mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
237 lines
5.8 KiB
INI
237 lines
5.8 KiB
INI
/*************************************************************\
|
|
Doom Builder Game Configuration for Hexen
|
|
\*************************************************************/
|
|
|
|
// This is required to prevent accedential use of a different configuration
|
|
type = "Doom Builder 2 Game Configuration";
|
|
|
|
// This is the title to show for this game
|
|
game = "Hexen";
|
|
|
|
// This is the simplified game engine/sourceport name
|
|
engine = "hexen";
|
|
|
|
// The format interface handles the map data format
|
|
formatinterface = "HexenMapSetIO";
|
|
|
|
// Default lump name for new map
|
|
defaultlumpname = "MAP01";
|
|
|
|
// Default testing parameters
|
|
testparameters = "-iwad \"%WP\" -skill \"%S\" -file \"%AP\" \"%F\" -warp %L1 %L2 %NM";
|
|
testshortpaths = true;
|
|
|
|
// Default nodebuilder configurations
|
|
defaultsavecompiler = "zennode_normal";
|
|
defaulttestcompiler = "zennode_fast";
|
|
|
|
// Skill levels
|
|
skills
|
|
{
|
|
include("Includes\\Hexen_misc.cfg", "skills");
|
|
}
|
|
|
|
// When this is set to true, sectors with the same tag will light up when a line is highlighted
|
|
linetagindicatesectors = false;
|
|
|
|
// Special linedefs
|
|
soundlinedefflag = 64; // See linedefflags
|
|
singlesidedflag = 1; // See linedefflags
|
|
doublesidedflag = 4; // See linedefflags
|
|
impassableflag = 1;
|
|
upperunpeggedflag = 8;
|
|
lowerunpeggedflag = 16;
|
|
|
|
// Door making
|
|
makedoortrack = "DOORTRAK";
|
|
makedooraction = 11; // See linedeftypes
|
|
makedoorarg0= -1; // -1 can be used for a new sector tag here
|
|
makedoorarg1 = 16;
|
|
makedoorarg2 = 0;
|
|
makedoorarg3 = 0;
|
|
makedoorarg4 = 0;
|
|
|
|
// Generalized actions
|
|
generalizedlinedefs = false;
|
|
generalizedsectors = false;
|
|
|
|
// Texture loading options
|
|
mixtexturesflats = false;
|
|
defaulttexturescale = 1.0f;
|
|
defaultflatscale = 1.0f;
|
|
|
|
|
|
// Some common settings
|
|
include("Includes\\Common.cfg");
|
|
|
|
// Flat used as sky
|
|
skyflatname = "F_SKY";
|
|
|
|
|
|
// Default flags for first new thing
|
|
defaultthingflags
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "defaultthingflags");
|
|
include("Includes\\Hexen_misc.cfg", "defaultthingflags");
|
|
}
|
|
|
|
|
|
// Texture sources
|
|
textures
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "textures");
|
|
}
|
|
|
|
// Patch sources
|
|
patches
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "patches");
|
|
}
|
|
|
|
// Sprite sources
|
|
sprites
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "sprites");
|
|
}
|
|
|
|
// Flat sources
|
|
flats
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "flats");
|
|
}
|
|
|
|
|
|
/*
|
|
GAME DETECT PATTERN
|
|
Used to guess the game for which a WAD file is made.
|
|
|
|
1 = One of these lumps must exist
|
|
2 = None of these lumps must exist
|
|
3 = All of these lumps must exist
|
|
*/
|
|
|
|
gamedetect
|
|
{
|
|
TEXTMAP = 2;
|
|
ENDMAP = 2;
|
|
EXTENDED = 2;
|
|
BEHAVIOR = 3;
|
|
E1M1 = 2; E1M2 = 2; E1M3 = 2; E1M4 = 2; E1M5 = 2; E1M6 = 2; E1M7 = 2; E1M8 = 2; E1M9 = 2;
|
|
E2M1 = 2; E2M2 = 2; E2M3 = 2; E2M4 = 2; E2M5 = 2; E2M6 = 2; E2M7 = 2; E2M8 = 2; E2M9 = 2;
|
|
E3M1 = 2; E3M2 = 2; E3M3 = 2; E3M4 = 2; E3M5 = 2; E3M6 = 2; E3M7 = 2; E3M8 = 2; E3M9 = 2;
|
|
E4M1 = 2; E4M2 = 2; E4M3 = 2; E4M4 = 2; E4M5 = 2; E4M6 = 2; E4M7 = 2; E4M8 = 2; E4M9 = 2;
|
|
MAP01 = 1; MAP02 = 1; MAP03 = 1; MAP04 = 1; MAP05 = 1; MAP06 = 1; MAP07 = 1; MAP08 = 1; MAP09 = 1; MAP10 = 1;
|
|
MAP11 = 1; MAP12 = 1; MAP13 = 1; MAP14 = 1; MAP15 = 1; MAP16 = 1; MAP17 = 1; MAP18 = 1; MAP19 = 1; MAP20 = 1;
|
|
MAP21 = 1; MAP22 = 1; MAP23 = 1; MAP24 = 1; MAP25 = 1; MAP26 = 1; MAP27 = 1; MAP28 = 1; MAP29 = 1; MAP30 = 1;
|
|
MAP31 = 1; MAP32 = 1; MAP33 = 1; MAP34 = 1; MAP35 = 1; MAP36 = 1; MAP37 = 1; MAP38 = 1; MAP39 = 1; MAP40 = 1;
|
|
MAP41 = 1;
|
|
}
|
|
|
|
|
|
maplumpnames
|
|
{
|
|
include("Includes\\Hexen_misc.cfg", "hexenmaplumpnames");
|
|
}
|
|
|
|
|
|
// Default sector brightness levels
|
|
sectorbrightness
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "sectorbrightness");
|
|
}
|
|
|
|
// SECTOR TYPES
|
|
sectortypes
|
|
{
|
|
include("Includes\\Hexen_sectors.cfg");
|
|
}
|
|
|
|
|
|
// LINEDEF FLAGS
|
|
linedefflags
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "linedefflags");
|
|
include("Includes\\Hexen_misc.cfg", "linedefflags");
|
|
}
|
|
|
|
|
|
// Activations filter for Hexen type activations
|
|
// This filters the activation bits from the flags
|
|
include("Includes\\Hexen_misc.cfg", "linedefactivationsfilter");
|
|
|
|
|
|
// LINEDEF ACTIVATIONS
|
|
linedefactivations
|
|
{
|
|
include("Includes\\Hexen_misc.cfg", "linedefactivations");
|
|
}
|
|
|
|
|
|
// Linedef flags UDMF translation table
|
|
// This is needed for copy/paste and prefabs to work properly
|
|
// When the UDMF field name is prefixed with ! it is inverted
|
|
linedefflagstranslation
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "linedefflagstranslation");
|
|
include("Includes\\Hexen_misc.cfg", "linedefflagstranslation");
|
|
}
|
|
|
|
|
|
// LINEDEF TYPES
|
|
linedeftypes
|
|
{
|
|
include("Includes\\Hexen_linedefs.cfg");
|
|
}
|
|
|
|
|
|
// THING FLAGS
|
|
thingflags
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "thingflags");
|
|
include("Includes\\Hexen_misc.cfg", "thingflags");
|
|
}
|
|
|
|
// Thing flags UDMF translation table
|
|
// This is needed for copy/paste and prefabs to work properly
|
|
// When the UDMF field name is prefixed with ! it is inverted
|
|
thingflagstranslation
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "thingflagstranslation");
|
|
include("Includes\\Hexen_misc.cfg", "thingflagstranslation");
|
|
}
|
|
|
|
|
|
// Things flags masks
|
|
include("Includes\\Hexen_misc.cfg", "thingflagsmasks");
|
|
|
|
|
|
// THING TYPES
|
|
// Color numbers are the basic colors
|
|
// Arrow indicates if the things will have an arrow to indicate direction
|
|
// Sort: 0 = List as in configuration, 1 = List alphabetically
|
|
// Blocking: 0 = No, 1 = Completely, 2 = True-Height
|
|
// Error:
|
|
// 0 = Dont check for errors
|
|
// 1 = Must be inside map (default)
|
|
// 2 = Must be inside map and may not collide
|
|
thingtypes
|
|
{
|
|
include("Includes\\Hexen_things.cfg");
|
|
}
|
|
|
|
|
|
// ENUMERATIONS
|
|
// These are enumerated lists for linedef types and UDMF fields.
|
|
enums
|
|
{
|
|
include("Includes\\Doom_misc.cfg", "enums");
|
|
include("Includes\\Hexen_misc.cfg", "enums");
|
|
}
|
|
|
|
|
|
// Default thing filters
|
|
// (these are not required, just usefull for new users)
|
|
thingsfilters
|
|
{
|
|
include("Includes\\Hexen_misc.cfg", "thingsfilters");
|
|
}
|