UltimateZoneBuilder/Source/Plugins/BuilderModes/Resources
MaxED 17ac1c6db5 Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action.
Sectors mode: removed "Move Things in Selected Sectors" toolbar button.
Sectors mode: added "Synchronized Things Editing" menu item, action and toolbar button. When enabled, things dragging will be synchronized to sector dragging. Regular, Paint and Rectangular selection will also select things (holding Alt while selecting inverts this behavior). Deleting sectors will also delete selected things.
Linedefs mode: added "Synchronized Things Editing" menu item, action and toolbar button. When enabled, selected things will be dragged when dragging linedefs. Rectangular selection will also select things (holding Alt while selecting inverts this behavior).
Changed: selection info now always displays info about all types of map elements.
Fixed: .dbs containing only current map settings was created when trying to save unchanged map. 
Fixed, Visual mode, "Copy Texture" action: when "Use long texture names" option is disabled, texture name as stored in Sidedef should be used, not the 8-char texture name.
Updated documentation.
2015-11-03 08:54:56 +00:00
..
Actions.cfg Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action. 2015-11-03 08:54:56 +00:00
AlignThings.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Angle.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
Blockmap.png @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.png GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00
BrightnessGradient.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
CeilingAlign.png Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
CeilsGradient.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ColorPick.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
Copy.png Map Analysis mode: errors can now be copied to clipboard. 2014-09-12 12:19:58 +00:00
CopyProperties.png Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
CurveLines.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Door.png According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :) 2014-02-26 14:11:06 +00:00
DrawCurveMode.png Added Draw Curve mode. 2013-04-08 13:28:04 +00:00
DrawEllipseMode.png GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
DrawGeometryMode.png Fixed button states for "Draw [stuff]" modes in the modes toolbar. 2014-02-28 14:32:20 +00:00
DrawGridMode.png Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
DrawRectangleMode.png Fixed button states for "Draw [stuff]" modes in the modes toolbar. 2014-02-28 14:32:20 +00:00
FilterThings.png Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type. 2014-05-06 11:03:52 +00:00
FindMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Flip.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
FlipSelectionH.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FlipSelectionV.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FloorAlign.png Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
FloorsGradient.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Folder.png Woops, forgot to commit the icon! 2015-01-06 12:46:48 +00:00
Gear.png Fixed button states for "Draw [stuff]" modes in the modes toolbar. 2014-02-28 14:32:20 +00:00
HeightsMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Hide.png Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard. 2014-09-12 14:58:00 +00:00
HideAll.png Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
Hints.cfg Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action. 2015-11-03 08:54:56 +00:00
Join.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
LinesMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
List.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
List_Images.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
MapAnalysisMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Merge.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
NewSector2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PasteProperties.png Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
PastePropertiesOptions.png A quick fix to previous commit... 2014-04-09 10:52:31 +00:00
PlaceThings.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Reset.png Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword. 2014-12-10 08:21:15 +00:00
Save.png Map Analysis mode: errors can now be copied to clipboard. 2014-09-12 12:19:58 +00:00
SectorsMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Selection3.png Added button in toolbar for Edit Selection mode. 2011-12-04 10:34:10 +00:00
SelectThingsInSectors.png Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
SelectTouching.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Show.png Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard. 2014-09-12 14:58:00 +00:00
Show2.png Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard. 2014-09-12 14:58:00 +00:00
Show3.png Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
Similar.png Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
Text.png Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
TextureLock.png Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
ThingPointAtCursor.png Added "Point Thing to cursor" action. 2013-04-08 14:37:37 +00:00
ThingsMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
treeview.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TriangulatorMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VerticesMode.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ViewSelectionEffects.png Sectors mode: added "View Tags and Effects" button. 2013-09-16 11:44:47 +00:00
ViewSelectionIndex.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualModeGZ.png Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00