UltimateZoneBuilder/Source/Core/Editing
MaxED 75114595ed Sectors mode: hold Alt while (de)selecting sectors to (de)select things inside of them.
Sectors mode, rectangular selection: you can now hold Alt to select things inside of selected sectors.
Sector highlight is now shown when selecting sectors in Tag Explorer.
2014-01-13 12:49:54 +00:00
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ClassicMode.cs Sectors mode: hold Alt while (de)selecting sectors to (de)select things inside of them. 2014-01-13 12:49:54 +00:00
CopyPasteManager.cs Thing Info panel: thing action is no longer shown in Doom map format. 2013-12-17 08:19:40 +00:00
CustomThingsFilter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EditingManager.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
EditMode.cs Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
EditModeAttribute.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EditModeInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GridSetup.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
NullThingsFilter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ThingsFilter.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
UndoManager.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
UndoSnapshot.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00