: The following are not affected by Alpha in r1302:
|
|
// Modulate, Copy, and CopyAlpha
|
|
//--------------------------------------
|
|
|
|
texture PSTYA1, 64, 128 // Add 0.5
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 32, 0
|
|
{
|
|
Style Add
|
|
Alpha 0.5
|
|
}
|
|
}
|
|
|
|
texture PSTYA2, 64, 128 // Subtract 0.25
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 32, 0
|
|
{
|
|
Style Subtract
|
|
Alpha 0.75
|
|
}
|
|
}
|
|
|
|
texture PSTYA3, 64, 128 // ReverseSubtract 0.75
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 32, 0
|
|
{
|
|
Style ReverseSubtract
|
|
Alpha 0.75
|
|
}
|
|
}
|
|
|
|
texture PSTYA4, 64, 128 // Add 0.6, ReverseSubtract 0.9, Subtract 0.5
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Add
|
|
Alpha 0.6
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style ReverseSubtract
|
|
Alpha 0.9
|
|
}
|
|
Patch COMP03_8, 12, 32
|
|
{
|
|
Style Subtract
|
|
Alpha 0.5
|
|
}
|
|
}
|
|
|
|
texture PSTYA5, 64, 128 // Subtract 0.25, Modulate, Add 0.75
|
|
{
|
|
Patch RW1_2, 0, 0
|
|
Patch WLA128_1, 0, 64
|
|
{
|
|
Style Subtract
|
|
Alpha 0.25
|
|
}
|
|
Patch SUPPORT2, 0, 32
|
|
{
|
|
Style Modulate
|
|
}
|
|
Patch COMP03_8, 12, 32
|
|
{
|
|
Style Add
|
|
Alpha 0.75
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////
|
|
//--------------------------------------
|
|
// Mixed Properties
|
|
//--------------------------------------
|
|
////////////////////////////////////////
|
|
|
|
//--------------------------------------
|
|
// Translation and Style
|
|
//--------------------------------------
|
|
|
|
texture MTS1, 64, 128 // Translation + Style 1
|
|
{
|
|
Patch RW18_1, 0, 0
|
|
Patch PS20A0, 1, 56
|
|
{
|
|
Translation "160:167=128:135"
|
|
Style Add
|
|
}
|
|
Patch PS20A0, 1, 56
|
|
{
|
|
Translation "160:167=128:135"
|
|
Style Modulate
|
|
}
|
|
}
|
|
|
|
texture MTS2, 64, 128 // Translation + Style 2
|
|
{
|
|
Patch WALL00_1, 0, 0
|
|
{
|
|
Translation "88:103=136:151"
|
|
}
|
|
Patch WALL00_3, 24, 0
|
|
{
|
|
Translation "32:47=192:207", "176:191=192:207", "88:103=136:151"
|
|
}
|
|
Patch PS20A0, 1, 56
|
|
{
|
|
Style ReverseSubtract
|
|
}
|
|
}
|
|
|
|
texture MTS3, 64, 128 // Translation + Style 3
|
|
{
|
|
Patch WALL03_7, 0, 0
|
|
{
|
|
Translation Gold
|
|
}
|
|
Patch WALL03_7, 0, 64
|
|
{
|
|
Translation Gold
|
|
}
|
|
Patch COMP03_4, 16, 0
|
|
{
|
|
Style Add
|
|
}
|
|
Patch COMP03_4, 16, 64
|
|
{
|
|
Style Add
|
|
}
|
|
Patch T14_5, 24, 28
|
|
{
|
|
Translation "93:111=62:79", "3:3=72:72"
|
|
}
|
|
}
|
|
|
|
texture MTS4, 64, 128 // Translation + Style 4
|
|
{
|
|
Patch WALL30_2, 0, 0
|
|
{
|
|
Translation Ice
|
|
}
|
|
Patch SW2_4, 6, 16
|
|
{
|
|
Translation Ice
|
|
}
|
|
Patch W73A_2, 0, 0
|
|
{
|
|
Style Add
|
|
Alpha 0.25
|
|
}
|
|
}
|
|
|
|
//--------------------------------------
|
|
// Translation and Flip
|
|
//--------------------------------------
|
|
|
|
texture MTF1, 64, 128 // Translation + Flip 1
|
|
{
|
|
Patch W105_1, -32, -8
|
|
{
|
|
FlipY
|
|
Translation Inverse
|
|
}
|
|
}
|
|
|
|
texture MTF2, 64, 128 // Translation + Flip 2
|
|
{
|
|
Patch RW39_2, 0, 0
|
|
{
|
|
FlipY
|
|
Translation "32:47=192:207", "225:231=112:118"
|
|
}
|
|
Patch SW1S1, 16, 72
|
|
{
|
|
FlipX
|
|
Translation "112:127=192:207", "176:191=112:127"
|
|
}
|
|
Patch EXIT1, 16, 12
|
|
{
|
|
Translation "176:191=112:127"
|
|
}
|
|
}
|
|
|
|
texture MTF3, 128, 64 // Translation + Flip 3
|
|
{
|
|
Patch TOMW2_2, 0, -8
|
|
{
|
|
FlipX
|
|
FlipY
|
|
Translation "112:127=[250,237,75]:[0,0,0]"
|
|
}
|
|
Patch WALL69_4, 0, -48
|
|
{
|
|
FlipY
|
|
FlipX
|
|
Translation Red
|
|
}
|
|
Patch WALL72_7, 64, -48
|
|
{
|
|
FlipY
|
|
Translation Red
|
|
}
|
|
}
|
|
|
|
//--------------------------------------
|
|
// Translation and Rotate
|
|
//--------------------------------------
|
|
|
|
texture MTR1, 64, 128 // Translation + Rotate 1
|
|
{
|
|
Patch WALL52_2, -64, 0
|
|
{
|
|
Rotate 270
|
|
Translation Green
|
|
}
|
|
Patch LADDER16, 8, 32
|
|
{
|
|
Rotate 90
|
|
Translation "141:151=94:105", "152:159=96:103", "74:79=106:111"
|
|
}
|
|
}
|
|
|
|
texture MTR2, 64, 128 // Translation + Rotate 2
|
|
{
|
|
Patch RW23_4, 0, 0
|
|
{
|
|
Rotate -90
|
|
Translation "96:111=128:143", "5:6=150:151", "247:247=239:239", "14:14=141:141"
|
|
}
|
|
Patch RW23_4, 0, 64
|
|
{
|
|
Rotate 270
|
|
Translation "96:111=128:143", "5:6=150:151", "247:247=239:239", "14:14=141:141"
|
|
}
|
|
Patch SUPPORT2, -4, 112
|
|
{
|
|
Rotate 90
|
|
Translation "80:111=48:79", "3:3=72:72"
|
|
}
|
|
}
|
|
|
|
Texture MTR3, 64, 128 // Translation + Rotate 3
|
|
{
|
|
Patch COMP03_5, 0, 0
|
|
{
|
|
Rotate 180
|
|
Translation "112:127=[250,237,75]:[0,0,0]", "240:247=[128,0,0]:[0,0,0]"
|
|
}
|
|
Patch COMP03_1, 0, 64
|
|
{
|
|
Rotate 90
|
|
Translation "203:207=179:183", "240:247=184:191"
|
|
}
|
|
Patch COMP03_8, 0, 96
|
|
{
|
|
Rotate -90
|
|
}
|
|
}
|
|
|
|
//--------------------------------------
|
|
// Translation, Flip, and Rotate
|
|
//--------------------------------------
|
|
|
|
texture MTFR1, 128, 128 // Translation + Flip + Rotate 1
|
|
{
|
|
Patch WALL62_2, 0, 0
|
|
{
|
|
FlipY
|
|
}
|
|
Patch WALL62_2, 64, 0
|
|
{
|
|
FlipY
|
|
}
|
|
Patch SW2_4, 8, 16
|
|
{
|
|
Rotate 90
|
|
Translation "176:191=[204,182,21]:[125,63,6]"
|
|
}
|
|
Patch SW2_4, 79, 16
|
|
{
|
|
Rotate -90
|
|
Translation Ice
|
|
}
|
|
|
|
Patch SW2_4, 37, 72
|
|
{
|
|
FlipY
|
|
Translation Green
|
|
}
|
|
}
|
|
|
|
texture MTFR2, 128, 128 // Translation + Flip + Rotate 2
|
|
{
|
|
Patch DOOR9_1, 0, 0
|
|
{
|
|
Rotate 180
|
|
Translation "32:47=216:223"
|
|
}
|
|
Patch W94_1, 0, 14
|
|
{
|
|
Translation Gold
|
|
Rotate 90
|
|
FlipY
|
|
}
|
|
Patch DOORTRAK, 0, 14
|
|
{
|
|
Rotate 90
|
|
Translation Gold
|
|
}
|
|
Patch DOORTRAK, 0, 88
|
|
{
|
|
Rotate 90
|
|
Translation Gold
|
|
}
|
|
Patch RW33_2, 0, 96
|
|
{
|
|
Rotate -90
|
|
FlipY
|
|
Translation "184:191=160:167"
|
|
}
|
|
}
|
|
|
|
texture MTFR3, 128, 128 // Translation + Flip + Rotate 3
|
|
{
|
|
Patch WALL22_1, 0, 8
|
|
{
|
|
FlipY
|
|
Translation Ice
|
|
}
|
|
Patch WALL42_3, 0, -16
|
|
{
|
|
Rotate 90
|
|
Translation Gold
|
|
}
|
|
Patch WALL42_3, 0, 120
|
|
{
|
|
Rotate 90
|
|
Translation Gold
|
|
}
|
|
}
|
|
|
|
texture MTFR4, 128, 128 // Translation + Flip + Rotate 4
|
|
{
|
|
Patch RSKY2, 0, 0
|
|
{
|
|
FlipX
|
|
FlipY
|
|
Rotate 270
|
|
Translation Inverse
|
|
}
|
|
Patch W111_3, 32, 32
|
|
{
|
|
Rotate 180
|
|
Translation Red
|
|
}
|
|
}
|
|
|
|
//--------------------------------------
|
|
// Translation, Flip, and Style
|
|
//--------------------------------------
|
|
|
|
texture MTFS1, 64, 128 // Translation + Flip + Style 1
|
|
{
|
|
Patch SW11_1, 0, 0
|
|
{
|
|
Translation Gold
|
|
FlipY
|
|
}
|
|
Patch SW11_1, 32, 0
|
|
{
|
|
Translation "80:111=128:143", "3:3=141:141"
|
|
}
|
|
Patch HELL6_3, 0, 0
|
|
{
|
|
Style Subtract
|
|
Alpha 0.3
|
|
}
|
|
}
|
|
|
|
texture MTFS2, 128, 128 // Translation + Flip + Style 2
|
|
{
|
|
Patch HELL5_1, 0, 0
|
|
{
|
|
FlipY
|
|
Translation "16:31=200:207", "32:47=240:247"
|
|
}
|
|
Patch COMP03_1, 32, 0
|
|
{
|
|
Translation Inverse
|
|
Style Subtract
|
|
Alpha 0.5
|
|
}
|
|
Patch COMP03_1, 32, 64
|
|
{
|
|
Translation Inverse
|
|
Style Subtract
|
|
Alpha 0.5
|
|
}
|
|
Patch Door3_5, -4, -8
|
|
{
|
|
FlipX
|
|
Translation Gold
|
|
Style ReverseSubtract
|
|
}
|
|
Patch Door3_5, -4, 64
|
|
{
|
|
FlipY
|
|
FlipX
|
|
Translation Gold
|
|
Style ReverseSubtract
|
|
}
|
|
Patch Door3_5, 108, -8
|
|
{
|
|
Translation Gold
|
|
Style ReverseSubtract
|
|
}
|
|
Patch Door3_5, 108, 64
|
|
{
|
|
FlipY
|
|
Translation Gold
|
|
Style ReverseSubtract
|
|
}
|
|
}
|
|
|
|
texture MTFS3, 64, 128 // Translation + Flip + Style 3
|
|
{
|
|
Patch RW7_2, 0, 0
|
|
{
|
|
Translation "152:159=160:167", "9:12=[108,63,0]:[0,0,0]"
|
|
}
|
|
|
|
Patch SW11_1, 0, 13
|
|
{
|
|
Translation Gold
|
|
Style ReverseSubtract
|
|
}
|
|
Patch SW11_1, 32, 13
|
|
{
|
|
Translation Gold
|
|
Style ReverseSubtract
|
|
}
|
|
Patch RW7_2, 0, 124
|
|
{
|
|
FlipY
|
|
Translation "152:159=160:167", "9:12=[108,63,0]:[0,0,0]"
|
|
}
|
|
}
|
|
|
|
texture MTFS4, 64, 128 // Translation + Flip + Style 4
|
|
{
|
|
Patch WALL00_1, 0, 0
|
|
{
|
|
//Translation Red
|
|
}
|
|
Patch WALL03_1, 0, -16
|
|
{
|
|
FlipY
|
|
Translation "128:143=176:191", "144:144=182:182"
|
|
Style Modulate
|
|
}
|
|
Patch WALL03_1, 0, 56
|
|
{
|
|
Translation "128:143=176:191", "144:144=182:182"
|
|
Style Modulate
|
|
}
|
|
Patch W33_8, 0, 52
|
|
{
|
|
Translation "80:111=88:95"
|
|
Style Modulate
|
|
}
|
|
Patch W33_8, 0, 71
|
|
{
|
|
Translation "80:111=88:95"
|
|
Style Modulate
|
|
}
|
|
}
|
|
|
|
//--------------------------------------
|
|
// Translation, Flip, Rotate, and Style
|
|
//--------------------------------------
|
|
|
|
texture MTFRS1, 128, 128 //
|
|
{
|
|
Patch WALL00_3, 56, 0
|
|
{
|
|
Translation "32:47=192:207", "176:191=192:207"
|
|
}
|
|
Patch W32_1, -6, 0
|
|
{
|
|
Rotate 90
|
|
}
|
|
Patch W32_1, 69, 0
|
|
{
|
|
Rotate 270
|
|
}
|
|
Patch W32_1, -6, 64
|
|
{
|
|
Rotate 90
|
|
}
|
|
Patch W32_1, 69, 64
|
|
{
|
|
Rotate 270
|
|
}
|
|
Patch AG128_2, 0, 0
|
|
{
|
|
Translation "80:111=48:79", "3:3=72:72"
|
|
Style Modulate
|
|
Rotate 90
|
|
}
|
|
Patch AG128_2, 0, 64
|
|
{
|
|
Translation "80:111=48:79", "3:3=72:72"
|
|
Style Modulate
|
|
Rotate 90
|
|
FlipX
|
|
}
|
|
}
|
|
|
|
texture MTFRS2, 128, 128 //
|
|
{
|
|
Patch AG128_1, 0, 0
|
|
{
|
|
Translation Red
|
|
}
|
|
Patch AG128_1, 64, 0
|
|
{
|
|
Translation Ice
|
|
}
|
|
Patch DOOR2_1, 16, 16
|
|
{
|
|
Style Add
|
|
Rotate 90
|
|
Translation "80:111=48:79", "3:3=72:72"
|
|
FlipX
|
|
}
|
|
}
|
|
|
|
texture MTFRS3, 128, 128 //
|
|
{
|
|
|
|
}
|
|
|
|
texture OHSHIT, 128, 128
|
|
{
|
|
Patch STONE, 0, 0
|
|
Patch AG128_2, 32, 0
|
|
{
|
|
Style Add
|
|
}
|
|
Patch TLITE6_5, 0, 0
|
|
{
|
|
Style Add
|
|
}
|
|
patch TLITE6_5, 64, 0
|
|
{
|
|
Style Add
|
|
}
|
|
}
|
|
|