UltimateZoneBuilder/Source/Core
2015-01-15 20:48:57 +00:00
..
Actions Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Compilers Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
Config Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
Controls Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
Data Fixed (DB2 bug): the first texture of every TEXTURE1 lump should be ignored, not the first texture loaded from the first map resource. Also, said texture(s) are no longer shown in the Textures browser. 2015-01-15 20:48:57 +00:00
Editing Added Hexen -> UDMF and UDMF -> Hexen action conversion as described in "Universal Doom Map Format ZDoom extensions" (udmf_zdoom.txt). It is used when changing map format form Hexen to UDMF and from UDMF to Hexen. 2014-12-29 09:19:20 +00:00
General UDMF: raised sector slope precision to 7 decimal places when saving a map. 2015-01-11 19:42:57 +00:00
Geometry Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
GZBuilder High-Dpi: fixed most of alignment errors. 2015-01-06 11:49:06 +00:00
IO UDMF: raised sector slope precision to 7 decimal places when saving a map. 2015-01-11 19:42:57 +00:00
Map UDMF: raised sector slope precision to 7 decimal places when saving a map. 2015-01-11 19:42:57 +00:00
Plugins Draw modes: linedef length labels no longer overlap linedefs. 2014-11-12 11:22:14 +00:00
Properties Draw Settings panel: added "Get From Selection" buttons. 2015-01-14 13:12:23 +00:00
Rendering Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
Resources Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type. 2015-01-10 23:12:19 +00:00
Types Added AngleByteHandler (type 22). 2014-12-08 21:06:08 +00:00
VisualModes Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
Windows Draw Settings panel: added "Get From Selection" buttons. 2015-01-14 13:12:23 +00:00
ZDoom DECORATE parser: added multiple actions per frame (http://zdoom.org/Changelog/7d0faa5bd5f39f1b5c721e8287f94dc04811a355/files) support. 2015-01-08 09:45:04 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00