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BaseVisualGeometrySector.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-04 11:19:37 +00:00 |
BaseVisualGeometrySidedef.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-10 09:08:54 +00:00 |
BaseVisualMode.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-09 06:13:20 +00:00 |
BaseVisualSector.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-04 14:51:35 +00:00 |
BaseVisualThing.cs
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Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
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2010-09-01 21:05:08 +00:00 |
IVisualEventReceiver.cs
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Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
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2010-09-01 21:05:08 +00:00 |
NullVisualEventReceiver.cs
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Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
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2010-09-01 21:05:08 +00:00 |
SectorData.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-10 09:08:54 +00:00 |
SectorLevel.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-06 06:09:22 +00:00 |
SectorLevelType.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-02 20:42:38 +00:00 |
TexturePlane.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-09 21:16:16 +00:00 |
VisualActionResult.cs
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Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
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2010-09-01 21:05:08 +00:00 |
VisualCeiling.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-09 21:16:16 +00:00 |
VisualFloor.cs
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@ work on (G)ZDoom Editing plugin (finally got my plane math right, thanks MathWorld & Paul Bourke)
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2010-09-08 20:39:59 +00:00 |
VisualLower.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-10 09:08:54 +00:00 |
VisualMiddleDouble.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-10 09:08:54 +00:00 |
VisualMiddleSingle.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-10 09:08:54 +00:00 |
VisualSidedefParts.cs
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Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
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2010-09-01 21:05:08 +00:00 |
VisualUpper.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-10 09:08:54 +00:00 |
WallPolygon.cs
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@ work on (G)ZDoom Editing plugin
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2010-09-10 09:08:54 +00:00 |