mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
89 lines
2.1 KiB
C#
Executable file
89 lines
2.1 KiB
C#
Executable file
|
|
#region ================== Copyright (c) 2012 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2012 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.Plugins.NodesViewer
|
|
{
|
|
public class BuilderPlug : Plug
|
|
{
|
|
#region ================== Variables
|
|
|
|
// Objects
|
|
private static BuilderPlug me;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
// Properties
|
|
public static BuilderPlug Me { get { return me; } }
|
|
public override string Name { get { return "NodesViewer"; } }
|
|
public override int MinimumRevision { get { return 1545; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Initialize / Dispose
|
|
|
|
// This event is called when the plugin is initialized
|
|
public override void OnInitialize()
|
|
{
|
|
base.OnInitialize();
|
|
|
|
General.Actions.BindMethods(this);
|
|
|
|
// Keep a static reference
|
|
me = this;
|
|
}
|
|
|
|
// This is called when the plugin is terminated
|
|
public override void Dispose()
|
|
{
|
|
// Clean up
|
|
General.Actions.UnbindMethods(this);
|
|
base.Dispose();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
// This returns a unique temp filename
|
|
/*public static string MakeTempFilename(string extension)
|
|
{
|
|
string filename;
|
|
const string chars = "abcdefghijklmnopqrstuvwxyz1234567890";
|
|
Random rnd = new Random();
|
|
|
|
do
|
|
{
|
|
// Generate a filename
|
|
filename = "";
|
|
for(int i = 0; i < 8; i++) filename += chars[rnd.Next(chars.Length)];
|
|
filename = Path.Combine(General.TempPath, filename + extension);
|
|
}
|
|
// Continue while file is not unique
|
|
while(File.Exists(filename) || Directory.Exists(filename));
|
|
|
|
// Return the filename
|
|
return filename;
|
|
}*/
|
|
|
|
#endregion
|
|
}
|
|
}
|