UltimateZoneBuilder/Source/Core/Controls/Scripting
biwa 5eb438e3ba
Add map scripting capabilities to UDB (#656)
Added map scripting capabilities to UDB (#656). Documentation at https://biwa.github.io/udbscript-docs/
2021-11-28 14:00:24 +01:00
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ScriptDocumentTab.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
ScriptEditorControl.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
ScriptEditorControl.Designer.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
ScriptEditorControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptEditorPanel.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
ScriptEditorPanel.Designer.cs TabControlEX doesn't work with mono (why am I not surprised? xamarin, I want my money back!!) 2020-10-02 01:09:06 +02:00
ScriptEditorPanel.resx Removed the capability to open any file from the script editor 2019-12-31 13:18:39 +02:00
ScriptEditorPreviewControl.cs GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScriptEditorPreviewControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptEditorPreviewControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptFileDocumentTab.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
ScriptIconsManager.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptLumpDocumentTab.cs Unchanged script editor skips implicit save (#543) 2021-04-06 20:38:48 +02:00
ScriptResourceDocumentTab.cs Unchanged script editor skips implicit save (#543) 2021-04-06 20:38:48 +02:00
TextEditorControl.cs Avoid infinite recursion in script editor's Find/Replace All (#615) 2021-09-11 12:30:08 +02:00