UltimateZoneBuilder/Build/Sprites
MaxED 295c9bc35c Fixed, ACC compiler: in some cases ACC errors were ignored.
Fixed, Script Editor, cosmetic: we should not show error line number when we don't have one.
ZDoom acc.exe: several error types now output more detailed info.
Fixed, Visual mode: UDMF thing alpha property was applied only when UDMF renderstyle property was also set (should also be applied when renderstyle property is set in the DECORATE actor definition).
Game configurations, ZDoom family: Pistol and Gold Wand actors now use internal sprites.
Updated ZDoom ACC and ZDoom_ACS.cfg (PickActor flags).
2015-11-24 10:46:49 +00:00
..
Action.png @ I love pixel perfection 2009-07-29 11:31:49 +00:00
Actor.png Linedef flags were not translated properly when a map format was changed to/from UDMF. 2013-05-27 12:20:15 +00:00
ActorMover.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Anchor.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Arrow.png sprite icons 2008-12-11 06:52:49 +00:00
Bridge.png Fixed Skulltag part of Zandronum things configuration. 2014-03-17 08:44:17 +00:00
Camera.png Fixed Skulltag part of Zandronum things configuration. 2014-03-17 08:44:17 +00:00
Decal.png Screenshots Folder can now be set in the Preferences. 2014-08-07 10:20:35 +00:00
DeepWater.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Dog.png Fixed 2 non existent sprites in ZDoom_things.cfg (yay previous commit is working :) ). 2013-08-21 12:09:40 +00:00
InterpolationPoint.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
InterpolationSpecial.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Light.png Added some missing Skulltag things (thanks StrikerMan780) 2010-08-11 19:47:48 +00:00
MapSpot.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
MapSpotGravity.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
PathFollower.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
PointPuller.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
PointPusher.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Portal_lower.png Z-height of a thing can now be changed in absolute and relative mode in Thing Edit form. 2012-09-16 19:54:16 +00:00
Portal_upper.png Z-height of a thing can now be changed in absolute and relative mode in Thing Edit form. 2012-09-16 19:54:16 +00:00
Secret.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
SilentSector.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
SkyboxPicker.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
SkyboxViewpoint.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Slope.png GZDoom Builder 1.12d: 2012-08-10 12:08:08 +00:00
Sound.png sprite icons 2008-12-11 06:52:49 +00:00
Sparkle.png Screenshots Folder can now be set in the Preferences. 2014-08-07 10:20:35 +00:00
Target.png Fixed severe lags during Texture Browser opening when resource wad for current texture had lots of textures. 2012-09-05 10:31:32 +00:00
Teleport.png Replaced editor sprite for "Teleport (Z Height and Gravity)" and "Teleport (Z Height)" things with internal one, because old sprite was Doom-specific and was not shown properly in other game configurations. 2013-08-21 15:01:56 +00:00
ZandFlagBlue.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandFlagGold.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandFlagGreen.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandFlagRed.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandFlagWhite.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneDrain.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneHaste.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneHighJump.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneProsperity.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneRage.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneReflection.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneRegeneration.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneResistance.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneSpread.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZandRuneStrength.png Moved all Skulltag things, which are no longer available by default in Zandronum, to Skulltag_things.cfg 2014-03-07 13:48:10 +00:00
ZDoomGoldWand.png Fixed, ACC compiler: in some cases ACC errors were ignored. 2015-11-24 10:46:49 +00:00
ZDoomPistol.png Fixed, ACC compiler: in some cases ACC errors were ignored. 2015-11-24 10:46:49 +00:00
Zone.png Changed, Numeric textboxes: you can now hold Ctrl or Shift keys while clicking a textbox buttons or using mouse wheel on a textbox to change value increment step. 2015-03-23 14:19:23 +00:00